Jump to content

Photo

FSH Update 1516 - Node.js


  • Please log in to reply
7 replies to this topic

#1 PointyHair

PointyHair

    Member

  • Members
  • PipPip
  • 322 posts

Posted 10 January 2017 - 08:53

Hey all. This is a major structural release. FSH has been ported to Node.js. It is now modularised and we have an npm based build system including rollup. Huge thanks to midgetmanj for his "encouragement" during this process.

One of the first things that Coccinella asked me to do was to automate version numbering. Well, finally, we have that. Previously we were updating the version numbers by hand!

So I've changed some of the longer running operations such as Guild Report, Drop Items, to do non-blocking updates. What this means is that your browser shouldn't lock-up while FSH is processing large pages. If you do have times where your browser becomes unresponsive please talk to me about it.

Lots of legacy code being migrated/updated. Including, missing buffs, creature info & creature log. I've missed the creature mouseovers for a very long time, I hope you like them. As with most things I've just updated it to work rather than changing the design. I may have to revisit them, especially for Titans.

FSBox Log and Buff Log are now working and using the new storage system. They no longer effect your preference storage. Guild Log is up next.

Now I'll have to be honest here. I have lost track of all the changes because I wasn't committing incomplete code, and working on multiple issues concurrently. It's entirely possible that the list below is incomplete and you may find more stuff. Hopefully now that it's modular it should be easier to track as well as being easier to work on and release more often!

 

==Revision 1516 (PointyHair)==
  \# (major) FS: Convert to node.js / rollup
  \# (major) FS: World screen - Hunting buffs / Show Creature Info / Creature Log
  \# (major) FS: Non blocking for long running operations
  \# (major) FS: New FSBox log & Buff Log
  \# (minor) FS: Expand menu on keypress #78 (Chironex)
  \# (minor) FS: Message Preview #109 (midgetmanj)



#2 TRBLmaker

TRBLmaker

    Member

  • Members
  • PipPip
  • 175 posts

Posted 10 January 2017 - 12:10

Thank you , i like the mouseover the creatures in realm ..the creatures/combat logs are  working fine too..


x4gK4aR.png


#3 ironlegs

ironlegs

    Member

  • Members
  • PipPip
  • 212 posts

Posted 10 January 2017 - 16:59

I do not know if this update is responsible or not but i can not get beyond the login game select when i click on FallenSword i get the following :   Failed to connect: Master Database [10.132.128.119]  : any help on this or anyone else having same issue ..thanks ...  Thank you for the fast answer  chewy ,

 now next question is which version of Node.js  should i download

Thanks again for any help


Edited by ironlegs, 10 January 2017 - 17:16.


#4 yotwehc

yotwehc

    Veteran

  • Members
  • PipPipPip
  • 1,942 posts

Posted 10 January 2017 - 17:04

I do not know if this update is responsible or not but i can not get beyond the login game select when i click on FallenSword i get the following : Failed to connect: Master Database [10.132.128.119] : any help on this or anyone else having same issue ..thanks ...

FS is updating. Should be up by 18:00 server time

#5 kentcapone

kentcapone

    New Member

  • Members
  • Pip
  • 7 posts

Posted 10 January 2017 - 17:06

I do not know if this update is responsible or not but i can not get beyond the login game select when i click on FallenSword i get the following : Failed to connect: Master Database [10.132.128.119] : any help on this or anyone else having same issue ..thanks ...



Same issue...



EDIT; thanks chewy !!! Saw your reply after I posted, and I'm noob in forums, can't find a delete reply button.

Edited by kentcapone, 10 January 2017 - 17:09.


#6 PointyHair

PointyHair

    Member

  • Members
  • PipPip
  • 322 posts

Posted 10 January 2017 - 18:21

next question is which version of Node.js  should i download

 

Ah. I probably should have explained that better. You only need Node if you are going to be coding the FSH, you don't need it if you are only using it. You're more than welcome to join the coding team of course, drop me a line and I'll get you set-up.



#7 ironlegs

ironlegs

    Member

  • Members
  • PipPip
  • 212 posts

Posted 10 January 2017 - 19:11

Thank You for the update it looks great and everything is back up and running .You guys do a fantastic job with the FSH.As for coding i don't think so,for now anyway.



#8 rowbeth

rowbeth

    Veteran

  • Members
  • PipPipPip
  • 1,108 posts

Posted 21 January 2017 - 09:53

I Just noticed that the creature logs are working with the "new" map again (did my first hunt since this update last night).

 

smile.pngsmile.pngtongue.pngtongue.pnglaugh.pnglaugh.pngtongue.pngtongue.pngsmile.pngsmile.png

 

It is soooooo nice not having to do a little old-map walk around to gather creature stats at the start of each level when hunting beyond EOG (End-of-Guide)

 

Many many thanks for the effort you continue to put into this Pointy

 

 

[PS apparently this forum has a limit on the number of emoticons per post! And it doesn't tell you what that limit is, so I had to reduce the happy line three times before I got below the limt.]


Edited by rowbeth, 21 January 2017 - 09:54.



1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users

Font:
Arial | Calibri | Lucida Console | Verdana
 
Font Size:
9px | 10px | 11px | 12px | 10pt | 12pt
 
Color: