Jump to content

Photo

Update v2.84


  • Please log in to reply
38 replies to this topic

#21 yodamus

yodamus

    Veteran

  • Members
  • PipPipPip
  • 1,119 posts

Posted 20 August 2015 - 15:49

It's currently 25%, but we could look at raising it to 50% :)

yes..that would help..i dont care how many of the same guild i go against..they are all just players you have to beat to win..they cant make themselves better..nothing in arena worth collusion for..so they should be allowed to play..



#22 yodamus

yodamus

    Veteran

  • Members
  • PipPipPip
  • 1,119 posts

Posted 20 August 2015 - 15:55

Well it won't solve the issue anymore since the markets flooded from tokens already. It was meant to be implemented so tokens were secondary prizes. At least that's what shindrak proposed which you modeled the arena system after. I guess you can add in a few upgraded tier potions/resources maybe and offer tokens for placing. Make it so these upgraded arena rewards can only be obtained from winning. Therefore they wont flood into the game and will retain value.

+ 1000000...exactly what went wrong when tokens were introduced..someone took shin's idea and butchered it..and it killed arena , possilby forever, the first weekend of new tokens went by where all prizes were 10-20 tokens..arena died that weekend..and hoof tried to stop it..and zorg reversed hoof's decision to halt arena..and arena was forever done for...never to be the same...the original idea was to play for the prizes and give tokens for not winning the prize , but winning a round..somehow that got lost when update happened..now it is too late..everything that had any value in arena is forever gone..the fun of playing for something worth a decent amount of fsps to help upgrade a character is gone..forever..



#23 Egami

Egami

    Veteran

  • New Members
  • PipPipPip
  • 1,863 posts

Posted 20 August 2015 - 16:49

Thanks for returning the gold arenas. I always liked the gold sink (o0



#24 WYB

WYB

    Member

  • Members
  • PipPip
  • 77 posts

Posted 20 August 2015 - 18:14

I love you Hoof!!!! finally!!



#25 Kedyn

Kedyn

    Veteran

  • Members
  • PipPipPip
  • 698 posts
  • Badge
  • United States of America

Posted 20 August 2015 - 19:10

I mean the issue before was that some arenas would stagnate due to having an item that no-one wanted. I'm saying that if we re-add items what would prevent this from just happening again. The rewards obtainable from the Arena Tokens are are a separate issue that we also need to look at.

 

I'm just not sure I understand what the issue was around bringing back gold arenas. You are able to buy gold with tokens - aka essentially gold arenas. Now, if the argument that arena's are "too" expensive, and the gold ones are less expensive, that seems like the token rate should be adjusted to reflect cost. What I mean is that if you lower the entry cost, then you would need to increase the cost of the arena prizes (inventing pieces / potions) to reflect the lowered price. However, you're just going to loop into the same issue - even if it's gold arena's, they'll still stagnate whenever players stop becoming interested. I'm sure that probably close to about 60-70% of all arenas are entered by the same people - however, that assumption could definitely be wrong. I know I entered a lot of arenas when tokens first came out, but I really don't have any interest in joining, as I don't feel like carrying 40-50 items to have a few level ranges, and then wait for those level range tournaments to appear. 

 

The bigger issue around the arena is making it possible for the "average joe" player to be able to enter and at least be competitve. I understand that part of the idea is that only enter those arena's where you have the sets available, but that's a small slim amount depending what sets the average player carries. 



#26 Kedyn

Kedyn

    Veteran

  • Members
  • PipPipPip
  • 698 posts
  • Badge
  • United States of America

Posted 20 August 2015 - 19:11

Thanks for returning the gold arenas. I always liked the gold sink (o0

 

Maybe it's just my ignorance on the issue, but how is this more of a  gold sink than entering token arenas? They both have the same thing, except you get some tokens depending where you place, which you could exchange for some gold. Even if only make it to semi's - usually you don't recoup your cost, which is a gold-sink in it's own, right? 



#27 Spider0007

Spider0007

    Member

  • Members
  • PipPip
  • 201 posts

Posted 20 August 2015 - 19:12

double post.


Edited by Spider0007, 20 August 2015 - 19:13.


#28 Spider0007

Spider0007

    Member

  • Members
  • PipPip
  • 201 posts

Posted 20 August 2015 - 19:13

I like seeing some gold tournaments added back into the arena too! However, in its current state, I do not see it necessary since you can exchange your tokens for gold. The current problem with that system is that the amount of gold received for tokens is not enough! 200K for 50 tokens? An easy fix would be to convert 200K for around 20 tokens.

 

Some of the item costs are just ridiculous too. For instance a EW1000 Potion of Truth costs 10 tokens! You can buy those at Potion bazaar on most days for about 10K lol



#29 bloody18

bloody18

    Veteran

  • Members
  • PipPipPip
  • 647 posts

Posted 20 August 2015 - 19:13

Tokens and gold mix is good! The problem is the gold exchange rate 4k per token is too low.I am pro-token arena player as far as items go .. My AH was full of crap no one wanted ..We now can use tokens to exchange for items people want. It works.... Not neccessary, but to appease people, and as long as you keep the arena token exchange open, you could  put the crap items back up for grabs as well .. But the exchange rate for tokens is quite low 4K per.. reconsider this thanks


Edited by bloody18, 20 August 2015 - 19:29.


