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#1 Kinfa1987

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Posted 25 July 2014 - 09:24

- 3rd ability bar
- 2nd potion bar

- ASV, ARG relics drop in boss chest to, not just in quests
- nerf ARG so more ppl willing to play it

- Change FP relics price to get more FP for less relics

- more story dungons

- reduce Respec CD to 100EP

Thx   :)


Edited by Kinfa1987, 25 July 2014 - 10:52.


#2 Simeonus

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Posted 25 July 2014 - 12:28

Good ideas - all imo.


Edited by Simeonus, 25 July 2014 - 12:29.


#3 xpwaste

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Posted 25 July 2014 - 15:29

More loadouts.

 

 

urgently needed. 


Still thinking about new signature

 

previously:

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#4 Maury Bund

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Posted 25 July 2014 - 17:15

Instead of an extra potion bar, perhaps we could just get an extra slot every 25 levels of a belt. At 50, that would give 6 slots. If I recall (and they don't change it) the next set of pots are a better rejuv. 1 rejuv- 1 draft - 1 elixer- 1 power food, will handle most players. Some will still want a slot for a stamina pot and mana food for long dungeon runs to leave potion still open during fights. 8 slots may end up being too many by End game.



#5 awollsd

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Posted 25 July 2014 - 21:51

- nerf ARG so more ppl willing to play it
 

NO!  it is the one place we have left that is fun and exciting! people can quit crying about dieing and work together and find a way to beat it alphamale showed its possible  me and seraphim and some dps found it's even possible without fable set just very hard we could get soo close

 

so no don't nerf it leave it a lone let us work to beat it and have fun doing it.  we've lost all otehr challenges in the game let us keep this one please! :)


no longer playing so feel free to ignore more (if i even post) just do still follow forums so MAY comment from time to time. 


#6 redsmokeboy

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Posted 25 July 2014 - 22:29

- 3rd ability bar
- 2nd potion bar


- ASV, ARG relics drop in boss chest to, not just in quests
- nerf ARG so more ppl willing to play it

- Change FP relics price to get more FP for less relics

- more story dungons - 3 more at lvl 50

- reduce Respec CD to 100EP

Thx   :)

 

- ASV, ARG relics drop in boss chest to, not just in quests

Only add to last boss not first or 2 nd boss, Give some mean's run more then 1 time but not makingit so farmable stated form GM ment be best item in game some work is needed.

 

Add to last boss loot - increase chest loot from 1 item to 2 like all other DGN's - add better drop rate's on trash npc so mean's run DGN not only for relic but for trash loot.

 

Add: these first 2 looked at area room for like 6 more DGN 1 room look's be started look's to be GC not open yet, Area portal has not been estbalished.

 

Add more DGN make get reliec's much faster for now only 2 DGN in part issue waiting for update for other DGN's

 

Agre 3 rd bar hold Emote's Pet's Mount's - even not skill bar bar hold these would be greate.

 

2 Potion bar, Well good as well so hold some food on my bar 3 potion could use some room for food.

 

Reduce Respec CD to 100 EP not sure matter fixing CD from 11 day's to 60 day's when fix that then definany agree cost reduced.

 

Add:

-Cusitimzable UI

 

-Increase Word letter size for chat box, Some use very much need - custimizalble size normal - meduim - large font

 

-Larger Party size - 5 to 10

 

-small increase dub Stack size of all crafting materail's - Bar's 5 = 10 - or 10 = 20 - coal - 25 = 50 so forth 

 

-More EP event's - Random on Sell item weekly  - Random item on Sell 50% each week - more mean buy EP if item come on sell - Sack's 50% off or so random Cash shop item on Sell each week - new line up each week or so.

 

Add more as i think of them.


Edited by redsmokeboy, 25 July 2014 - 22:35.

Frog - Archer - lvl 49

Kazzarat - Templar lvl 49 Skiller

Redsmokegirl - War/sin lvl 49

 

Q PvP | No repair fee's | 1% EXP of lvl | Valor | Weekly 10 match | Achvemnt's | So much more Join when log | Click on cross sword via mini map Q solo |

 

Looking for group's RG/BT/ASV/ARG/ICC/CC Boss Killing/Arena 30+/ToC/ Need DPS willing come usly asking in world chat.


#7 Crofil

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Posted 26 July 2014 - 05:17

1 bonus talent point every 5 or 10 levels.


Crofil - 49  O=(`-`Q)

l0rdka0s - 49 Tank

Ridcully - 49 healer

Liforc - 49 Ranger

Nihilus - 49 Warsin

+ others


#8 Irradiated

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Posted 26 July 2014 - 10:07

1 bonus talent point every 5 or 10 levels.

