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Zombie Yeoman Global Event


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#201 Little Mac

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Posted 01 April 2014 - 06:10

Some people here who are whining (because they only received gold-tier rewards for doing the minimum 3k kills) are the same ones who log off for hours with full stam and let their stam gains oveflow. If you spent some of those wasted stam ticks on the event to at least reach your 5k kills regardless of how the community performs then you'd be enjoying the top rewards by now. What's a small amount of stam for another 2k kills to help increase the community totals?

Lesson: Do at least 5k kills regardless of how the community will perform.



#202 paingwin

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Posted 01 April 2014 - 06:13

Some people here who are whining (because they only received gold-tier rewards for doing the minimum 3k kills) are the same ones who log off for hours with full stam and let their stam gains oveflow. If you spent some of those wasted stam ticks on the event to at least reach your 5k kills regardless of how the community performs then you'd be enjoying the top rewards by now. What's a small amount of stam for another 2k kills to help increase the community totals?

Lesson: Do at least 5k kills regardless of how the community will perform.

i have to say i disagree. I dumped 30k stam into the global as always, so why should someone who has the same stam bank as me or larger enjoy rewards for doing the minimum?



#203 BraveKath

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Posted 01 April 2014 - 06:16

My idea was :-

 

Just before announcing an event, the game takes a snapshot of every active (say 30 days) players current stamina.

 

.....(LOOK ABOVE FOR THE CONTEXT OF PARDOUX POST - PAGE 10)

Really  :wub:  :wub:  :wub:  :wub:  this idea!  The fairest scenario I've seen. I support this 100% with cream & a cherry on top!

I'm thinking Top 100's could remain in its current format, and we could get away from the extra bonus and just stick with how it was the very 1st time - simply a medal.  It would change the dynamics of that, but would have to see how it plays out.

 

Fabulous idea Pardoux!  :P 
 


Edited by BraveKath, 01 April 2014 - 06:19.


#204 paingwin

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Posted 01 April 2014 - 06:20

Really  :wub:  :wub:  :wub:  :wub:  this idea!  The fairest scenario I've seen. I support this 100% with cream & a cherry on top!

I'm thinking Top 100's could remain in its current format, and we could get away from the extra bonus and just stick with how it was the very 1st time - simply a medal.  It would change the dynamics of that, but would have to see how it plays out.

 

Fabulous idea Pardoux!  :P 
 

im actually happy just getting my top 100 medal ticks lol. got my silver medal for this event actually



#205 Anonemesis

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Posted 01 April 2014 - 06:25

Pumped 4k exact stamina into global event felt it was sufficient given the participation levels which I was correct about, I feel like if your going to reward people with the ruby prize everyone should get a slice of the pie just to be fair a majority of people don't even have over 1k stamina so no one should naturally assume to pump their weeks worth of stamina into the event as the kill count is dictated by the titan stamina holders 30k+ it's hit or miss you contribute more then the global kills then your in competition with the top 100 which is your prize, if you decide that your stamina is more important then the min is fine too as long as you did your part and contributed in some way to the community 


Hate It Or Love It The Underdogs On Top. 


#206 Crzy

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Posted 01 April 2014 - 06:36


For Bronze Tier the player would need to expend 10% of their base stamina killing critters (so, 10K)

For Silver Tier the player would need to expend 20% of their base stamina killing critters (so 20K)

For Gold Tier the player would need to expend 30% of their base stamina killing critters (so 30K)

For Crystal Tier the player would need to expend 40% of their base stamina killing critters (so 40K)

For Ruby Tier the player would need to expend 50% of their base stamina killing critters (so 50K)

 

This would be awesome but I don't like having a penalty for people that put work or money into their character. IF something like this passed then the newer players should still have the current qualifications or slightly higher, say 6500 to qualify. It would be unfair to have 5k stam players only doing 2500 which is less than the current minimum.

 

Right now the system is sort of like a communist government, everyone gets the same no matter how hard you work. This doesn't really give anyone a reason to go out of their way to do more.


