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Epic petition...


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Poll: Should HCS improve the "Epic" Cuirass? (60 member(s) have cast votes)

Should HCS improve the "Epic" Cuirass?

  1. Yes (45 votes [61.64%])

    Percentage of vote: 61.64%

  2. No (28 votes [38.36%])

    Percentage of vote: 38.36%

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#1 fs_rdshepherd

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Posted 26 January 2009 - 22:24

I'm in favor. After inititially gathering some of the required items, I don't even feel compelled to try and create one, even if I get all that parts necessary.

#2 rhann123

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Posted 26 January 2009 - 22:26

I agree a Common Fully Forged Item can beat the the damage of the armor. And from the Degree of Hardness it is to make and not to mention getting the item's to try and make it. So at least make it worth all that hassle or make it easier to make/get. :twisted:

#3 doa4life

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Posted 26 January 2009 - 22:39

I voted no simply because it would not be fair to the people who have made/bought/sold them already. Changing it now (to the stats you seem to want) would raise the price, this would affect all those that have already traded/made these epic items. (No I havent bought/trade/sold any). It in the game already, this thread and poll should be fighting for good stats on the "next" epic item.

#4 acvila

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Posted 26 January 2009 - 22:39

if the items has stamina gain or exp gain, it doesn't mean that he is an epic item, neither if the item has master inventor enhancement. an epic item means it is hard to invent one, of course, the stats are useless for the cuirass, it needs to be changed, but i i think is harsh to call it non-epic item. this is what all about on epic items : hard to invent one.

maybe a good additional to the epic items already on the game is to give some nice stats ( not as a set ) if they would be wear in the same time. this would definetly raise the price for the cuirass and the inferno hammer as well.

#5 fs_rdshepherd

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Posted 26 January 2009 - 22:51

if the items has stamina gain or exp gain, it doesn't mean that he is an epic item, neither if the item has master inventor enhancement. an epic item means it is hard to invent one, of course, the stats are useless for the cuirass, it needs to be changed, but i i think is harsh to call it non-epic item. this is what all about on epic items : hard to invent one.

maybe a good additional to the epic items already on the game is to give some nice stats ( not as a set ) if they would be wear in the same time. this would definetly raise the price for the cuirass and the inferno hammer as well.


What's the point of something being extremely difficult to make if it's not worth the effort? :wink:

#6 doa4life

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Posted 26 January 2009 - 22:51

I voted no simply because it would not be fair to the people who have made/bought/sold them already. Changing it now (to the stats you seem to want) would raise the price, this would affect all those that have already traded/made these epic items. (No I havent bought/trade/sold any). It in the game already, this thread and poll should be fighting for good stats on the "next" epic item.


So you want to keep it the same at the risk of upsetting the 3 people who have made it?

yeah, not to mention the fact that HCS seems happy with the item, they never said we had to be happy with it, I am not qouting directly but pharaphrasing, HCS - We put the item in the game, If you dont like the stats on the item then dont use it, we are not twisting your arm. PS. Not every item is created to be useful to everyone. :wink:

Really, I wish it had stam gain and exp gain, but HCS evidentally didnt see fit to add it, I really dont see why this thread is even here. BG really didnt seem like he would budge on the items stats anyways in the Epic Thread.

#7 acvila

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Posted 26 January 2009 - 22:56

if the items has stamina gain or exp gain, it doesn't mean that he is an epic item, neither if the item has master inventor enhancement. an epic item means it is hard to invent one, of course, the stats are useless for the cuirass, it needs to be changed, but i i think is harsh to call it non-epic item. this is what all about on epic items : hard to invent one.

maybe a good additional to the epic items already on the game is to give some nice stats ( not as a set ) if they would be wear in the same time. this would definetly raise the price for the cuirass and the inferno hammer as well.


What's the point of something being extremely difficult to make if it's not worth the effort? :wink:


then don't try to do it :D. it isn't a necesary item to use, isn't it? ;), specialy at your level. or for the arena.

the item was created so that people go to scavenging to search the components. going to scavenging >>>> gold sink.

so this epic item can be called as : scavenging item.

#8 fs_rdshepherd

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Posted 26 January 2009 - 23:01

if the items has stamina gain or exp gain, it doesn't mean that he is an epic item, neither if the item has master inventor enhancement. an epic item means it is hard to invent one, of course, the stats are useless for the cuirass, it needs to be changed, but i i think is harsh to call it non-epic item. this is what all about on epic items : hard to invent one.

maybe a good additional to the epic items already on the game is to give some nice stats ( not as a set ) if they would be wear in the same time. this would definetly raise the price for the cuirass and the inferno hammer as well.


