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Tilley10

Member Since 18 Jun 2013
Offline Last Active Nov 16 2024 15:39

#1010772 Fallen Sword Roadmap (March - June 2024)

Posted by Tilley10 on 19 June 2024 - 16:37

 

We would like to present the roadmap for July - October 2023!
 
 
As always, the roadmaps are a guide and are subject to change.
 
It's been a bit of a strange year for us so far, but we hope the roadmap gives you a rough idea as to what's coming. With Hoof being away, it would be unfair to give an accurate date as to when the GvG updates will be implemented, however, it will be the next thing we plan to deliver when Hoof is back in action!
 
We understand there has been a fair few of you asking for Arena updates, so we'd like to spend some time seeing what we can do to improve it. As we are navigating these next few months, there may be opportunities we can slip in some extra things here and there.
 
We do have some new skills planned for the end of this year, so we will likely make a forum thread to allow you to give feedback before they are implemented.
 
We appreciate everyone who have given their time to provide feedback and can only ask for your patience as we head into the latter half of the year. We hope you all have a wonderful summer -- remember to stay hydrated!
 
~ The Fallen Sword Team

 

Over a year now and still nothing related to an arena update.




#1009391 Epic Quests & Legendary Beasts!

Posted by Tilley10 on 22 May 2023 - 03:43

Please see below for all of the Epic quests that we have in the game and their associated rewards. I apologize over the formatting - was not able to add a table.

Quest Name | Quest Level | Number of Stages | Stage Rewards

Signs and Portents | 3 | 4 | 500 Current Stam, Ring of Righteousness, 300 XP, Vespine Viper Amulet Recipe, 550 Current Stamina, +50 Max Stamina and +2 Stamina Gain per Hour.

Present Darkness | 3 | 3 | I have not completed so I don't know.

Eternal Defiance | 4 | 19 | Viper Strike Saber Recipe, Viper Strike Longsword, +550 Current Stamina, +550 Current Stamina, +550 Current Stamina, Serpentine Water Stone Recipe, Pouch of Nepeta Cataria, 1,489 Xp, 1 x Rune of Vanfara, +600 Current Stamina, +50 Max Stamina and +2 Stamina Gain The Ways of Mages 13 19 600 Current Stamina, Krul Dark Iron Key Recipe, 200 Gold and +600 Current Stamina, +600 Current Stamina, Odio Spectral Gloves Recipe, Tarnish Charm Recipe, +600 Current Stamina, +600 Current Stamina, 5,340 Xp, 1 x Note of Admission and +600 Current Stamina.

What's in a Name? | 17 | 2 | 1009 Xp, 1 x Demonic Runic Tablet and +600 Current Stamina.

Quest for the Senses | 20 | 5 | 2,168 XP and Rune of the Senses.

Spirit of Scent | 20 | 2 | 1,826 XP and Rune of Scent.

Spirit of Sight | 20 | 2 | 1,826 XP and Rune of Sight.

Spirit of Sound | 20 | 2 | 1,826 XP and Rune of Sound.

Spirit of Taste | 20 | 2 | 1,826 XP and Rune of Taste.

Wardens Test | 21 | 2 | 1,597 Xp, 1 x Warden Circle Docket and +600 Current Stamina.

Gate of the Abyss | 22 | 33 | 600 Current Stamina, 1 x Crystal Augury, +600 Current Stamina, 1 x Tainted Moon Stone Recipe, 1 x Orb of Grow Recipe, +600 Current Stamina, 1 x Paladir Grove Rune, +600 Current Stamina, 1 x Paladir Elixir Recipe, +600 Current Stamina, 1 x Crown of Iron Recipe, 1 x Signet of Iron, +600 Current Stamina, +600 Current Stamina, +600 Current Stamina, +600 Current Stamina, 1 x Tarkins Belongings, 1 x Amulet of Tarkin Recipe, +650 Current Stamina, +50 Max Stamina and +1 Stamina Gain.

Creature Harmonics | 30 | ? | I have not completed so I don't know.

