We're going to try and keep this revision concise to make it easier to read/discuss.
[*:2yg0go4z]PvP Rating starts at 0 when the PvP Ladder resets.
[*:2yg0go4z]Remove the need for the PvP Ladder opt-in/out by reducing the xp loss by 75% when a player has 0 PvP Rating.
[*:2yg0go4z]PvP Rating can only be gained once from a player who has a PvP Rating of 0. (This prevents players not wanting to participate from being hit hourly for PvP Rating).
[*:2yg0go4z]If you are defeated in combat (attacking or defending), you will lose 50% of the equivalent PvP Rating you would have gained if you won the combat. Note that your PvP Rating can never be reduced below 0. Note also you can only gain PvP Rating when initiating combat.
[*:2yg0go4z]Reduce the cost of the PvP Protection and the Protect XP upgrade (XP Lock).
[*:2yg0go4z]PvP Rating can only be gained from a player who has been active in the last 48 hours.
[*:2yg0go4z]Players can only attack other players within +/-10 of their virtual level, unless they have a PvP Rating greater than 0 and are within the top 10 of their PvP Band - they can then attack any of the other top 10 players in their band.
[*:2yg0go4z]PvP Rating is gained with the following formula outwith the bounty board:
PvP Rating Gain = floor(Stamina Used * 0.5) + (floor(Stamina Used * 0.5) * (Opponent PvP Rating / Your PvP Rating))The PvP Rating Gain is then capped by the amount of stamina used.
[*:2yg0go4z]PvP Rating is gained with the following formula when completing bounties:
PvP Rating Gain = floor(Stamina Used * 0.1) * (Opponent Level / Your Level) + (10 * (Wins / (Wins + Loses)))
[*:2yg0go4z]Change the Gloat/Honor skill to take/protect more gold.
[*:2yg0go4z]Addition of new bound potions for PvP rewards.
[*:2yg0go4z]Change Bounty Tickets so they are purchased with gold instead of Fallen Sword Points. (If this change goes ahead, your current Bounty Tickets will be converted back into Fallen Sword Points).
Please note that an in-game poll will be available within the next 30 minutes regarding this suggestion.