I didn't even think about spiked armor.. Good call Vu7.
*waits patiently*
- joeyfox likes this
Posted by Mojawk on 05 December 2013 - 14:24
Hey folks,
Just wanted to make it clear that we do not allow using any sort of bot.
A bot (or afk macro gaming) is a method of controlling an character by an automated means that does not require direct interaction from a player.
If you suspect a character is being played by a bot, please submit a ticket with the username of the suspected bot to https://www.huntedcow.com/support
If one of our Game Masters visits you, please respond to them, if you don't respond in an appropriate time and they deem you to be a bot your account will be suspended from the game for up to a week and a warning issued. If this happens again your account will be permanently suspended from the game.
~The Eldevin Team
Posted by Marre on 12 December 2013 - 18:06
I would like to report this incase its a bug or glitch, thanks to zook im figurate what he said might be true
Farming allows every party member to harvest the seed planters farm, so they gain Amazing amount of experience even how low their farming is.
Im not sure if this suppose to be like this or not, thats why i do report it!
Did the same with garlic bug, so i do same with this - reporting it!
Thanks
Posted by Marre on 12 December 2013 - 17:56
in all honesty,just solo boonies. pretty easy at lvl 20+ eliminates the chance of losing your flake to a different group member. roughly every trip you can get one or have the chance lol
thats why you farm with friends
Im thanksful for finding such good friends as Vu, Pea, fiz, neon
Posted by Zixxus on 12 December 2013 - 17:38
We're playing an MMO. what's the hurry with the leveling? Is'nt the point of these games to play them for a while? Why would you want to be max level for everything in a week? I don't know about you all, but after i master skills in a game and am all powerful, the game starts to get a bit boring because there are no longer any goals or new activities.
Gathering in this game has made me loads of loot. I've made over 60 gold at lvl9 just form selling things to people and im not even in the second tier of any gathering or crafting profession. having a blast doing it too.
Posted by Orlac on 12 December 2013 - 10:00
Mmk so everyone knows foraging doesn't have a processing function.. You just pick berries and what not then chuck some in a bottle then poof you got a potion. Anyone who has even remotely started foraging knows how slows it can be so why not give it a processing function like prospecting?
Currently with prospecting you mine the ore you mine the coal you buy some flux then you hit the forge. Not only did you get prospecting experience from mining all that coal and copper but you also get it for each bar you make.
Now with foraging there is no processing function so you miss out on that extra xp from processing which is why it goes so slow. So why not give foraging a processing function? The way it could potentially work is you gather the materials similar to prospecting you grind your jootberries and your swamp fungus and your apples etc. with a mortar and pestle creating powders and such. BAM! processing done take your ground up berries and fungus add em to your alchemy bottles and you got yourself some potions.
That is all.
Posted by Mongo on 11 December 2013 - 13:34
As it is now, we can already get buffed by other players but we have to go through the process of creating group, buffing, leaving.
I think it would be nice if we could buff other players just by clicking on their character, the same as we can do now, with healing.
This could also promote interaction between players and allow the start of buff trading, for example I could post in chat "looking for Focus buff, paying 1 Gold"
If this were added to the game, I think the unwritten rule between us players should always be "pay before buff" (unless its friends) as Mana costs nothing, so it would be pointless not to buff someone after they pay.
We can already do this in the game, but why not make it easier and part of everyday play? it could be fun!
Posted by Booshy on 08 December 2013 - 06:13
I see quite a few posts from people asking for things like auto route, quest finder, etc. As it is there is a sense of exploration and wonder in the game, an old school feel that I was drawn to regardless of the old graphics and I know I'm not alone. Add all those modern "features" and you will kill the thing about this game it really has going for it, that all the AAA mmo's released in the last 10 years (minus maybe Vanguard and a couple others) have lacked - gameplay that encourages exploration, using your brain, reading quest text, and interacting with a community of people to form exactly that - a community.
Less is more here. Less hand holding and playing the game for you equals more sense of accomplishment, community and fun. There are endless mmo's out there that cater to those that want to be catered to - let them go there and please don't change this game to accommodate that mentality here.
Posted by Pros on 08 December 2013 - 06:05
What Kaendor basically Said haha...
That's True, i mean if it's only Auto-Route it would kind of make this game boring.
When games have Auto-Route I don't play them for a long time.
Probably like 2-3 Days then i'm done with them..
Just defeats the Purpose of actually playing.
Posted by Kaendor on 08 December 2013 - 02:33
Sorry but Ive played crappy browser games that have this auto route. They are more like a video than a game. You dont do anything more than clicking what appears on the screen, the game gets as boring as a game can get at the first 10 minutes of gameplay.Not only that but it encourages botting, and laziness in a game.
The notification and Pms in a separated tab would be nice.
Posted by Klawful on 07 December 2013 - 10:46
I'd like to be able to add "Notes" to certain friends, as I like to note down details.
Next to the name, I could put a nickname "Copper Bar Buyer" or "lvl 15 Jeweler".
And add detailed notes, like "Pays such and such price" or "Can make such and such item".
Thanks
Posted by Hoofmaster on 05 December 2013 - 02:01
Posted by Boo on 03 December 2013 - 03:13
It's really annoying dragging endless amount of items and ingredients to my bank and vice versa. If we are able to ctrl click when selling items, why not enable it with the bank/vault?
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