We are currently deliberating if the boost only activates when the player takes damage, or when the next turn begins in combat. I'd love to hear your thoughts about this alternative
Any news on which option you guys decided to go with?
For Stalwart Heart either option will work as it is unlikely an opponent will be missing hits vs someone wearing armor.
For Avenger, on-hit works if the defender is wearing armor, in the case of two defence setups with neither hitting each other on-hit activation might never happen, turn based activation might help shorten the combats.
Also, are these two buffs defender only buffs as the description is implying?