Blightning of Leghra | 40 | 6 | 8,426 XP and Deathspinner Armor Recipe.

Stone of the Lost | 40 | 2 | 8,426 XP and Deathspinner Shield Recipe Deathspinner Queen Web 40 2 Deathspinner Queen Web.

Ancient Wisdom | 51 | ? | I have not completed so I don't know.

Towards the Answer | 51 | 2 | I have not completed so I don't know.

Chalice of Skulls | 60 | 2 | 19,118 XP and Amulet of Skulls.

Wall of the Ancients | 80 | 5 | 34,130 XP.

Souls of the Red Well | 80 | 2 | Enchanted Red Soul Stone.

Souls of the Blue Well | 80 | 2 | Enchanted Blue Soul Stone Souls of the Black Well 80 2 Enchanted Black Soul Stone.

Forging of the Soul Stones | 80 | 3 | 36,030 XP and Minos War Hammer Recipe.

The Fallen Champion | 80 | 2 | 36,030 XP and Minos Warhammer Haft.

Minotaur of the Lost | 80 | 2 | 36,026 XP and Minos War Helmet .

Element of Air | 100 | 3 | Earth Rune Recipe, Aether Essence, 53,462 XP and Reborn Elemental Air Javelin.

Element of Earth | 300 | 3 | Air Rune Recipe, Aether Essence, 484,382 XP and Reborn Elemental Earth Hammer.

Element of Water | 500 | 3 | Fire Rune Recipe, Aether Essence, 1,347,302 XP and Reborn Elemental Trident of Water.

Element of Fire | 700 | 3 | Water Rune Recipe, Aether Essence, 2,642,222 XP and Reborn Elemental Blade of Fire.




#1009384 Epic Quests & Legendary Beasts!

Posted by Tilley10 on 20 May 2023 - 16:30


Today, we are releasing two Epic Quests:
 
'Towards the Answer (Epic)'
&
'Ancient Wisdom (Epic)'
 
Along with this, there are new Realms, Creatures and Items. This will also allow you to finish the quest 'Present Darkness (Epic)'!

I am confused as to how these quests are "Epic"? Maybe because they have many many stages/steps to complete? But, the reward of completing these quests are certainly not "Epic" - they match any other random quest for that specific level. This is very disappointing.

 

The reward for completing "Epic" quests, especially with the amount of stages needed to complete, needs to also be "Epic". What qualify as an "Epic" reward, you ask? Please see the list below in no particular order.

  • Increase in Stamina Gain per hour (5+)
  • Increase in Max Stamina (5,000+)
  • Increase in Backpack (5+)
  • Increase in Gold Gain per hour (5,000+)
  • Increase in XP Gain per hour (100,000+ or scale based on the current level? (5%+)
  • Increase in Bank Deposits per day (2+)
  • Increase in Max Auctions (5+)
  • Or, a plethora of other options listed on the Character Upgrade page

 

Please look into correcting this error. As these "Epic" quests are currently, there is zero incentive (except Quest medal progress) to complete these.




#1009342 Unbearable Lag

Posted by Tilley10 on 12 May 2023 - 04:29

Hi there.

 

We need you to put in Support tickets:

Is this the App, on Browser or both?
Detail what you are doing in game.
The time and date the slow down occured.
What browser you're using.
What scripts are installed.
Where you are geographically.

 

We need as much data as you can provide because we're just not seeing it here. I'm not saying it ain't happening, I'm saying whatever is causing it for you is something we're not seeing. We need data from you to know where to look. "It's lagging!" simply is not helpful.

 

~ Grim

  • Browser - I don't use the app
  • Playing the game
  • All day, every day
  • Firefox, Chrome, Safari
  • Scripts are not allowed, no
  • Rasalas Keep (Courtyard) 7,16

 

Post has been recorded for quality assurance.




#1009330 Unbearable Lag

Posted by Tilley10 on 10 May 2023 - 04:39

The lag is still pretty poor.




