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New Content. Levels 1441 -1450.


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#1 BigGrim

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Posted 06 July 2012 - 13:02

Hi all,

This is a major content update, we have just added the following to the game...

- New World Area 'Blotaceous Island'.

- New Area 'Blotaceous Island (Spider Haunt)'.
- New Area 'Blotaceous Island (Hunting Grounds)'.
- New Area 'Blotaceous Island (Charging Range)'.
- New Area 'Blotaceous Island (Grazing Lands)'.
- New Area 'Blotaceous Island (Flat Lands)'.
- New Area 'Blotaceous Ruins (Hive Hatchery)'.
- New Area 'Blotaceous Ruins (Corrupt Corridors)'.
- New Area 'Blotaceous Sands (Snail Slicks)'.
- New Area 'Blotaceous Sands (Predators Plains)'.
- New Area 'Blotaceous Island (Snail Webs)'.
- New Area 'Blotaceous Sands (Brood Fiends Lair)'.

- 10 New Creatures.
- 2 New 'Champion' Creatures.
- 1 New 'Elite' Creature.

- 10 New 'Common' Items.
- 4 New 'Rare' Items.
- 13 New 'Unique' Items.
- 3 New Item Sets.

- 1 New Portal.

- 1 New Relic.

- 1 New Shop Location.

- New Quest 'Arachnophobia'.
- New Quest 'Land Leviathans'.
- New Quest 'Creeping, Crawling Critters'.
- New Quest 'Source of the Brood'.

It is rumored that a new portal to the Blotaceous Island (Spider Haunt) has been discovered in the Coral Islands (Frenzy Coast).

A new Feedback thread is open for all who wish to comment!

Enjoy

~The Fallen Sword Team

#2 Savanc

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Posted 06 July 2012 - 13:09

Yeay! New lands to explore!

What shall we feed the snails? 8)

#3 Windbattle

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Posted 06 July 2012 - 14:58

Just a thought, why not do a 25 or 50 level content block, then it would give you some breathing room for the next content update / would allow EOC players to level up at their leisure?

If you wanted to be evil, access to the realms would require that you have achieved X medal in the game first? OR maybe just restrict access to a new elite / champion set that is useful

#4 BigGrim

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Posted 06 July 2012 - 15:11

Doing blocks of content does not work. Once content is released, players complete it super fast. So it really does not gain us any time.

#5 jklundt

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Posted 06 July 2012 - 15:13

Although 50-100 levels would be nice I think it will cause the same bottle neck that we are having now at EOC..Everyone wants to be there for various unknown reasons only to realize now you have to wait.

Thanks for the content

#6 evilbry

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Posted 06 July 2012 - 15:16

Doing blocks of content does not work. Once content is released, players complete it super fast. So it really does not gain us any time.

you guys only have yourselves to blame. All those fancy XP gaining potions you give out all the time, even with global rewards! ;)

#7 cyrus7

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Posted 06 July 2012 - 17:30

Blotaceous Island? That does not sound like some place I'd want to visit. :shock:

#8 Josh1404

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Posted 06 July 2012 - 18:08

Thanks for the content, now I wish I had waited to hunt. Good job guys. :)

#9 koenvdv

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Posted 06 July 2012 - 18:14

Doing blocks of content does not work. Once content is released, players complete it super fast. So it really does not gain us any time.

you guys only have yourselves to blame. All those fancy XP gaining potions you give out all the time, even with global rewards! ;)

And you guys buying/earning yourself enormous amounts of max stamina ... combined with these potions allows you to level faster than a monkey on a rocket.

It's not because of these epic pots but rather the insane amount of stamina you have :P. Otherwise meny would have not been on EOC.

But don't punish us low stamina folks :? . We do like the small boost these pots give us.

#10 tyskersejt

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Posted 06 July 2012 - 18:30

Doing blocks of content does not work. Once content is released, players complete it super fast. So it really does not gain us any time.

you guys only have yourselves to blame. All those fancy XP gaining potions you give out all the time, even with global rewards! ;)

And you guys buying/earning yourself enormous amounts of max stamina ... combined with these potions allows you to level faster than a monkey on a rocket.

It's not because of these epic pots but rather the insane amount of stamina you have :P. Otherwise meny would have not been on EOC.

But don't punish us low stamina folks :? . We do like the small boost these pots give us.


Keep the big xp boosters for the Global events and make some new buffs only to be achieved through those potions they have at each 20% offer. Will reduce the amount of big xp boosters a lot and still make the 20% offers worth buying (at least if the new buffs are good) :)

#11 Savanc

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Posted 06 July 2012 - 20:35

It's not because of these epic pots but rather the insane amount of stamina you have :P. Otherwise many would have not been on EOC.

It's not the max stamina that gets people to EoC. A lot of max stamina also takes a long time to fill up.

