This is my idea of bringing pvp back to life ...
What if you take a radical approach?
1) Remove Deflect from the game
2) Stray away from limiting bountying in the game (do 10 stam clearers get bountied that often .. really?)
3) PvP Rewards System (you gain a point each time you successfully defeat an opponent in regular pvp .. tied to some sort of reward shop / system)
4) Change Smasher Medal back to any 100 stam hit (pvp protection is the counter to that if you don't want to lose XP)
5) Implement an Active PvPer battle system .. pitting active players versus active players
6) Add a PvP component to the game tutorial and possibly high light both the benefits and disadvantages
of pvping in the game / give some general tips about pvp .. such as game etiquette.
7) Double PvP Prestige Days / Double Thievery Activation Days ... no advanced notice given
8) Guild Arena - Battle your guild mates for fun or for wager .. possible medal down the road?
Edited by Windbattle, 30 March 2014 - 04:46.