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uscx

Member Since 22 Apr 2013
Offline Last Active Feb 05 2014 16:35

Posts I've Made

In Topic: Composing - In Detail

28 May 2013 - 12:20

just add 3 new alchemy medals so the 2%ers will sink items.  they can just toss the pots in the trashcan as long as they are sinking items.  ;)

 

 

focus on velocity of potions created per day.  it needs to be a lot.  I would suggest increasing potency while decreasing duration, i.e. KE 350 for 10 min. also minimize potion composing cost, at least in the beginning.  

 

 

maybe tie in a stamina sink as well.  25 stam = weak potion, 1000 stam = strong potion.  2500 stam = epic potion


In Topic: Composing - In Detail

28 May 2013 - 03:42

+1  Leos3000

 

The simpler the better.

 

Hope the goal here is to sink lackluster, sundry items.  


In Topic: Global Event - Zombie Yeomen II

22 May 2013 - 19:50

Dear HCS,

 

There's no way the game makes ruby tier.  Please drop the required kills (like previously done) to something a little more reasonable and let's watch the game rally to meet the goal.  Most of us desperately need those glorious hunting pots to power level and keep the game fun.  I drained my stam and did my 30k kills  :D

 

Best regards,

 

USCX

 

EDIT:  After re-reading other posts on this thread, I don't think it necessary to rewrite or modify the current global event system.  Just simply lower the global goal so we can get to the pots.  Ultimately its all about the pots.....  pots, pots, pots, pots.


In Topic: The return of Quango Island!

12 April 2013 - 13:54

Mountain path is tripping out on Chrome. Maybe previous update. Maybe event.

In Topic: Beginning Zone Changes

09 April 2013 - 19:13

I sacked a dot just to go see the new Mountain Path and get back to relic. Me likes. :P

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