Not sure of the ability of the game to code this but...
Since we have enough potions around to drive a bartender insane;
Ditto with gear, enough to give Amazon on line headaches;
How about "stuff" that has a definite life span? Vanishing just as the next winners are announced. Perhaps with Unbreakable built into it? The beauty of this would be that it wouldn't clog the game, wouldn't necessarily be bound, giving a valuable commodity that HAS to be used, and can't be hoarded.
If anyone likes this idea, feel free to run with it.
- paingwin likes this