Players can still obtain those rewards from attacking Aliens. The only real difference is that you will gain the rewards you would have obtained from caches as part of a Challenge we'll be running frequently.
We are happy to take all of your feedback on-board however, and make any changes if needed.
Hi there
Not really happy about this update, as i suspect this will further increase the imbalance of this game.
The level increase means the gap between the big spenders and and casual spenders will increase. Currently, you are somewhat save, of getting attacked, once you reach a power of 100 million and own a considerable amount of T4 troops or specialized units. Those 100 million probably won't be enough for the future.
Small/mid range players get harvested, and are targeted during events/alliance conflicts, with daily attacks. They do not have the troops (or a hero) left, to fight aliens. There are of course the troops in the bunker. Those are not enough though, for any larger scale alien attack. In addition, every time they are taken out of the bunker, the small player risks of losing them too. While those daily attacks are ongoing (which happens pretty often), the smaller player is dependent on those caches, to make any progress. Yet, this upgrade means he wont even get those.
In my opinion, it would be much better for the game, to address the imbalances of the game. It is something players have asked for, since the beginning. I suspect this update is another nail in the coffin, that will drive small players away.
Regards
- INDeeDO likes this