those who cheat will have to face the consequences and I have complete faith in HCS punishing them for good
- BadPenny likes this
Posted by hittokiri on 08 October 2020 - 13:28
posting names is against the tos and I will not do it
I reported the bug to hcs and everyone who was online looking at the AH could see that 100s of epics were bought from the same (handful of) players, these players abused the bug and bought many epics from other players, some of these got their accounts temp banned until hcs investigates and fixes it and that is the right thing to do
those who abused the bug, bought epics from others, bought upgrades, stay banned, look at their stamina reaching 500k or 1 million
hcs did an excellent job quickly fixing and handling it, thanks
Posted by hittokiri on 23 April 2016 - 19:28
first getting removing composing from pvp then better talking for adding extra reward, then it will be fair skill level fighting with buffs
we not needing now adding reward for cowards who using crazy high level composing for smashing players, if player offline on BB he will not standing chance against cowards who using crazy high level composing because target can only getting low level buffs
That poor target can: A) use composing buffs or get them or not hit players.
Edit, lol... that little figure was just "B" but I just have to leave it, rotfl.
that is difficult egami, I have never seen a player drink potions while he was offline
to not hit players reduces the board activity and topic of this thread is Increasing BB activity
Posted by hittokiri on 16 February 2016 - 23:08
Very good point. OP suggested after this three hours. I'd go 24 or a month or whatever.
24 hours is too long, they might be in a guild war and the extra relic will hurt them defending the other relics
I think 6 - 8 hours top should be enough
Posted by hittokiri on 16 February 2016 - 22:47
I would like to see this feature HOWEVER, you must hold the relic at least one hour before relinquishing it. Otherwise, 2 guilds could collude on a time to relinquish at less than an hour and take back and forth while preventing a third guild the opportunity to recapture. Extreme and rare situation but it if the possibility is there, it will happen eventually.
Nice catch with potential abuse. If our FS community is good at anything, we are world class potential abusers of in-game mechanics, = ).
I would go a step further and say at least 3 hours before you could relinquish. to avoid the situation you mentioned above.
+1
Posted by hittokiri on 11 February 2016 - 17:46
Composing is the key to the future of all aspects of the game, it seems
you are right
1 aspect of the game being the key to the future of all aspects is wrong in my opinion
Hope the rewards become even greater since that makes the expense of the ladder even more..
right now composing has stronger skills than the ladder chests
I order composing pots that cost me only a few fsps rather than join the ladder and lose stamina, gold, xp and time
ladder has become a waste of time after the powerful composing pots release
making the ladder rewards even greater is not a good solution, they will become too powerful
Posted by hittokiri on 15 January 2016 - 22:28
good idea but I think it is better if it is shown under Titan Rewards (http://www.fallenswo...md=titanrewards) if a guild is on cooldown or not
the scout tower is not showing all titans that are available in the game (only the active one and some titans that have kills)
under Titan Rewards all titans in the game are shown and I think it is a better choice displaying the titan cooldown there
Posted by hittokiri on 17 November 2015 - 14:18
The answer is unequivocally NO you shouldn't get a refund! Should you get a refund for the bounty tickets used as well? What about the stam used to defend the bountied player? Should they get a refund? It only sounds fair. If Hoof would do this, it starts us sliding down a slippery slope with regards to refunds.
+1
if the poster gets a refund then the posted wants a refund too
Posted by hittokiri on 29 September 2015 - 18:32
Just making a valid point here man...Guess you can't come to terms ever. Anyways it still stands...Any area that's able to be solely dominated by a guild has to be limited... If it's going to be that way for Titans/Arena/Everything else it should be consistent with PvP. Thoughts Cow's??? I think Ladder is very manipulable and able to be dominated by a single guild. Sometimes that's a huge deterrent to even trying PvP.
