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Emperor Sidd

Member Since 24 Nov 2016
Offline Last Active Jan 09 2024 11:54

#979996 It's about time to balance out those overpowered pots in PvP.

Posted by Emperor Sidd on 21 April 2017 - 17:47

EDIT:

 

An idea is at least reducing the duration of the chests, because with a Pride and BM 300 buff with a zBrew the duration is way too long

 

That certainly is a solution but it is very focused to one part of the game - GVG( more specifically if you only have one target and they used egg or if all target members used egg) so it would affect other aspects of game and affects its value of such a rare potion.

 

If I could suggest, changed the way DC works to UB. Even when you have 230 UB you will take some damage and I don't have a source but even if you are at 230, it has a hard cap at 94-98% percent.  Now the percentage would have to be discussed or at the discretion of HCS but that way it wouldn't be a guaranteed buff




#979969 It's about time to balance out those overpowered pots in PvP.

Posted by Emperor Sidd on 21 April 2017 - 08:24

Most of the time I simply skip this thread since it seemed a one sided debate but since hoof said its serious (below) so I want to comment my opinion 

I said previously we will review the skills hopefully within the next few weeks

 

I feel so many people are whining that they can't control pvp as much as possible. I would like to point you to reality, when has life ever been fair, everything is a resources game. These OP potions you talk about must exist in this game, an advantage must exist which in this case is stronger buffs. In other cases, the advantage can be FF items or even equipment. Like there has to be a time where people realized wearing sets was better than random items with high single focus stat. As weird as it may sound, an advantage must exist for this to be a game worth play and ESPECIALLY worth spending on. On the point of spending some of the comments are about people not being able to afford composed buffs which is funny since you are saying - since, I don't have money to play Ladder lets remove everyone else's money. How is that fair to people who go out of their way to seek that advantage, you can only go so far into set ups ( which I feel is not really about the amount of sets in the game but the stats in the game, there have been games where stat like agility ( who attacks first) is a stat rather than the initiator wouldn't that make glass cannon builds more fun), buffs are the next best solution.

 

The past few points about DC 500 and GVG,

 

I myself GvG, and I do so with 40+ buffs minimum no matter what because I like to win and more than that I like to earn a reputation of not losing attacks or gets the job done right. Some of you complain that super pots and the egg is an advantage I shouldn't have because I can use it to win gvg? I totally agree that a loss when you are top 3 on the gvg ladder is daunting since it is hard to make up in rating, but that doesn't mean you get the right eliminate my win condition ( im allowed to win right, its fairness you speak of right ??). One of the shallow arguments here that claim the duration is the issue don't understand that the person using them is giving up such a rare item which will not come back for a year but you surely can make up the loss with time and effort. Second part to the argument is that in some guilds, they have a limit number of targets such as RA, do you in the right mind think that a RA player would activate the egg with dc 500 and say "GG EZ". He is more than likely ready to counter your setup and is fully buffed. In gvg' only if you are over confident( me) or foolish would you attack someone fully buffed, high guard, barricade and savagery can blow stats wayyy out of proportion. If you are rank 2 have to defend a hit from RA and and they choose to stay fully buffed 24 hrs, there is a very good chance luck will run you over like a bus in one of 50-100 def hits you make. Also since I have personally noticed, whenever in GVG against a strong gvg guild they blanket their members to gain an advantage where I can either wait and my buffs go wasted or I can risk and you know how that goes in GVG. Which is a good example of the use of resources, EVERYTHING IS ABOUT RESOURCES If someone used an egg or 2  ( which by the way every can get atleast 3 for FREE) to stay buffed 24 hr of conflict you MUST match his resources or accept the loss. I mean if you see that opponent in RA is using a egg, turn your egg on so the fight is equal. uncompleted conflicts are a thing and you can make that happen the right way not make things so bland that gvg becomes a chore. 

 

Also get off your high horse, while you should be blaming the game, in reality top ranks are upset about losing rating as if some else doesn't have right to take a shot at rank 1. While ratings accumulate, even if you are 1 rating above rank 2, you are still rank 1, all the extra rating is a buffer. As in If you have a 100 extra rating you probably have the room to mess up 2-3 times with a conflict before you lose the rank. And I hate to bring it up again but we all know the top 3 are either so small they can afford to be as strong as diamond while the others can afford to buff them selves and a good number of people in their guild, isnt that the short fall about gvg ranking ? Defending is harder with leveler guilds since its too expensive to actually defend people especially in epics.

 

The pvp ladder is a race itself, there is a reward to be won and I want the reward and I will use and create an advantage to get it. If you dont wanna deal with competition, stick to prestige hunting. Its like some of you have not experienced real life. Composed potions are being spent on to earn a reward. You can't or didn't spend as much so you are not going to get the top reward, how hard is that. You should get the idea by now.

 

For HCS, you are working here to stay financially stable and have funds to purse other projects even if FS isn't your greatest interest. If you take away strong potions, you take away a good reason for people spend on something. People using Christmas boxes for 200+ fsp to level better and faster is an advantage( saves time to reach eoc) too but the thing is most only need it once or twice a month. PVPers on the other hand go through them exponentially faster which mean they need to spend more or get more chest from the $60 purchases offers.

 

Yes I am a pvper and yes I have used maxed composed potions buffs 24 hrs and yes I have beaten someone with a this very egg on also 150 levels above me on ladder, so I do have an interest in this very topic and I speak from experience. 




#979691 Suggested new addition to the Daily Quest

Posted by Emperor Sidd on 18 April 2017 - 07:23

I wasn't here when the DQs were first introduced, but it seems to me like the whole point of them was to create more activity in different areas of the game. I'm finding myself titan hunting and SE hunting more cause of them. 

 

Allowing the option to re-roll might just defeat the whole purpose of that.

 

I'd support a re-roll where you have a chance to get a higher rarity DQ, but it has to be the same objective. 

 

For example, "Common" Kill 1 SE +200 current stam. Reroll-->"Rare" Kill 3 SE +800 current stam. Something like that. 

YES PLEASE. 

 

If we are to talk about FSP sink, make it 5 fsp and guaranteed a higher rating requirement and reward but same task.

 

Some buy current stam, most upgrade max stam. Spending 5 fsp would mean the same, you upgrade the DQ to be able do more and get a better reward. 






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