#30 eagleeyezz

eagleeyezz

    Member

  • Members
  • PipPip
  • 246 posts

Posted 20 August 2015 - 22:26

The main reason the Arena Tokens were introduced was due to some of the arenas not filling up due to the item no longer being desirable. If we re-added items as rewards what would prevent the same issue from re-occurring?

 

The tokens were introduced with very little thought on how it would affect the arena as proven weeks after release.

 

I think what needs to happen is we see a number of new inventable set created, keep tokens and gold as part of the arena as they are now, with the new sets have them were you need to purchase x amount of resourses already in the shop, im not talking like 2 or 3 pieces per item invented im talking more like 10-15 this will keep token arenas moving as you require more to buy to invent.  on top of that put in some new rare parts that are needed to go along with the old resourses but these cant be bought by tokens we will have to fight it out for these items.  as i say make these 'rare', put them with other winable items like frag stashes, new pots that have multiple buffs (not too over powered), even maybe rare crystal sets (ones that are usefull) but instead of durability have them so you can only equipt that item x amount of times before its dead and useless.... this will stop the market from being flooded with them and keep them desireable.

 

anyway just throwing in some ideas from and old arena player that whats to see it active and fun again.


Edited by eagleeyezz, 20 August 2015 - 22:30.


#31 Brice

Brice

    Member

  • Members
  • PipPip
  • 140 posts

Posted 20 August 2015 - 23:23

Great work Hoof!!!! And all of HCS...I was happy when you all implemented the Token Arenas...but was really bummed when you took away the Gold Tourneys...I really lost all interest in the Arena and only played out of habit...Gold Tourneys were my main source of gold for making Deposits into my guild...yes..yes...could have exchanged tokens for gold...ya...ya...BUT IT WASNT THE SAME!!!! At least from this little simple player....YOU MADE MY MONTH!!!!! WOOT WOOT!!!!! :D :D

#32 bloody18

bloody18

    Veteran

  • Members
  • PipPipPip
  • 647 posts

Posted 21 August 2015 - 00:09

Great work Hoof!!!! And all of HCS...I was happy when you all implemented the Token Arenas...but was really bummed when you took away the Gold Tourneys...I really lost all interest in the Arena and only played out of habit...Gold Tourneys were my main source of gold for making Deposits into my guild...yes..yes...could have exchanged tokens for gold...ya...ya...BUT IT WASNT THE SAME!!!! At least from this little simple player....YOU MADE MY MONTH!!!!! WOOT WOOT!!!!! :D :D

Finally Brice ..an update that was made for you =) haha



#33 drakos333

drakos333

    Member

  • Members
  • PipPip
  • 169 posts

Posted 21 August 2015 - 00:46

Awesome Update!!! THANKS A BUNCH HOOF!!!!  now we just have to figure out how to get things moving in the arena and how to make some of the prizes/items worth something again....  going to be a process but this is a great start by bringing back the gold tournies! and im loving the feedback in the thread so far too! keep up the chatter about the arena and keep throwing ideas/suggestions out there ppl!!! 



#34 jagger4man

jagger4man

    Member

  • Members
  • PipPip
  • 68 posts

Posted 21 August 2015 - 14:46

Nice update cows :) with this update much more players is entering arena tours.
 
I must say, even that I have grudge on you cos you dont take likely constructive criticism, sometimes I am sorry for you that what ever you do half of comunity is pleased and other half is angry (in a light of recent PvP update & return to old lader system).

 

 

I will say couple of my thoughts on arena cos I am playing it.

 

1. Tolken reward is good for 2nd, 3rd.. consolation prizes

 

2. Tolken reward is bad cos now there is no high value item that is interested (like Icon of Styx before) and there is no need to be constantly online to check tours with that specific prize. But then again with tolkens you dont have freezed (half filled) tours cos no one is interested in tours prize.

 

3. To attract players you need to have items that are interested to players, for inventing some set or something. But you need to be careful in other updates that if some set from arena inventing is needed in some 1100-1300lvl range you dont add LE or SE set that will be stronger.  If you do that, interest in arena will drop.

 

4. New arena prize as potion.. hm dont know.. think.. will it break composing interest? or potions from global events?

 

5. Maybe to create constant interest is to add additional 'Epic Hell Forging' where after 5HF you can do aditional 5 but you will need, beside gold and FSP, arena tolkens or even lader tolkens? Something like that. If you create some sort of Epic Hell Forging than you need to be careful that new LE, SE sets are not much stronger, if you do that need for forging will drop.

 

6. Another thing is to add item or potion that must be used if you enter some realms (similar like vison buff). If you do that, there will be constant need for that kind of arena potion. Or some 'time limited item' that you need to equip to be in some realms, when you equip it you have 2-3-4d and after that item will disappear.

 

Another thing that I suggest is to add player entered stats in finished tours that he joined:

 

  • Attack:
  • Defense:
  • Armor:
  • Damage:
  • HP:

 

To be precise aditional info will be only for players that entered tour and they will see only their stats (not oponent). That way it's easier for players to analyse what they done wrong and create strategy for next tours.