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#207 Pardoux

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Posted 01 April 2014 - 06:49

This would be awesome but I don't like having a penalty for people that put work or money into their character. IF something like this passed then the newer players should still have the current qualifications or slightly higher, say 6500 to qualify. It would be unfair to have 5k stam players only doing 2500 which is less than the current minimum.

 

Right now the system is sort of like a communist government, everyone gets the same no matter how hard you work. This doesn't really give anyone a reason to go out of their way to do more.

 

It wouldn't (necessarily) be a penalty ...

 

The tiers would be based on CURRENT stamina, not MAXIMUM stamina .. If a player with a 100K max only had 20K current at the time of an event, he'd only need to expend 10K of that to reach the top (personal) tier ..

 

The minimum 1K / Tier could still apply if that's a concern :)


Edited by Pardoux, 01 April 2014 - 06:50.

Homer : Marge, don't discourage the boy. Weaseling out of things is important to learn. It's what separates us from the animals .. except the weasel.

 

Eddie Izzard : The National Rifle Association say that guns don't kill people, people do. But I think the gun helps, you know ? I think it helps. I think just standing there going "BANG" - that's not going to kill too many people, is it ?

 

I don't mean to sound pessimistic, but it seems that everything I eat lately turns to poo ...


#208 Uralus

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Posted 01 April 2014 - 06:58

It wouldn't (necessarily) be a penalty ...

 

The tiers would be based on CURRENT stamina, not MAXIMUM stamina .. If a player with a 100K max only had 20K current at the time of an event, he'd only need to expend 10K of that to reach the top (personal) tier ..

 

The minimum 1K / Tier could still apply if that's a concern :)

Sorry, I don't like the idea. It complicates things too much and will cause more problems than what it solves.

 

Global event is fine the way it is now in my opinion. 

 

I hunted on Sunday night putting in a bit more than 20K kills, hoping to get top 100, but knowing I coulnd't protect my spot because of work on monday, and no time hunt them then. It was a risk, and ofcourse it turned out I needed at least 28K kills to get in the top 100. What I want to say is that you should not wait till the last day, last hour, last minute to put in your kills, but do as much in the time you can. It can be that you used to much stam for something, but so what.....This is a game, and it is just stam in the game. It will regenerate and you can play again on another day. If you didn't hunt as much you can, then you have nothing to complain about. It was your own fault.


Edited by Uralus, 01 April 2014 - 07:01.


#209 cyrus7

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Posted 01 April 2014 - 07:08

Just before announcing an event, the game takes a snapshot of every active (say 30 days) players current stamina.

 

Then, the tiers are calculated in relation to that captured figure - that way, players with massive stamina banks need to get more kills / tier than those with minimal stamina banks. 

 

So, to extend the idea ...

 

Let's assume a player has 100k (for ease of calculation) current stamina just before an event is launched. The event would work on a "sacrifice" of 50% stamina to get the best awards.

 

For Bronze Tier the player would need to expend 10% of their base stamina killing critters (so, 10K)

For Silver Tier the player would need to expend 20% of their base stamina killing critters (so 20K)

For Gold Tier the player would need to expend 30% of their base stamina killing critters (so 30K)

For Crystal Tier the player would need to expend 40% of their base stamina killing critters (so 40K)

For Ruby Tier the player would need to expend 50% of their base stamina killing critters (so 50K)

 

(also has the flame retardant clothing on .... )

 

I'm not a fan of this, because as you already said, it penalizes players who have upgraded, but I do have to throw this in on you: What about those who just used all their stamina prior to the "snapshot"?

 

For example, I did my leveling session only hours before the event. I had used up all my stamina, and then the event was announced about 7 hours later. At that time, I would had about 800 stamina. By your scheme, I would have only had to make 400 kills to get the top tier. That goes to quite the opposite of what you're trying to do. Whereas, if I had waited about 8 hours before planning to do my leveling session, and then the surprise event happened, I would be "stuck" with doing 14,500 kills for top tier, as I would have been at max stamina when the stamina snapshot was done.

 

If you say well then the minimum number of kills to qualify for ruby is 5k, then you're still making a minimum, and then by your rules, the lower stamina players are forced to sacrifice a higher percentage of their current stamina to make up that 5k.

