Instead of adding 30% damage to Impale, it sets my damage to 30% of normal damage. So, err, yeah.
my guess is:
impaleDamage = impaleDamage * 0.3;
instead of
impaleDamage += impaleDamage * 0.3;
Posted 11 September 2014 - 18:04
Instead of adding 30% damage to Impale, it sets my damage to 30% of normal damage. So, err, yeah.
my guess is:
impaleDamage = impaleDamage * 0.3;
instead of
impaleDamage += impaleDamage * 0.3;
Posted 11 September 2014 - 18:09
at least you can kill snakes
The world is cruel...as will I....
Posted 12 September 2014 - 09:57
Yup, found a bug with this, will get fixed asap!
John Stewart
Chief Operations Officer
0 members, 0 guests, 0 anonymous users