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Invulnerability


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#1 Bryn

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Posted 02 March 2014 - 12:37

Every time we do the WB circuit, one or more people who are resurrected immediately die again with a single hit.  It can happen before a Health Potion can even kick in.  So, I would propose that the Resurrect talent provide 1-2 seconds on Invulnerability to damage, just enough time to pop a Pot or move out of the way.


Bryn -  Prophet - lvl 45

Ullr -   Ranger -   lvl 32

Thud - Warrior - lvl 16

Payn -  Templar - lvl 16

Jinx -  Mage -      lvl 10

__________________________________________________________________________________

Foraging - 45 | Farming - 45 | Prospecting - 45 | Forestry - 45 | Skinning - 34 | Fishing - 45 | Crystal - 45

Alchemy - 45 | Cooking - 45 | Tailoring - 9 | Leather - 9


#2 Oops

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Posted 02 March 2014 - 13:35

+1



#3 Lucid

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Posted 02 March 2014 - 13:43

As a prophet Pressing cauterize instantly can beat this before being hit again.



#4 Bryn

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Posted 02 March 2014 - 13:55

Very true, but that means taking your focus off the other tank while waiting for Resurrect to kick in (not a good idea), or being quick enough to switch focus (with a mouse click that doesn't always take, especially with lag) and then press Cauterize.

 

Best option is to give us a little leeway...


Bryn -  Prophet - lvl 45

Ullr -   Ranger -   lvl 32

Thud - Warrior - lvl 16

Payn -  Templar - lvl 16

Jinx -  Mage -      lvl 10

__________________________________________________________________________________

Foraging - 45 | Farming - 45 | Prospecting - 45 | Forestry - 45 | Skinning - 34 | Fishing - 45 | Crystal - 45

Alchemy - 45 | Cooking - 45 | Tailoring - 9 | Leather - 9


#5 Maquiboy

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Posted 02 March 2014 - 14:05

so true. i died 4 times in a row against Zorszaag (forgot the name)  yesterday 30 gold+ of repair just because we dont have a delay of 1-2 sec to take a potion!! So ridiculous



#6 Malthrus

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Posted 02 March 2014 - 17:33

You could just press the accept res button when there isn't a ground aoe on the floor where you're being ressed, or mash the potion button faster :)


Edited by Malthrus, 02 March 2014 - 17:33.


#7 ComradeLewis

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Posted 02 March 2014 - 17:47

Agreed. If not, there should be reduced damage to equipment if you are killed sequentially.


11/29/13 - 4/29/14 | 4/25/15 - 5/25/15


#8 Zshmaendal

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Posted 03 March 2014 - 01:05

I think that a half-second or second would be great.

 

Just to digress slightly, I also think that the time between spawn and aggro for mobs needs a similar increase, even if just 500ms or 1k ms.


Guild Founder of The Golden Horde

 

Zshmaendal - Level 45 Prophet | Superfluous - Level 35 Warrior | Ulysses - Level 13 Ranger

 

Louis - Level 8 Warrior | Ephemeral - Level 12 Assassin | Connotation - Level 8 Mage

 

Crystal Cutting - 9 | Fishing - 10 | Forestry - 10 | Skinning - 8 | Farming - 19 | Foraging - 28 | Prospecting - 16

Alchemy - 36 | Cooking - 11 | Leatherworking - 4 | Weaponsmithing - 5 | Armorsmithing - 7 | Jewelry - 6 | Tailoring - 16



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