it is something i have been troubled over for a long time,and still cant crack,however,here is a sheet of many helpfull stuff
https://docs.google....it?usp=drivesdk
- johnsonplaid likes this
Posted by INDeeDO on 12 July 2019 - 22:52
it is something i have been troubled over for a long time,and still cant crack,however,here is a sheet of many helpfull stuff
https://docs.google....it?usp=drivesdk
Posted by INDeeDO on 27 March 2019 - 19:17
firstly,specs are worse then t4s,since they don't gain the original line of research applied to them
the only way to get them is either
buy(main reason why you can't build them),
kill lvl 10 dropship,
and covert testing stations
there may be another npc that i cant remember atm
Posted by INDeeDO on 01 December 2017 - 21:41
I think the last update that did anything to help developing players was the bunker, and that just saves us from having to heal every unit after one of the bullies attacks....
not to mention the huge healing time(85d for me last wipeout)
Posted by INDeeDO on 30 November 2017 - 11:17
- Added 4 new types of research to the Efficiency tree.
- Alliance Help
- Rally Capacity
- Rally Speed
- Scan Range
oh goody
- The scanning system has been updated to include the following sectors :
- Covert Testing Stations
- Invaders
what are these?
Posted by INDeeDO on 01 November 2017 - 19:16
our team is working hard to bring new features to the game
then start listening to your players
Posted by INDeeDO on 30 October 2017 - 18:30
i knew there would be a catch,comn admins,are you so stupid
" This new region will feature new level 7-10 resource sectors (including Shard Mines) for the first two weeks. "
make this permanent,please
also you do know that in most(if not all)black out servers only the top 10 or less alliances are active therefore making this reward system is pointless
Posted by INDeeDO on 30 October 2017 - 09:30
Keep getting "Request deemed invalid by game server" any ideas.. Happens trying to game, collect prizes, doing missions.
my only advice,don't do actions to fast,or don't have game open for long periods of time,if its collecting facebook shards,give it time to load the connection
Posted by INDeeDO on 19 September 2017 - 01:52
how about this for a suggestion,you have had this forum open up for 5 months(may)and not 1 of the suggestions have been implemented(or not any that i can see). Actually implement them,you are taking way too long!
Posted by INDeeDO on 09 September 2017 - 23:45
how about a change to gathering,it's a bit broken at the moment.
currently there's level 1-6 with various speeds and amounts,and to spawn more, the current ones must be depleted. This leaves a lot of unfinished gather tiles. how about get rid of the amounts and just have various speeds that change location every 8hr,16, or 24h. this would also be much better gathering.
Oh and get rid of supply depot storage limit,only have a protection amount,this way in base resource farms will be able to be collected,i am always at the limit,making them useless
Posted by INDeeDO on 30 June 2017 - 05:44
Posted by INDeeDO on 21 June 2017 - 02:15
well while you're at it,increase the daily cap of vip points,whether you do it based on the days logged in,or the current vip,at the current rate of 500 per day,it will take years to get to vip 20 without paying
1 how about increasing the scanning range,such as adding it to outposts as well(with same range).
2.also when we add resource fields as a bookmark,have the level of the resource in the default save name.
Posted by INDeeDO on 20 June 2017 - 19:39
Android emulators are not supported by us, so we may be unable to help with any technical issues that arise from playing on one.
yea.... i've tried 5 or so,and each one seems to have something broken lol,not to mention they can be annoying to set up
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