for some reason i think that those experiences are going into the wrong slot. let's take weapon and armor smithing as an example. i will pratically need more ores than bar to make my armor/weapon. when i smelt those ores the experience should have been split between weapon smith and armour smith instead it went into prospecting instead. at level 5 weapon smithing and 8 armour smithing but 20 prospecting? it does not balance out too well if i may say so. please take a better look into the experience allocation and adjust accordingly.
[Declined] experience gain from ore mill, forge, textile mill and tanning
Started by User101, Jun 02 2013 15:50
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