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Woulfe

Member Since 18 Mar 2013
Offline Last Active Nov 20 2015 02:57

#901471 Update v2.52

Posted by Woulfe on 17 November 2014 - 02:42

I don't like bringing prior titan kill totals into the guild totals page.  These total are from a time when there was a lot of scripting.  People were getting solo kills while they were away from their computers and entire guilds accused of cheating as well.  This doesn't mean that all guilds or hunters were doing this but it does create a large gap in earned vs unearned titan kills.  If we are looking to get new players involved in the game is it really fair to have these inaccurate totals listed in the top Titan Kill Points?  

 

On the other hand, I really like the Titan kill totals added to our bios. This will allow players to see how fast others are getting their kills and should assist in reducing the number of people using script.

 

I do understand there are individuals who did not hunt using script and have earned every kill on their titan kill medal.  I am sure you will relish the thought of having actual counts on our bios instead of the fraudulent and exaggerated kills that are currently shown on the Guild Titan Kill Points.

 

If everyone, guilds and people, start from zero then we can all have a fresh clean slate.  I am sure there will be quite a few naysayers, but how can anyone honestly argue against starting from a level playing field?  Unless you are afraid of a little competition.




#899962 A letter from your new Game Producer.

Posted by Woulfe on 12 November 2014 - 01:06

Welcome back to FS!  I wish you the best of luck as I know you will need it.  

 

I don't really have any wishes or wants anymore, just some observations.  It is said that the squeaky wheel gets the oil.  I stopped reading the forums because I saw the same people pushing their agendas and silencing others who objected.  Oddly enough I still see the same people with the same agendas.  This really doesn't instill hope that things will change.  

 

This isn't a reflection on you or HCS for management or mismanagement (depending on your point of view), it more of a reflection of human nature.  No matter who you are, you are taught from a young age to always want more.  Many never learn what enough is or how to identify a balance.  From what I have seen that is what happen to FS.  One group pushed their agenda to the detriment of another, and so we lost a lot of players.  Then the pendulum swung the other way and we lost more players.  The pendulum continued to swing until you have our current state in FS.

 

Now you can look at this as an attack on FS and the community, but this is merely a reflection of real life.  Look at politics between nations and filter that all the way down to any one of us and our personal lives.  The pendulum always swings.  Look at nature with predators and prey.  In good years both thrive and lean years starve and only the strong survive.  Species are disappearing and yet new ones are discovered filling in their niches.  Gaming is no different, in the end everyone will move on to something "new".  This may be tomorrow or 20 years from now, but someday HCS will shut down this game most likely because it is not profitable anymore.  I'm still around because I'm hoping for the 20 years, but we will see how the pendulum swings.  Here's to hoping for the long term and finding a "balance".

 

~woulfe~




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