#1009241 Pvp ladders

Posted by Tilley10 on 09 April 2023 - 21:22

If you are unhappy with the situation you have a few choices:

  • Level up to their range and opt into the PvP Ladder
  • Do nothing and play the game

Nothing is stopping anyone else from also leveling up to 5,500 or 6,000 - both of those players did it so it is clearly possible. Not right to punish them for playing the game how they want.

 

PvP Ladder has needed a huge overhaul for many years now - maybe with this happening, people will be more willing to look at overhauling the system.

Bump.




#1009145 Planned GvG Updates

Posted by Tilley10 on 16 March 2023 - 19:47

 

Hello everyone!
 
Some time back, this forum thread gave us some ideas about what we could do to revitalize GvG. We decided to take some of these on board, and we are thinking about running a trial to see how it goes.
 
Below are some of the things we will be aiming to implement:
 
  • Notification System for upcoming conflict

​Just like the Relics, we believe this will give Defending Guilds a chance to prep, and allow Guilds to strategize before the conflict begins. 

 

There was some talk about how much notice a Guild should be given before a conflict begins. There have been a few suggestions thrown around: 1 hour, 2 hours, though we believe 1 hour will suffice for the trial period.

This preparation time will be separate from the 24hr Conflict Window.

  • Reducing the offline time for AFK targets

The current activity timer is 7 days. We are open to reducing this to 48hrs during the trial period.

  • Guilds must meet the Level Requirement and be over 7 days old to initiate a GvG
     
  • Expand Level Ranges

Mostly to boost activity in the middle-late ranges. Currently, the plan is to expand these ranges after the trial period.

  • Update RP Packs

Long overdue for some sort of update. We will post again with the proposed change to allow some time for feedback!

 

As these proposed changes will affect many of you, we urge everyone to give us their thoughts and opinions! 

 

Thank you!  :)

 

~ Fallen Sword Team

 

This is mostly great and should have been implemented many years ago. None of the proposed changes would "revitalize" GvG. The changes listed are only Quality of Life. GvG needs an entire revamp to be relevant - it will continue to be irrelevant even with the proposed changes.

 

It is unfortunate that half of the original post was ignored as it is the best part of the original post by Toreth.

 

 

"In addition to the minor quality of life type changes mentioned above, another change mentioned would be the resetting of the GvG rating every three months or so akin to the PvP ladder with the reward being a simple guild achievement displaying “1st Place in a GvG Season” with the reward potentially being an additional relic slot, or base stamina gain so as to incentivize actively pursuing 1st place repeatedly to keep others from achieving the same.


The ability to provide individuals a competitive aspect to partake in while being rewarded for doing well, coupled with multiple opportunities, over time, to climb and attempt to make the most of a “fresh start” at the start of the three months will also help inject that liveliness into an otherwise humdrum aspect. We already have the resetting of rating present in the game, as mentioned, so transitioning that into the GvG area seems like a relatively easy and feasible way to go about helping bolster individuals’ pride in their ability to conduct themselves at the pinnacle of guild activities."




#1008808 Pvp ladders

Posted by Tilley10 on 24 December 2022 - 18:32

If you are unhappy with the situation you have a few choices:

  • Level up to their range and opt into the PvP Ladder
  • Do nothing and play the game

Nothing is stopping anyone else from also leveling up to 5,500 or 6,000 - both of those players did it so it is clearly possible. Not right to punish them for playing the game how they want.

 

PvP Ladder has needed a huge overhaul for many years now - maybe with this happening, people will be more willing to look at overhauling the system.




#1008555 Upcoming New Player Skills - November 2022

Posted by Tilley10 on 31 October 2022 - 18:52

 

Hello everyone!
 
We would like to show you all some new skills we plan to add to the Player Skill Tree for an upcoming update!
 
Relic Defender
Level: 250
Stamina Cost: 20
Duration: 30 minutes
Category: Defense
0.05% per point reduction to the effectiveness of Reign of Terror
 
All for One
Level: 2000
Stamina Cost: 30
Duration: 90 minutes
Category: Special
+0.1% per point increase to the Super Elite set bonus stat
 
Galvanize
Level: 4500
Stamina Cost: 15
Duration: 90 minutes
Category: Defense
When Healer is activated, increase max Hit Points by 0.05% per point
 
Feel free to share us your thoughts and suggestions below.
 
