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#21 ZeusIV

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Posted 29 June 2014 - 11:20

Says the tank who is always the first one to the loot. Ching ching ching

 

article-2672601-1675CB98000005DC-889_634

 

Link to the article about hot hands and winning streaks http://goo.gl/jTVWRD

 

'If you find a nice juicy beetle on the underside of a log, this is pretty good evidence that there might be a beetle in a similar location nearby, because beetles, like most food sources, tend to live near each other,' said coauthor Benjamin Hayden.
 
Evolution has also primed our brains to look for patterns, added Hayden. 
 
'We have this incredible drive to see patterns in the world, and we also have this incredible drive to learn. 
 
'I think it’s very related to why we like music, and why we like to do crossword puzzles, Sudoku, and things like that. 
 
'If there’s a pattern there, we’re on top of it. 
 
And if there may or may not be a pattern there, that’s even more interesting.'
 
Understanding the hot-hand bias could inform treatment for gambling addiction and provide insights for investors, said Hayden.
 


#22 Alteration

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Posted 29 June 2014 - 11:55

Says the tank who is always the first one to the loot. Ching ching ching

 

What has this got to do with topic?  Of course he is first to loot.  Most tanks and warriors loot first, because they are on top of the monsters who die.  

 

Don't change the topic Mr. I-Win-All-Loots :)


Edited by Alteration, 29 June 2014 - 12:00.


#23 Susej

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Posted 29 June 2014 - 12:12

lol

 

Let me help you zeus

 

The scientific study of probability is a modern development. Gambling shows that there has been an interest in quantifying the ideas of probability for millennia, but exact mathematical descriptions arose much later. There are reasons of course, for the slow development of the mathematics of probability. Whereas games of chance provided the impetus for the mathematical study of probability, fundamental issues are still obscured by the superstitions of gamblers.[10]

140px-Christiaan_Huygens-painting.jpeg
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Christiaan Huygens probably published the first book on probability

According to Richard Jeffrey, "Before the middle of the seventeenth century, the term 'probable' (Latin probabilis) meant approvable, and was applied in that sense, univocally, to opinion and to action. A probable action or opinion was one such as sensible people would undertake or hold, in the circumstances."[11] However, in legal contexts especially, 'probable' could also apply to propositions for which there was good evidence.[12]

Aside from elementary work by Gerolamo Cardano in the 16th century, the doctrine of probabilities dates to the correspondence of Pierre de Fermat and Blaise Pascal (1654). Christiaan Huygens (1657) gave the earliest known scientific treatment of the subject.[13]Jakob Bernoulli's Ars Conjectandi (posthumous, 1713) and Abraham de Moivre's Doctrine of Chances (1718) treated the subject as a branch of mathematics.[14] See Ian Hacking's The Emergence of Probability[9] and James Franklin's The Science of Conjecture[full citation needed] for histories of the early development of the very concept of mathematical probability.

The theory of errors may be traced back to Roger Cotes's Opera Miscellanea (posthumous, 1722), but a memoir prepared by Thomas Simpson in 1755 (printed 1756) first applied the theory to the discussion of errors of observation.[citation needed] The reprint (1757) of this memoir lays down the axioms that positive and negative errors are equally probable, and that certain assignable limits define the range of all errors. Simpson also discusses continuous errors and describes a probability curve.

The first two laws of error that were proposed both originated with Pierre-Simon Laplace. The first law was published in 1774 and stated that the frequency of an error could be expressed as an exponential function of the numerical magnitude of the error, disregarding sign. The second law of error was proposed in 1778 by Laplace and stated that the frequency of the error is an exponential function of the square of the error.[15] The second law of error is called the normal distribution or the Gauss law. "It is difficult historically to attribute that law to Gauss, who in spite of his well-known precocity had probably not made this discovery before he was two years old."[15]

Daniel Bernoulli (1778) introduced the principle of the maximum product of the probabilities of a system of concurrent errors.

