Hello again!
As many of you might have noticed my signature I would like to make an official topic about it. Share what is behind the signature and so on.
Before you start reading my arguments/points, I must say that I believe any of the following changes would not make HCS bankrupt or lose money considerably. Its just your sweet thinking that you keep blabbering to yourself to feel better about paying yourself to win. Of course, I'll listen if you got valid point to make other than your self-profit.
1. Make Eldevin Points bound to the Buyer
Yes, EP points are totally tradeable and you can get fortune with them. The most efficient way to use these points is to buy sacks or sell them for gold. Of course, there is few other "okay" features to buy in shop, but nothing that good as those two.
Basically, EP points are much more valuable currency then gold, yet they are completely fine with selling EP points to gold. You can't win in terms of gold a player who buys EP.
The one with most currency can get anything, even loot if he wants to. In games like World of Warcraft its quite normal to buy yourself "bound" loot by buying yourself into raid that you wouldn't normally clear yourself or be even enough geared. Just an example in case someone dares to say otherwise.
2. Basket
Edit basket to be able to hold 5x resouces instead of 3x and make it cost 10-20g.
3. Removal of Gold Selling in Shop
Buying gold from shop currently is something that no sane person would do. Its not worth it. EP points sell for more gold when sold to players. But, problem is not that in this case, but the fact there is: GOLD SELLING.
I don't know if the idea was to limit gold buying from 3rd party (bot sellers) or what, but it does not have positive impact on the game if people realize that there is gold selling available. Its a matter of principle for many and the gold selling acts as limiter to population. The most wanted stuff from shop are most likely sacks, bags, vanity items/emotes, pots and few useful abilities(non-combat wise) + membership. <-- These are okay.
Removing gold is justice!
4. More reasonable skill prices
Many skills are heavily priced as in gold value, which I think is not "right". The scaling could be a bit more gentler towards players who don't pay themselves to victory. They should be worth some, but maybe dropping it by 25-50% would not hurt at all. In near future with the introduction of mounts for example, will "probably" trigger the need for gold just fine + there is other sources to spend gold on.
5. Unembed Gems for Gold
I recently discovered that removing gems need EP? What!? Well, if my EP bound suggestion goes through then this must change so that it would require gold instead. Of course, if not, still I would like it to cost gold instead.
General & Last words
I would like to see HCS moving into direction which favors F2P players more. Not every idea is good when it comes to making profit especially if you end up sacrificing too many things for it. There is a fine line which you should not cross, though we all view it differently. My line is not extremely strict, but it does not tolerate currency selling in a way its happening here.
Basically, if my suggestions went through, the buying population could change from selling EP points to selling Sacks, bags, potions etc.. In return for gold. This would result in major inflation of those items, leading to the state where F2P would benefit a lot, because buying them would be cheaper and selling them less benefittable. Even this would be much more pleasing then how it is now.
Finally, if you agree to my suggestions or at least to some of them, please use this signature and vote in this topic!
Format for the signature:
Supporter of more F2P Eldevin
* Make EP points bound!
* Bucket available for gold!
* Removal of Gold Selling in Shop!* More reasonable skill prices!
* Unembed Gems cost gold instead
Copy & Paste this to your signature if you agree with me.
Edited by Samppa, 05 February 2014 - 16:08.