About the Game
Join thousands of other adventurers in this constantly evolving web-based massively multiplayer role-playing game set in the fantasy world of Erildath. Along your travels you will encounter fellow players who you can engage in battle against. You may also band together to create a guild, or join one of the many that already exist! With your allies you may partake in guild conflicts or hunt some of the many powerful monsters found across the world.
Features Over a thousand levels worth of content, realms and creatures.
- State of the art HTML5 canvas game play.
- A vast array of skills and abilities for your character.
- Thousands of items and quests to collect.
- Free to play with no downloads.
- Trading and auction systems.
- Variety of exciting community events.
- Weekly updates and improvements.
- An active and dynamic community of thousands of other players.
Funny... No were in this game description does it state this is a pvp game!! It merely states there are many different aspects for the in-game play. We all have our own reasons and things we enjoy about the game. Some GVG, some PVP, some hunting Elites and Titans, Some who just like playing to meet new friends.
We already have 3 forms of PVP protection that can be bought if you do not like to PVP.
First, we have made a new update to the code for Titan Hunting. This activates in a Realm where a Titan is spawned and will allow us to better track and stop scripting. Has been needed for way to long. If they are truly that good then why are they afraid of a level playing field??
Second, we are looking to update the Bounty Board sometime next week with the following : PvP Ladder hits will no longer be bounty-able and Bounties will no longer expire.
PVP hits should be allowed with no bounty. As you opt in or out of this aspect of the game. If you pay for a service ( to place a bounty, then it should not expire, there is an aspect called "services rendered"
Furthermore, we are thinking that anyone who takes a bounty cannot be bountied for taking it. This would mean being a Bounty Hunter would no longer be more damaging to the Hunter, making it a viable part of the game again. However, we would like constructive feedback regarding this. Bad call on this one, If you elect to take the bounty then you are subject to repercussion. Now there used to be some logic or Honor code that if cleared with 10 stam hits you were good in most players books, there were those who would still bounty the Hunter, they were added to a list and smashed harder any future time on the bounty board.
GVG, is another aspect that has fallen to the way side, It is harder and harder to find target guilds to play with. We have way to many Inactive guilds or dead guilds that show on the A to Z list, can we fix this or have a filter built to search for guilds we can fight. Prime example, if i have a 7 player GVG team, let me place their levels in the filters, then click submit, search, find.. what ever you want to call it button. And have it search for guilds the way it does for pvp targets.
Another option to fix this would be for small guilds to merge, With the founders each retaining ownership of their former guilds gear. The Merging guild founder then has no rights to new gear purshased for the larger guild, unless they become the Founder. ( but still has rights to his gear he brought with them in the merger)
I personally feel this last idea would help promote the game in a better fashion than thousands of small struggling guilds, that try to recruit new players, that play then quit, as they are pawned upon by more well founded and well funded guilds.
Cheers to those of you who still play the game. And thanks to all who have provided constructive feedback, not crying or whining feedback.
An old saying I grew up with in the service. "It is fine to complain about things, as long as you provide feedback and or thoughts and ideas on how to improve it, make it better, or benefit the group as a whole"