140px-Bendixen_-_Carl_Friedrich_Gau%C3%9
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Carl Friedrich Gauss

Adrien-Marie Legendre (1805) developed the method of least squares, and introduced it in his Nouvelles méthodes pour la détermination des orbites des comètes (New Methods for Determining the Orbits of Comets).[citation needed] In ignorance of Legendre's contribution, an Irish-American writer, Robert Adrain, editor of "The Analyst" (1808), first deduced the law of facility of error,

121316b11477014922906de6d3ad89a0.png

where 2510c39011c5be704182423e3a695e91.png is a constant depending on precision of observation, and 4a8a08f09d37b73795649038408b5f33.png is a scale factor ensuring that the area under the curve equals 1. He gave two proofs, the second being essentially the same as John Herschel's (1850).[citation needed]Gauss gave the first proof that seems to have been known in Europe (the third after Adrain's) in 1809. Further proofs were given by Laplace (1810, 1812), Gauss (1823), James Ivory (1825, 1826), Hagen (1837), Friedrich Bessel (1838), W. F. Donkin (1844, 1856), and Morgan Crofton (1870). Other contributors were Ellis (1844), De Morgan (1864), Glaisher (1872), and Giovanni Schiaparelli (1875). Peters's (1856) formula[clarification needed] for r, the probable error of a single observation, is well known.[to whom?]

In the nineteenth century authors on the general theory included Laplace, Sylvestre Lacroix (1816), Littrow (1833), Adolphe Quetelet (1853), Richard Dedekind (1860), Helmert (1872), Hermann Laurent (1873), Liagre, Didion, and Karl Pearson. Augustus De Morgan and George Boole improved the exposition of the theory.

Andrey Markov introduced[citation needed] the notion of Markov chains (1906), which played an important role in stochastic processes theory and its applications. The modern theory of probability based on the measure theory was developed by Andrey Kolmogorov (1931).[citation needed]

On the geometric side (see integral geometry) contributors to The Educational Times were influential (Miller, Crofton, McColl, Wolstenholme, Watson, and Artemas Martin).[citation needed]

Further information: History of statistics

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#24 ZeusIV

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Posted 29 June 2014 - 14:18

 

lol

 

Let me help you zeus

It is not me that needs help. I am well aware of what random is. There is as much probability of rolling 6 sixes as rolling 6 of any number on perfect dice but some people would think that the game is rigged if someone rolled 6 sixes. It isn't. They are seeing patterns where none exist.

Same with this game. I go days without any loot at all.



#25 Alphamale

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Posted 29 June 2014 - 14:22

It is not me that needs help. I am well aware of what random is. There is as much probability of rolling 6 sixes as rolling 6 of any number on perfect dice but some people would think that the game is rigged if someone rolled 6 sixes. It isn't. They are seeing patterns where none exist.

Same with this game. I go days without any loot at all.

 

You get all gems always! And in 4 days i'll proof it :D


Liberae sunt nostrae cogitationes, Lex Talionis

 

If you prick us do we not bleed? If you tickle us do we not laugh? If you poison us do we not die? And if you wrong us shall we not revenge? - William shakespeare

 

/Glenn aka Alphadouche

 

 


#26 Alteration

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Posted 29 June 2014 - 14:40

I go days without any loot at all.

This is my real problem with this system.  



#27 ZeusIV

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Posted 29 June 2014 - 14:52

You get all gems always! And in 4 days i'll proof it :D

I just ran ASV and RG with you and didn't get a single gem! How many did you get?



#28 ZeusIV

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Posted 29 June 2014 - 15:01

Let's have a Loot widget or a /show loot command that lists all the player/loot so far in a dungeon.

 

/show loot

Alphamale:

1 sword

2 emeralds

1 garnet

1 cestus

1 bow

18 fusion powder

ZeusIV:

none.

Liriel:

1 staff

1 topaz

4 fusion owder

Brioche:

1 sapphire

1 ruby

1 zirconia

7 fusion powder

 




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