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Scathian

Member Since 01 Apr 2013
Offline Last Active Oct 08 2013 14:52

Posts I've Made

In Topic: PvP ladder rewards (again)

20 April 2013 - 15:31

I joined the pvp ladder a while ago now, I don't actually remember the actual date anymore lol but the price of Nuryns was like 120 fsp per item. I wanted a nuryns set, but I didn't have any fsp... So I joined my local pvp ladder to earn myself one. I had 1 att/def set and a pathetic armor set (which was why I wanted nuryns) and I hadn't had any experience with pvp before besides a couple of easy bounty clears so I  got knocked around a bunch and it took a while to earn my nuryn set, but boy was I proud to have gotten it :) 

 

Fast forwards to now, I have my gold dominance, and pile of over 500 pvp tokens that I am not using. I have all the gear I want, and I won't be inventing with tokens until it's worth using... I have a piece that I have been selling for a couple months now with nobody interested in it at all (except one guy, but I persuaded him to join his pvp ladder and get his own :)  )   

 

Right now I wouldn't care if we got a new ladder currency, I could earn my new gear again and it would be loads of fun. It would be nice to use my tokens though, the bound potions sound especially good, saves me (and everyone else) from flooding the market with new gear like we did the last time new pvp gear was put out. But we need something to get more life into the ladder.


In Topic: Gold theft rates

14 November 2012 - 00:55

Just hit a guy with 6.7 million gold on him.
XXXX lost 760,607 gold of which Scathian stole 570,456 gold.
So he lost 11% and then I got 75% of that. Master Thief and Thievery were both at 100% (no Gloat)

-edit-
Hit another guy with 5.2 million on him.
XXXX lost 1,773,974 gold of which Scathian stole 1,330,481 gold.
He lost 34% and I got 75% of that. Master Thief and Thievery were both at 100% (no Gloat)


It would be nice if thievery wasn't so random :/

In Topic: Did you throw away your Spook Smasher set?

07 November 2012 - 18:13

I dropped my set. I was hoping that it could be reinvented up to my VL so I could use it for reals but that didn't happen :(

In Topic: Titan Hunting Changes

07 November 2012 - 15:46

As we've said, we'll keep this system in place for a while and see how it does.

Regardless of what I said in my last post, I hope that you stick to this :) You guys took a lot of flak for caving to whiny people during the global event. You probably could have chosen a better length for the titan ban, but what's done is done, for now at least.

In Topic: Titan Hunting Changes

07 November 2012 - 15:37

I can see why you would want to do something like this, and it makes a certain amount of sense. But 7 days is way to long. 72 hours is plenty long enough to ban a guild from hunting a titan they got first in. And it should only be a secured win as well, even if a guild places first (say they got 49% of the TKP) they get double that TKP as a bonus reward. That would leave them with about 5500-6000 TKP against Tsuiki (my numbers are wrong most likely, sorry). This means it would take 3 weeks to get a drop, and they need to place first 2 or 3 times instead of just once. Overall I just think that this shuts out the titan hunters for way too long.

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