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sohail94

Member Since 23 Mar 2013
Offline Last Active Jan 27 2024 02:56

#1004313 Possible Relic Alterations

Posted by sohail94 on 29 June 2021 - 12:31

 

Question though. Are you guys and gals seeing a change in the spread and number of tournaments available?

 

The number available did increase to 75 tournaments now. (used to be 60)

 

The spread doesn't seem to have affected the level 1 - 1000 area, there is an uneven distribution.

 

currently out of the 75 tournaments there are 49 from level 2021 - 4075, and 26 below level 2000.

 

1-1000: 9 

1001-2000: 17 

2001-3000: 23 

3001-4000: 24 

4001-EOC: 2 (I haven't seen anything spawn above 4300 recently, have you set a level cap around there?)




#1004164 Arena Update & Bug Fixes.

Posted by sohail94 on 18 June 2021 - 16:50

Appreciate the bug fixes and new arena updates.

 

 

 

We look forward to your feedback on these new sets.
 

I went and bought the recipes to see what can be made, 

 

Level 2675 Jelani Set, same slots/stats as 2575 feathered chomper set, only 100 levels apart.

 

Level 3675 Mentu Set, almost exactly the same as the 3650 Sisters set, same slots and stat distribution. I really think the secondary stat here should be armor instead of defence, this would make it an ideal repalacement for the level 2725 Selachi set, otherwise I don't see the need for the same setup 25 levels apart.

 

I agree with sidd about 4350/4600 sets having armor instead of damage, it has been mentioned in other threads about the lack of Attack/Armor options and this would be a good opportunity in patching that disparity somewhat.




#1003873 Composing creation time

Posted by sohail94 on 20 May 2021 - 14:36

hi, someone posted all the formulas here a long time ago : https://forums.hunte...showtopic=58481

 

pot time is dependent on total skill level, duration and your composing level

So if you make the same pot, every level you gain reduces the creation time by 5 minutes until you can make it in 60 minutes.

At level 75 you can make 70xp pots in 1 hour :)




#1003415 Fallen Sword App Update (v0.8.7)

Posted by sohail94 on 01 April 2021 - 13:08

 

The teleport button now appears above the buff bar (Top Left) on the HUD when the teleport buff is active. Please let us know if you are not a fan of this change, we can always see if we can find a new home for it if need be. 

the button doesn't work, I have activated it then when pressing where to teleport to it starts walking there instead.

I think it would be better placed in the bottom right corner next to refresh or where it was before next to footprints.




#1003352 Game Update v3.1.0

Posted by sohail94 on 30 March 2021 - 17:00

 

  • Fixed issue with durability display not updating correctly when combat sets were switched.
  • Optimised code to improve game performance (reduce lag).
 

the durability issue is still present, the top bar doesn't update when quick repairing items ( if you repair each item individually on the blacksmith screen it will update correctly)

there is still a 15 second page load on messages screen, and backpack items are still taking a long time to load

 

Thank you for the update.




#1002537 Forest of Yule begins!

Posted by sohail94 on 21 December 2020 - 05:55

no bro, hunted cow amulet and hunted cow helm need staying best 7 stamina, they difficult for getting and is inventing, hcs not stupid and knowing if they putting titan drop helm or amulet 7 stamina gain they will destroying hunted cow helm and amulet

 

if wanting new helm or amulet then need be 6 stamina or lower, best for low players make epics 

warhammer used to be difficult too once, now we have 2 +7 weapons. eventually they will make +7 amulet/helm too.




#1001559 Pvp Protection in the PvP Ladder

Posted by sohail94 on 24 September 2020 - 10:42

simple fix, just disable the pvp protection upgrade for anyone who opts in to ladder, they can buy it again after opting out and waiting for a reset. 




#1001126 Gold stolen in guild conflicts now?

Posted by sohail94 on 29 July 2020 - 13:52

They started showing Enhancements activating, that is +11.6% from Thievery (115% on josh profile), no actual gold stolen since it's GvG.




#1000978 Thieves in the Night II

Posted by sohail94 on 14 July 2020 - 03:00

Bump for Wave 3




#1000560 Game Suggestion: Adding Inventor Medals

Posted by sohail94 on 09 June 2020 - 18:19

I like the idea, I always thought there could be more added to Inventing, sort of make it like a skill where the more you invent you get a bonus, could be tied to medal tiers, say +5% increase of success on recipes or a boost on Inv II. 




#1000421 New Content! 4,401 - 4,450!

Posted by sohail94 on 21 May 2020 - 18:52

new master realms soon?




#999374 Spell Leech Broken

Posted by sohail94 on 04 December 2019 - 01:40

As for the OP, BG says code has not been touched, ok

Maybe Mandela Effect but I seem to remember the spell leech description explicitly mention that the buff stolen will not replace a higher level one already active, anyone else? even if it stole the same level buff it didn't replace the already active buff with half the time as I remember it.  EDIT: from reading all the posts it seems everyone clearly knows how it used to work, yote points it was "fixed" not to replace a higher with a lower - this would have surely been in the buff description but is no longer there now.

 

How it works now according to the description makes it a double edged sword if you are using high level pots yourself, personally I have no problem with that, why would someone want to leech someone else's buffs if they are running higher versions than the opponent? stick to just spell breaker if you want to remove their buffs. Now this make the Spell Leech 250 pretty much useless I know. That's my opinion but the common sense approach would of course be for it to only steal buffs that you don't have already or are better than what you currently have, which is how many of us believed it used to work up until recently??




#999229 Guild Advisor Broken

Posted by sohail94 on 11 November 2019 - 23:32

A useful tool for guild leaders that they pay in game gold for.

Guilds with small banks are paying for this and may not be getting what they paid for.

Is gold still coming from the guild banks for something that is disabled?

gold still being taken, double kick in the teeth for the small guild banks when members are overflowing stam and can't( or won't) hunt because of issues with getting the guild report page to load or recurring lag which will waste time on potions 




#999102 Asaharas Gold sink thread

Posted by sohail94 on 29 October 2019 - 01:52

xxxxxx lost 1424673 gold of which SOHAIL94 stole 1068505 gold

xxxxxx lost 7494245 gold of which SOHAIL94 stole 5620684 gold MT




#999100 Trick or Treat!

Posted by sohail94 on 28 October 2019 - 19:53

when-theres-something-strange-in-your-neighborhood-goats-butter-who-27549311.png






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