titan hunting is not limited by the number of guild members because there is no max cap on titan hunters that can join, the more guild members you have the higher chance for first place
arena is limited by the number of guild members because there is only a fixed player number per tournament (4, 8 or 16 max players per tournament), if 1 guild fills all player slots with their members in a tournament then they do not only have a higher chance but the 1 guild is guaranteed to win, after every tournament finishes another new tournament is quickly created and they can keep joining
ladder is not limited by the number of guild members because there is no max cap on ladder players, the more guild members 1 guild has on the ladder the more disadvantageous it is for them and the lower their chance for first place
this is the reason why the arena has to be limited by the number of guild members and not the other two (titan hunting and ladder)
unlimited players (no max player cap) can titan hunt the same titan
limited players ( max player cap at 4,8,16 players) can join the arena in the same tournament
unlimited players (no max player cap) can join the ladder in the same band
Posted by hittokiri on 29 September 2015 - 17:45
i ask again to all pvpers- what will generate lots of activity- and dont answer better rewards, you just had that and it is not working, think about why players do not join the ladder and go from there
not better rewards but SAME rewards as season
for the same rewards as the season I am ready to lose 5 levels per 1 epic chest, 60 levels for 12 epic chests is a small price to pay
I can get my levels back with the help of the 2 epic chests and still have 10 epic chests left
Posted by hittokiri on 29 September 2015 - 17:35
Posted by hittokiri on 29 September 2015 - 16:55
now the arena and the ladder have the same set rewards, both have crystalline LE sets with stam gain
on ladder most use 100 stamina (from upgrades 1 fsp is 25 stamina, 100 stamina is 4 fsps)
in arena join cost is 50k gold (from MP 1 fsp is 200k gold)
with the same amount of 4 fsps you can enter the arena 16 times (4 fsps = 50k x 16) but you can only hit once on the ladder (not counting stamina for buffs)
the resources you put into the ladder are more than from the arena but the set rewards are the same, ridiculous
the arena is safer, costs less resources and no stamina, I might later start playing the arena instead of the ladder, wiser decision
first we get expensive ladder potions at 15 tokens, then they get reduced to 5 tokens (they will end up at 1 token)
I have not bought one, I will ask my guild mates to make me composing potions, it is cheaper from them than from the ladder
I saw BigGrim on the ladder today, he had 65 skills active, used 3 epic chests and for what?
the best reward you can get is 5 tokens
you spend a lot of stamina, 3 epic chests to buy 1 ladder potions if you get 5 tokens for 1 cloak potion or 1 barricade, ridiculous
if you do not end up in first place then you can not even buy 1 pvp potion for all your trouble
you got 12 epic chests from the season (4 weeks)
that is 3 epic chests per 1 week
on the ladder I am glad if I can get 5-8 tokens per 1 week
comparing rewards from the ladder and season per 1 week:
season gives you 3 epic chests and ladder gives you 1-2 potions
the season epic chests have 5 epic skills each with a very long duration
in the end the season gets 15 epic skills with a very long duration per 1 week and the ladder gives you 1-2 better than normal skills for less duration per 1 week, ridiculous
yesterday (I think after BigGrim experienced the ladder) the cows decided to get epic chests that are not as high or lower duration, invented with the spirit of pvp
spirit of pvp is 70 tokens, it will take me several months to get 1 epic chest while I use several 10s of thousands of stamina, get several delevels, spend fsps and potions, ridiculous
the only thing I liked is that they will be bound
the new ladder sets in my range cost 40 tokens to invent and have 50 durability
to get back 40 tokens will take me 1,5-2 months, UB does not full protect my crystalline and if I go offline with my pvp set and get attacked then every attack takes 1 durability, I will lose all 50 durability before that time
(low ladder sets cost less tokens)
why are the ladder rewards non compareable level to the season rewards? ridiculous
you have my respect BigGrim for opting into the ladder, please continue and tell us when you get 20 tokens and how many epic pots, stamina, fsps, potions, how long it took you and what you will get with your 20 tokens
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