Thank you!
 
~ Fallen Sword Team

 

Relic Defender - Why not remove Reign of Terror instead of introducing this new buff? With groups increased to a cap of 10, it is less punishing to fail a relic capture. Also, having a buff counter an unnecessary buff feels weird to me. Please scrap this one along with Reign of Terror.

 

"X.XX% reduction to the effectiveness of Dark Curse." - Dispel Curse

Please change Dispel Curse to use this logic instead of it removing the effect of Dark Curse entirely.

 

All for One - Sure, seems good. A slight buff to SE sets as it is a disadvantage to use a SE Weapon as is. Depending on the bonus, I'm all for it.

 

Galvanize - A buff that needs a small chance buff to fire to activate doesn't make sense to me. Layering buffs on top of other buffs gets complicated. This is an unnecessary RNG buff. Also, can you image if someone is running Severe Condition 200 and this fires? Millions upon million of additional HP. Please scrap this one.

 

What happened to Farsight & Reversal?

 

TLDR: No to Relic Defender & Galvanize. Remove Reign of Terror. Yes to All for One. Change Dispel Curse to reduce effect of Dark Curse.




#1008534 Fallen Sword Roadmap (Nov - Feb 2023)

Posted by Tilley10 on 25 October 2022 - 03:25

Sad to see no arena on this roadmap - see quote below from February 2022.

Hello everyone!

I will gather your thoughts and bring them to Hoof to see if any sort of solution can be found. I agree that there is still a lot to be done to improve aspects of the game, and while I'd love to have everything on the current roadmap, some things do take time and need further consideration. 

 

I'll see what I can do   :)

 

Quests? Like, finishing the Epic Quest? 

 

https://www.fallensw...st&quest_id=677

 

https://forums.hunte...na#entry1007162




#1008196 Game Updates!

Posted by Tilley10 on 23 August 2022 - 18:40

It would have been nice if the notification had details of this change.


+1 to more transparency.

It would be most welcome to have ALL of the changes that have been made to be posted to let the community know.


#1008138 Game Update v3.9 / App Update v1.2

Posted by Tilley10 on 08 August 2022 - 23:24

This thread is discussing the new Guild Achievements and is a major thread started by the creators of the game who want input from all players.

Golden Idol IS UNACHIEVABLE for guilds which have only 1 or 2 members. My discussion is warranted here.


Golden Idol is also not achievable for people who aren’t in a guild. So, shall we cater to them? I say no - they chose to not be in a guild. Just as some people choose to be in a 1 person, 2 person, 3 person or 119 person guild. Game is all about choice, everyone has the option and equal opportunity to complete all of these achievements.


#1008097 Small Relic Changes

Posted by Tilley10 on 05 August 2022 - 19:43

Bump for visibility.




#1008096 Game Update v3.9 / App Update v1.2

Posted by Tilley10 on 05 August 2022 - 19:40

The rewards listed for spending millions of stamina is an absolute joke. It truly shows how out of touch the people who decided the rewards are with this game. It is borderline insulting to think it was adequate.

 

+10 stats doesn't have any impact - not even to a level 1 player. You may as well take away the "reward" and have it be the guild achievement completed on the guild page - it would be the same. Not a single person is going to rush to complete any of those achievements.

 

This has got to be increased substantially. Changing it to a percentage increase is a great start. I am very much in favor of changing it to 5-10%.

 

Or, have 1 of the achievements provide the stat percentage increase and change the other rewards: increase max stam by XXXX, increase gold gain by XXXX, increase XP gain by XXXX, increase shard gain by XXXX, increase all enhancements by XXXX, etc.

 

Anything at all would be better than what is listed as the reward right now.




#1008077 PVP Seasons as a Global

Posted by Tilley10 on 02 August 2022 - 11:45

* Bump *

I'm sure many players would like to see PvP season back


Yes please!




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