 

Forcing players to spend a percentage of their stamina, which penalizes players with more stamina, reminds me of the US tax system (have more? pay more!). And I don't want to think about that in this game. Players should be free to choose how much of their stamina they want to spend on the event, rather than being forced to spend a percentage of it where those with more are forced to give more to the group effort if they want the same reward.



#210 Pardoux

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Posted 01 April 2014 - 07:10

This is a game, and it is just stam in the game. It will regenerate and you can play again on another day. If you didn't hunt as much you can, then you have nothing to complain about. It was your own fault.

 

Oh, I agree with you there - and have no sympathy for those who stopped at 3k or 4k kills in this event ... 5k is not a lot to ask and is achievable for ANYONE if they put in the effort.

 

My idea is just an idea to make it fairer for ALL players - the cows will probably ignore it because of the "background" amount of work needed to implement it :)


Homer : Marge, don't discourage the boy. Weaseling out of things is important to learn. It's what separates us from the animals .. except the weasel.

 

Eddie Izzard : The National Rifle Association say that guns don't kill people, people do. But I think the gun helps, you know ? I think it helps. I think just standing there going "BANG" - that's not going to kill too many people, is it ?

 

I don't mean to sound pessimistic, but it seems that everything I eat lately turns to poo ...


#211 evilbry

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Posted 01 April 2014 - 07:21

My idea was :-

 

Just before announcing an event, the game takes a snapshot of every active (say 30 days) players current stamina.

 

Then, the tiers are calculated in relation to that captured figure - that way, players with massive stamina banks need to get more kills / tier than those with minimal stamina banks. Yes, I know that this "penalises" those players (like myself, I may add) who have upgraded their stamina considerably (albeit not by some folks standards) but this "penalty" would JUST apply to global events, no other facet of the game - so, in all other areas of the game, the stamina banks would still be a big asset.

 

So, to extend the idea ...

 

Let's assume a player has 100k (for ease of calculation) current stamina just before an event is launched. The event would work on a "sacrifice" of 50% stamina to get the best awards.

 

For Bronze Tier the player would need to expend 10% of their base stamina killing critters (so, 10K)

For Silver Tier the player would need to expend 20% of their base stamina killing critters (so 20K)

For Gold Tier the player would need to expend 30% of their base stamina killing critters (so 30K)

For Crystal Tier the player would need to expend 40% of their base stamina killing critters (so 40K)

For Ruby Tier the player would need to expend 50% of their base stamina killing critters (so 50K)

 

Obviously, a few factors would need to be considered :-

 

1. The actual kill counts would need calculating

2. MUCH bigger global doublers would need to be made available beforehand

3. Absolutely NO warning/indication (or regularity) of an event be given so as to prevent players dumping stam just beforehand.

 

I'm sure this idea could be further "fleshed out" :)

 

(also has the flame retardant clothing on .... )

As a player who has been in every top 100 of every global. If this was implemented, I simply wouldn't participate in globals. I highly suspect I wouldn't be the only big stam bank who wouldn't.



#212 bloody18

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Posted 01 April 2014 - 07:23

NO need to change anything HCS!

 

However A simple variance.  On the Darksun Dragons global event the reward chests are all equal.  You can simply achieve more of the same chest. Would you consider doing that for an event like the Zombie global we just completed. Here is a link for those who need a refresher on the Darksun Stash

 

http://wiki.fallensw..._Quest_15-08-13

 

First ALWAYS reward TOP 100!

SO the reward 3 RUBY chests. Simply have 3 equal  levels of say 5.5 million kills to reach each level -  Earn  1 Ruby chest for each 5.5 Million zombies killed , with a max of 3 :) 

 

Just taking ideas from both events:) thanks for listening



#213 murare

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Posted 01 April 2014 - 07:25

Thanx Hunted Cow for Messing UP THE EVENT... I logged in the last hour to find the event...qualified for crystal and stopped as FS wasn't near Ruby.... 1K additional kills with 5k stam in hand was easy.

 

Why ???  :(



#214 bloody18

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Posted 01 April 2014 - 07:29

Thanx Hunted Cow for. I logged in the last hour to find the event...qualified for crystal and stopped as FS wasn't near Ruby.... 1K additional kills with 5k stam in hand was easy.

