While completing the game on a different build (Mage, Ranger, Healer, Tank, Assassin, Warrior) is fun, it could be spiced up. These different character types would include both a buff and a debuff. The buffs could be more attribute points, faster skilling xp, more resources, faster walking speed, faster attack speed/channel times, reduced cooldowns, etc. The debuffs could be gaining all character xp from achievements, slower xp, a cap on playtime (character deleted after e.g. 200h), lower defence/health/mana, not gaining attribute points in every attribute, not being able to trade with players & unable to use vault (ironman), etc.
My favorite combination is more attribute points on level, but only being able to level up from completing achievements.
These new character types shouldn't take too much development time and would provide with new ways to experience the game we all love.
What is your favorite combination? What buffs/debuffs have I missed?
Different character types to experience the game in a new light.
Started by EJK, Dec 10 2019 12:05
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#1
Posted 10 December 2019 - 12:05
IGN: Player. I usually think in longevity point of view.
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