Just for the record. I have nothing against PvP or WK or anyone else.
Also I have not hit a relic since this topic was raised. Nor have I submitted a ticket.
I do think their would be a lot less tickets if Every off the board hit could be bountied.
Maybe the reason HCS steps in is because of the exploitation of an obvious bug in the coding. Where by you can hit any offline player multiple times and only get bountied once.
Maybe if they fixed the bug. All of this would become a non-issue.
A player loses at the most 10% of a level from a 100 stam hit off the board.. so at the most..2.4 levels.. ( minus xp gain) if someone is hit 24 hours of a day.
Now..said player logs on and posts a bounty.. which..every 2 minutes.. that bounty can lose 20% of a level( if 100 stammed)..to a max of 5 levels... you don't think thats fair? You would rather an attacker be able to be bountied for each hit..and therefore possibly lose 5 levels for each attack? so thats 120 levels..if someone hit you a day straight...while you only lose 2.4 levels.. lmao...
I've pointed out already that chance of you actually losing 5 is pretty low Lordofruin just did an experiement in pvp rating where he got bounted 11 times and lost 2.3 lvl. that tells me he lost close to the minimum xp while being on the bountyboard. Short of delevelling party and paying for delevel, taking 5 is no longer that easy. and every member of the delevelling party can be bountied as well.
there was few easy solutions: 1) get rid of empowerment. 2) reduce empowering cost but add maintaining cost (which I would like to see as best compromise) 3) ban bullying tactics.(which cows have taken as a path)