 

 

Hope you will find some interesting ideas here :)


Edited by jagger4man, 21 August 2015 - 18:21.

List of all sets and mobs in game with stats 
- All sets in game 
- Set stats with different forging lvls
- Set combo builder
- All mobs
*Tip: Using search options (by name or by lvl range) will speed up application

#35 Hoofmaster

Hoofmaster

    Company Director

  • Administrators
  • PipPipPip
  • 8,357 posts
  • Badge
  • United Kingdom

Posted 21 August 2015 - 20:36

I think we'll look at increasing the max amount of the same guild that can join the same arena from 25% to 50% in an update next week :)



#36 shindrak

shindrak

    Veteran

  • Members
  • PipPipPip
  • 2,957 posts

Posted 22 August 2015 - 14:17

It seems like taking forever to fill those 2m and 1m gold tourneys ... right ?


Edited by shindrak, 22 August 2015 - 14:17.


#37 yodamus

yodamus

    Veteran

  • Members
  • PipPipPip
  • 1,119 posts

Posted 22 August 2015 - 14:49

I mean the issue before was that some arenas would stagnate due to having an item that no-one wanted. I'm saying that if we re-add items what would prevent this from just happening again. The rewards obtainable from the Arena Tokens are are a separate issue that we also need to look at.

sorry hoof , but you are not entirly correct on that..yes it was part of the issue..but the real issue back then was the starting entry fees, when most of the prizes were worth much less than the entry fee, that is why we all had to wait days for the decay in entry fee to get low enough to be worthy of joining- prime example- chrnos gear - entry fee 200k+, but prize worth less than 30k..many other example like that..that was the major issue for arena slowing down so much

 

now , back to how to improve arena- BIGGEST PROBLEM WITH ARENA RIGHT NOW- NOT ENOUGH FOR PLAYERS TO JOIN, ESPECIALLY LOWER LEVEL PLAYERS..ARENA CANNOT GET FIXED UNTIL THAT ISSUE IS SOLVED !!! - last 700+ tourneys, only 6 were below level 100 for tokens or gold...that probably spans over 1 weeks worth of arena tourneys..6 !!!  total in a little over a week..- how in the world is a newer player wishing to dabble in arena to get started, much less get any wins, when all they have are 6 to join in a little over a week ???????????

 

many months ago this thread was started and approved by the majority of the arena players..vast majority..as most understand the issue with lack of tourneys to join for lower level players..

 

this solves all issue about that- 

https://forums.hunte...simple solution

 

PLEASE READ MR. HOOF- maybe you will get enlightened


Edited by yodamus, 22 August 2015 - 16:09.


#38 shindrak

shindrak

    Veteran

  • Members
  • PipPipPip
  • 2,957 posts

Posted 23 August 2015 - 16:03

sorry hoof , but you are not entirly correct on that..yes it was part of the issue..but the real issue back then was the starting entry fees, when most of the prizes were worth much less than the entry fee, that is why we all had to wait days for the decay in entry fee to get low enough to be worthy of joining- prime example- chrnos gear - entry fee 200k+, but prize worth less than 30k..many other example like that..that was the major issue for arena slowing down so much

 

now , back to how to improve arena- BIGGEST PROBLEM WITH ARENA RIGHT NOW- NOT ENOUGH FOR PLAYERS TO JOIN, ESPECIALLY LOWER LEVEL PLAYERS..ARENA CANNOT GET FIXED UNTIL THAT ISSUE IS SOLVED !!! - last 700+ tourneys, only 6 were below level 100 for tokens or gold...that probably spans over 1 weeks worth of arena tourneys..6 !!!  total in a little over a week..- how in the world is a newer player wishing to dabble in arena to get started, much less get any wins, when all they have are 6 to join in a little over a week ???????????

 

many months ago this thread was started and approved by the majority of the arena players..vast majority..as most understand the issue with lack of tourneys to join for lower level players..

 

this solves all issue about that- 

https://forums.hunte...simple solution

 

PLEASE READ MR. HOOF- maybe you will get enlightened

Actually tourneys at low levels just don't fill quickly that's why you feel there's not enough..

 

 

I would suggest decrease the entry fee and prize for low level tourneys then many low level players can afford joining :)



#39 yodamus

yodamus

    Veteran

  • Members
  • PipPipPip
  • 1,119 posts

Posted 24 August 2015 - 19:49

Actually tourneys at low levels just don't fill quickly that's why you feel there's not enough..

 

 

I would suggest decrease the entry fee and prize for low level tourneys then many low level players can afford joining :)

they dont fill quickly because the lower level players dont bother to even check anymore about arena.why check if there is very little to join..why try if you can only get in 6 tourneys a month ( if below level 100) ..why cant you see this is a probelm..EOC that is why..you cant see the issues from a lower level players standpoint..simple as that..


Edited by yodamus, 24 August 2015 - 19:49.



1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users

Font:
Arial | Calibri | Lucida Console | Verdana
 
Font Size:
9px | 10px | 11px | 12px | 10pt | 12pt
 
Color: