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Member Since 08 Apr 2014
Offline Last Active Today, 14:55

Posts I've Made

In Topic: Unlock XP upgrade

14 July 2020 - 21:09

Pricing should start at the same as Protect XP, with an increase similar to resetting LUP for each subsequent use....

In Topic: Fallen Sword App Update (v0.8.1)

14 July 2020 - 20:20

Secure trade works, just tested it, it can be done when writing a new message, or by tapping new secure trade, in the Trades  tab. At any point when writing a message you can tap the gold, FSP or backpack buttons to pick the items to trade.



yes, ST works fine.  But a simply sending and item or currency, without having to use ST, well, we can't find that........

In Topic: Fallen Sword App Update (v0.8.1)

14 July 2020 - 12:54

If you receive a secure trade on the app, then it shows the items, but you cannot see if it has forges. (or I have not figured it out yet lol)

Related to this, you cannot send items, gold or FSP except by ST via the app, or at least I and a few others that tried couldn't figure out how to do so.

In Topic: Fallen Sword App Update (v0.8.1)

14 July 2020 - 11:07

Hi all,


We are trying to limit the number of external links we use on the app. The game itself should navigate the player to where they need to go. We do have plans to update the quest tracking system that is in the app to make navigation easier for new and old players alike. Not sure when this will be implemented as we have a number of higher priority tasks to complete first, but rest assure we have plans to make this easier for you all.


~Conix :)

Possibly the most pertinent links in the Resources tab in browser should be added to the UFSG, since it DOES have its own button in the app.   I actually never used Mowglik's maps or the Wiki myself, although I do recommend them to newer players to give them options, simply because I grew up plotting my hunts with the UFSG even in its infancy.  I still have UFSG open whenever I need to travel in FS.  

In Topic: Return more than 25 results in "Find Player"

13 July 2020 - 21:07

There are 6 players total in my PvP range, only 1 of which is active... and I'll most likely have to level up to hit them for my next DQ as they invariably level out of range on a regular basis...


Must be nice to have so many...

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