 

Why ???  :(

Hi all,

There was an error when we processed the end of the event, meaning it registered as Ruby instead of the actual achieved tier. We'll get this issue fixed for the next event, however since this was our mistake, we're happy for everyone to keep the reward they received (which was determined by the tier you personally qualified for).

~ The Fallen Sword Team

 

in fact on WIKI they have us at GOLD for the event

 

http://wiki.fallensw...hp/Global_event


Edited by BigGrim, 02 April 2014 - 09:52.


#215 duktayp

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Posted 01 April 2014 - 07:29

anyway, mission accomplished: zombie dead

 

Can+someone+explain+this+GIF+to+me+.+Ple



#216 Pardoux

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Posted 01 April 2014 - 07:55

As a player who has been in every top 100 of every global. If this was implemented, I simply wouldn't participate in globals. I highly suspect I wouldn't be the only big stam bank who wouldn't.

 

Why ?

 

It wouldn't affect you at all as you spend that amount of stamina / get those kills anyway ?


Homer : Marge, don't discourage the boy. Weaseling out of things is important to learn. It's what separates us from the animals .. except the weasel.

 

Eddie Izzard : The National Rifle Association say that guns don't kill people, people do. But I think the gun helps, you know ? I think it helps. I think just standing there going "BANG" - that's not going to kill too many people, is it ?

 

I don't mean to sound pessimistic, but it seems that everything I eat lately turns to poo ...


#217 evilbry

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Posted 01 April 2014 - 08:09

Why ?

 

It wouldn't affect you at all as you spend that amount of stamina / get those kills anyway ?

It would :)

 

We've had this discussion before (via alternative means).



#218 hades8840

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Posted 01 April 2014 - 08:34

Thanx Hunted Cow for . I logged in the last hour to find the event...qualified for crystal and stopped as FS wasn't near Ruby.... 1K additional kills with 5k stam in hand was easy.

 

Why ???  :(

lmao its called karma or what you sow is what you reap


Edited by BigGrim, 02 April 2014 - 09:53.


#219 evilbry

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Posted 01 April 2014 - 08:47

@pardoux's idea [because I am too lazy to quote it again.

 

Lets say a player has a large stam bank (above 75k for argument sake). They normally level during XP events (quite common for EOC people).

 

With the idea pardoux is floating, it recommends basing it off current stam.

 

Now, going back to this big stam banked player again. The only times they would want to be near max stam would be for XP events, so for the rest of the time, they could sell buffs obtaining FSP in the buff market keeping their current stam as low as possible.

 

 

The result of this would be they only have to get a very small number of kills to 'qualify'.

 

 

The reason I don't agree with it is it would encourage people to beat the system, and the big stam bank players would then be keeping their current stam lower. This would mean then that there would be a lot lower community contribution. Quite the opposite of whats actually needed.

 

 

What you need to think of is what do people most want to get from a global event? It's the best reward for the least amount of effort. This is why so many people stop at 5000 kills (or less). Why spend more stam than needed when you have done all you need for a reward?



#220 paingwin

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Posted 01 April 2014 - 08:50

@pardoux's idea [because I am too lazy to quote it again.

 

Lets say a player has a large stam bank (above 75k for argument sake). They normally level during XP events (quite common for EOC people).

 

With the idea pardoux is floating, it recommends basing it off current stam.

 

Now, going back to this big stam banked player again. The only times they would want to be near max stam would be for XP events, so for the rest of the time, they could sell buffs obtaining FSP in the buff market keeping their current stam as low as possible.

 

 

The result of this would be they only have to get a very small number of kills to 'qualify'.

 

 

The reason I don't agree with it is it would encourage people to beat the system, and the big stam bank players would then be keeping their current stam lower. This would mean then that there would be a lot lower community contribution. Quite the opposite of whats actually needed.

 

 

What you need to think of is what do people most want to get from a global event? It's the best reward for the least amount of effort. This is why so many people stop at 5000 kills (or less). Why spend more stam than needed when you have done all you need for a reward

but increasing the qualifying amount would kick low level and low stam bank having players out of the equation......




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