How about 1 bonus talent point for every 5 or 10 points spent in your primary talent tree.  The pure class advantage.  When calculating bonus points the system only looks at the tree where you spent the most points.

 

As for the original topic, I mostly agree with Frog.  No to changing ARG or fp, mostly yes to the rest.  I wouldn't reduce the CD for respec (even fixed), the idea is to prevent people from using it too freely.  But I would add an option to move just a few points for gold.  Just enough to fix a minor screw-up.

 

As for Frog's additional suggestions.  I'd love a customizable UI, particularly the chat box.  I wouldn't change the stack size.  Don't increase party size until we have instances to match (raid instances with more complex mechanics and more difficult mobs and bosses).  And I can't see that happening until 50.

 

Regarding story mode dungeons.  I supported this due to the low player base.  And given the popularity (and my own desire to try it) I'll support this through most levels.  But I still consider story mode a way to get a particular challenge or to continue the story ~while leveling~, not to farm loot.  So by level 45 or 50 the best loot and at least some dungeons should only be available through group play.  It is an MMO after all.


Meleager, ranger

Tuor, templar (Inactive)

Deimos, mage

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Bart, ??? (bene trades)


#9 Susej

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Posted 26 July 2014 - 12:13

1 bonus talent point every 5 or 10 levels.

How about one talent point per 10 levels of your account!

 

That would make levelling new alts with 5 extra talents way more fun and would give an extra for those grindy players.


OCD POT BREWER HOUSE

Need level 32 pots order here

Need level 40 pots order here

Need Draft pots order here

Need Elixir pots order here


#10 Dasan

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Posted 26 July 2014 - 14:11

1 bonus talent point every 5 or 10 levels.

Yeah I can see all this whine from new players -.- "its unfair, blah blah blah"

 

Only thing we need is balance.



#11 HuMoR

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Posted 26 July 2014 - 14:35

1 bonus talent point every 5 or 10 levels.

 

How about 1 bonus talent point for every 5 or 10 points spent in your primary talent tree.  The pure class advantage.  When calculating bonus points the system only looks at the tree where you spent the most points.

 

As for the original topic, I mostly agree with Frog.  No to changing ARG or fp, mostly yes to the rest.  I wouldn't reduce the CD for respec (even fixed), the idea is to prevent people from using it too freely.  But I would add an option to move just a few points for gold.  Just enough to fix a minor screw-up.

 

As for Frog's additional suggestions.  I'd love a customizable UI, particularly the chat box.  I wouldn't change the stack size.  Don't increase party size until we have instances to match (raid instances with more complex mechanics and more difficult mobs and bosses).  And I can't see that happening until 50.

 

Regarding story mode dungeons.  I supported this due to the low player base.  And given the popularity (and my own desire to try it) I'll support this through most levels.  But I still consider story mode a way to get a particular challenge or to continue the story ~while leveling~, not to farm loot.  So by level 45 or 50 the best loot and at least some dungeons should only be available through group play.  It is an MMO after all.

 

How about one talent point per 10 levels of your account!

 

That would make levelling new alts with 5 extra talents way more fun and would give an extra for those grindy players.

Still doesn't help the mage class,not much in the tree worth investing in.

Balance the classes before extending is my thoughts on this,because no point in extending anything when everything is still a bit broken. Can't build a skyscraper on an unstable foundation ;)


Edited by HuMoR, 26 July 2014 - 14:44.

Characters:
Guthix:
Level 40 Mage.
Chelsea's Man<3



 


#12 EJK

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Posted 05 August 2014 - 10:43

1.Cusitimzable UI

2.Increase Word letter size for chat box, Some use very much need - custimizalble size normal - meduim - large font

3.Larger Party size - 5 to 10

4.small increase dub Stack size of all crafting materail's - Bar's 5 = 10 - or 10 = 20 - coal - 25 = 50 so forth

1. Would be nice to have, but I think it should be a quite low priority if it ain't easy to make.

2. Would be nice and easy to make

3. Normal dungeons would have to be harder. I.e. for each player more than 5, +20% health +5% attack on all mobs. +15% loot chance. Otherwise I like this suggestion.

4. Please don't, the inventory is alredy very large. If you add this, add it as a upgrade to the inventory, not from start, as it's already too easy to level professions if you grind.

1 bonus talent point every 5 or 10 levels.

I like the suggestion, but this would need to be added with a talent rework.

Here we got a tree:

trace-designs-painted-tree-2.jpg

Low level talents would start at the bottom.

At higher talent points, the tree starts to grow in width and more talents would be added. If you look, the tree got roots, that means, have some more talents at the lowest level. This would give a nice picture of the talents and there would be a bigger chance for low level AND high level players to stay.


IGN: Player. I usually think in longevity point of view.

 



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