- Staves/wands give bonuses for magic/healing
- Swords/axes give bonuses for melee.
- Bows/dagers give bonuses for accurancy and attack speed.
- Robe armor give magic bonuses.
- Leather armor give DPS bonuses.
- Chain armor give deffense bonuses.
Weapons
- Can we wear different weapons at the same time?.
- Can we switch weapons in the middle of the fight?, let's say tha this char is fighting a mob with his great sword and at certain point is HP is low and want to cast a healing spell. Will he be able to change the great sword for his cool staff and this way get the bonus on healing spells given by the staff, and come back again to his great sword in order to keep doing a decent damage on the mob thanks to the damage bonuses given by the sword?.
- If this change can be done; will it be done automatically based in the weapons we are carring and the skill we cast, or player intervention is required?.
- If this switch system isn't available; will exist items with mixed bonuses, like a sword giving bonuses for physical attacks and also for magic spells?.
- Will we have more than one armor sets posibilities; and if this is the case, will we be able to switch them in the middle of the battle?.
- Will be there armor items with mixed bonuses for more than one school?.
- Will be there "armor sets" with special bonuses if all the pices of the set are equiped?.