What's the point of something being extremely difficult to make if it's not worth the effort? :wink:


then don't try to do it :D. it isn't a necesary item to use, isn't it? ;), specialy at your level. or for the arena.

the item was created so that people go to scavenging to search the components. going to scavenging >>>> gold sink.

so this epic item can be called as : scavenging item.


I wasn't really arguing because, like you say, it really doesn't make any difference to me. I just think that epic items should be both really difficult to create and also have stats that are worth the effort. Ya know? This item just seemed to me to be a way to get more people involved in scavenging and the arena.

#9 acvila

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Posted 26 January 2009 - 23:03

if the items has stamina gain or exp gain, it doesn't mean that he is an epic item, neither if the item has master inventor enhancement. an epic item means it is hard to invent one, of course, the stats are useless for the cuirass, it needs to be changed, but i i think is harsh to call it non-epic item. this is what all about on epic items : hard to invent one.

maybe a good additional to the epic items already on the game is to give some nice stats ( not as a set ) if they would be wear in the same time. this would definetly raise the price for the cuirass and the inferno hammer as well.


What's the point of something being extremely difficult to make if it's not worth the effort? :wink:


then don't try to do it :D. it isn't a necesary item to use, isn't it? ;), specialy at your level. or for the arena.

the item was created so that people go to scavenging to search the components. going to scavenging >>>> gold sink.

so this epic item can be called as : scavenging item.


I wasn't really arguing because, like you say, it really doesn't make any difference to me. I just think that epic items should be both really difficult to create and also have stats that are worth the effort. Ya know? This item just seemed to me to be a way to get more people involved in scavenging and the arena.



it was a boost for scavenging, now the boost is over. maybe BG or hoof, or radneto will come with a new ideea that is worth going to scavenging caves ;)

#10 fs_robotussin

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Posted 26 January 2009 - 23:19

i voted no. i think it would simply be unfair to make changes to an item after it has been released/invented/traded.

i am in favor of making the next epic item more epic, however

#11 rhann123

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Posted 26 January 2009 - 23:30

Well Legendary Events Release items that where already in the game. I mean there have prolly alot of fsp lost from buying LE sets when you need them then a week later the set becomes avaliable in a LE. Same concept.

#12 fs_toc13

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Posted 26 January 2009 - 23:40

I'm curious as to why you think this is not Epic....
Okay- an item can beat it on one stat & an item can beat it on another....so what that says to me is that it's almost as good as two items...but only takes up one slot.

#13 fs_tawniteamo

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Posted 26 January 2009 - 23:51

Also, i seem to remember the destroyer set having more damage. HCS have altered stats before, so changing the stats on items after they've been released is not an issue.


Destroyer Kruxgor Ragnok and Samurai have all been altered to be more powerful in the past, if I remember correctly. Destroyer and Samurai for sure.

#14 fs_nthnclls

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Posted 26 January 2009 - 23:52

I'm curious as to why you think this is not Epic....
Okay- an item can beat it on one stat & an item can beat it on another....so what that says to me is that it's almost as good as two items...but only takes up one slot.


But there's no need for it, it won't make levelling any easier as far as i can tell, since most people use suicide set ups. The only use i see is in arena tournaments ranging from 300 to 350...maybe a bit higher. That doesn't seem epic to me.


leveling isn't the only part of the game.

#15 fs_toc13

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Posted 26 January 2009 - 23:53

Doesn't seem Epic to you.....
Looks like it does to half the people

#16 fs_toc13

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Posted 27 January 2009 - 00:14

So- your opinion is the only one that counts & if someone disagrees they are obviously wrong?

You put the poll up- can't complain if it doesn't give you the results you want.

#17 rhann123

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Posted 27 January 2009 - 00:20

Well if HCS gave me the choice of giving the New item better stats or keeping it the same i would #amn sure say upgrade the thing! :twisted:

But in all seriousness sure the item isn't the best item in FS but it is a Gold sink which is much needed atm. And that is about one of the only reasons it was added. But hey Screw Epic Lets Keep Shoratal in business! :twisted: :lol:

#18 fs_finite

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Posted 27 January 2009 - 00:40

i would say, add a +1 stamina gain and leave it at that, this is an amazing PvP item, the defence is mental given this item has 500+damage for an item at this level... comparing it to the shield, it has a similar stat distribution ie a large protective stat... all it needs is either a +1 stamina gain or say a +50 exp gain per hour

#19 fs_deciever11

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Posted 27 January 2009 - 00:40

everything is make believe god, your rights religion all of it b/c no one can prove it

#20 fs_toc13

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Posted 27 January 2009 - 00:52

You asked- people have answered.
Then you accuse them of having no common sense.

Just because you have a particular opinion does not automatically make you right.

Just because you do things a particular way, don't assume everyone does.
Try being a little less arrogant.


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