If someone has 7k max stamina and 97 stam per hour then he can hunt once each three days.
If someone has 21k max stamina and 97 stam per hour then he can hunt once each nine days.
The one with the 7k max stam will have 3 smaller hunts in the same time as the one with the 21k max stam will have done 1 big hunt; both will have spent the same amount of stamina and both have earned the same amount of levels. :roll:

#12 grimnok

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Posted 06 July 2012 - 20:51

It's not because of these epic pots but rather the insane amount of stamina you have :P. Otherwise many would have not been on EOC.

It's not the max stamina that gets people to EoC. A lot of max stamina also takes a long time to fill up.

If someone has 7k max stamina and 97 stam per hour then he can hunt once each three days.
If someone has 21k max stamina and 97 stam per hour then he can hunt once each nine days.
The one with the 7k max stam will have 3 smaller hunts in the same time as the one with the 21k max stam will have done 1 big hunt; both will have spent the same amount of stamina and both have earned the same amount of levels. :roll:


This is false, generally. At a minimum, the person with 7k stamina will have paid for (in gold/fsp/stamina), three times the buffs. The person with 21k will be able to use bigger AL pots (such as the quest rewards) a substantially higher percent of the time. The lower stamina will also have more travel costs if they are defending a relic.

More max stamina is more efficient, always. Obviously, the jump in efficiency from 7 to 21k, is substantially more than going from 50 to 65k.

#13 Savanc

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Posted 06 July 2012 - 22:37

This is false, generally. At a minimum, the person with 7k stamina will have paid for (in gold/fsp/stamina), three times the buffs. The person with 21k will be able to use bigger AL pots (such as the quest rewards) a substantially higher percent of the time.

Yes, you can make more FSP if your hunts are with more stamina because you have to pay for buffs and pots only once. But making FSPs says nothing about how fast you will gain levels (unless you pay for stamina, which I don't).

Players will indeed sooner use big pots if they have a lot of stamina instead of only a bit of stamina.
But you can still get to EoC without using big pots. I have only used big pots during the Triple XP event (which was just over 6 months ago) and the Double XP event (somewhere in 2010), and I still have all my Global Event pots. In all other hunts I use skills like (distilled) Lib225, AL175 and Conserve175. Nearly all of my hunts I get around 1 level per 3k stamina (or slightly more stamina); that's how it's been the last few hundred levels. So my hunts aren't more efficient than most others with less stamina.


The lower stamina will also have more travel costs if they are defending a relic.
More max stamina is more efficient, always. Obviously, the jump in efficiency from 7 to 21k, is substantially more than going from 50 to 65k.

Traveling from relic to hunting grounds costs perhaps 100 stam to get there and another 100 stam to get back to a relic. On 7k stam that's 2.67%; on 21k stam that's 0.95%. It's a not a big difference; over the course of going from level 1 to EoC it won't make a difference of more than a handful of levels...

More max stamina can be more efficient (XP-wise) if you use higher level skills. But if you only use the skills that are plentifully available (Lib225, AL175/200, Conserve175/200, etc.) (like I did) then the difference in efficiency between 21k max stam and 7k max stam is rather small.
And you can still get to EoC with the 'normal' skills. :wink:

#14 Leos3000

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Posted 08 July 2012 - 13:59

1444 Razor Pod set is not craft able

Also 1447 Champ does not drop anything (which I am guessing was the 3rd set)

#15 mitgsx

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Posted 08 July 2012 - 16:33

When did elites have instant respawn times?

#16 Xakano

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Posted 09 July 2012 - 07:45

1444 Razor Pod set is not craft able

Also 1447 Champ does not drop anything (which I am guessing was the 3rd set)



I have fixed the dropping issue now, and shall ask Grim to place the Crafting stats on the items as soon as he gets in! :)

#17 BigGrim

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Posted 09 July 2012 - 10:04

When did elites have instant respawn times?


Oops! Fixed.

I have fixed the dropping issue now, and shall ask Grim to place the Crafting stats on the items as soon as he gets in! :)


Crafting in place.

#18 Leos3000

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Posted 09 July 2012 - 19:01

When did elites have instant respawn times?


Oops! Fixed.


I liked that there was a change to the elite spawning sequence. As there are several elites that instant spawn (most notable is the level 300 sabarite). Gets boring having 2 every 10 minuets for hundreds of levels. So I would ask for it to be changed back and applied to future elites on occasion.

#19 Windbattle

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Posted 25 July 2012 - 20:04

When did elites have instant respawn times?


Oops! Fixed.


I liked that there was a change to the elite spawning sequence. As there are several elites that instant spawn (most notable is the level 300 sabarite). Gets boring having 2 every 10 minuets for hundreds of levels. So I would ask for it to be changed back and applied to future elites on occasion.


every 10 minutes is the issue, perhaps 2 minutes? you have to remember the drop rate on elites usually are not that good.

As per the comments about max stamina, you can't blame players for seeking optimal efficiency ... whether that be high XP potions or max stamina.

If people are going through content too fast, then make it more difficult. Although, just increasing the XP needed per level will be unpopular ... think outside the box.

#20 DragonLord

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Posted 25 July 2012 - 20:45

I'd concur that spawn times for elites could do with a look at too - 2-5 mins sounds nice, even if the drop rate is lowered a tad :)


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