I'd say it's an adventurers game.
wilderness
#41
Posted 11 March 2013 - 18:38
Gathering Crystal Cutting 49 | Farming 49 | Fishing 49 | Foraging 49 | Forestry 49 | Prospecting 49 | Skinning 49
Crafting Alchemy 49 | Armorsmithing 49 | Cooking 49 | Jewelry 49 | Leatherworking 49 | Tailoring 49 | Weaponsmithing 49
First person to have maxed them
Characters (all level 49)
Prophet Savanc Savavita Savavimala Mage Savanhildur Savashengli Savahathor
Warrior Savy Savanikomachos Savafionnchadh Assassin Savalina Savajahangir
Ranger Savakainda Savatakoda Savaraxka Templar Savastanislav Savasegolene
#42
Posted 11 March 2013 - 20:16
This seems as you're not seeing it from someones perspective who enjoys pvp, or scrap that someone who enjoys a game that's not extremely easy with little to no risk.
I don't have a problem with ppl enjoying PvP, I have a problem with being forced to take part to something I'm not interested in. PvE is harmless for other players (apart maybe from possible boss farming), while PvP means there's always an attacker and a victim.
What I don't understand is why the PvP features already announced by the devs (arenas and the like) are not enough to cover the PvP aspect. Why do you insist on being able to force attack ppl if you fight with honor and don't use backstabing, catching them on low hp or other similar shameful 'tactics'?
#43
Posted 11 March 2013 - 22:32
What I don't understand is why the PvP features already announced by the devs (arenas and the like) are not enough to cover the PvP aspect.
Correct, Arena's are usually not enough for PvP fans. Unexpected PvP is way more fun than planned PvP. Arenas are 100% planned. Although if one is *flagged for PvP it could be argued that he's always ready for it, it depends on the person. This is a typical debate for any new game so even with the announced Arena and Battleground you can expect much harping. Personally I *am* looking forward to learning more about the battlegrounds, they can be fun too.
*BTW Flagging is another option, players could be allowed to flag themselves for PvP... anyone else they run into that is also flagged is fair game.
Official list of known issues.
This is my signature, there are many like it but this one is mine.
#44
Posted 12 March 2013 - 05:33
I'd say it's an adventurers game.
Can it be both an adventurers game and a war game? It have 6 spheres/"kingdoms"...
#45
Posted 12 March 2013 - 08:21
Can it be both an adventurers game and a war game? It have 6 spheres/"kingdoms"...
Just because it has several kingdoms doesn't mean it's a war game. It might get some endgame war type features later on, but IMO in order to feel natural and not something added to keep bored players busy that would require a different kind of game construction - like Aika, in which all game content is military based.
#46
Posted 12 March 2013 - 14:54
Can it be both an adventurers game and a war game? It have 6 spheres/"kingdoms"...
Just because it has several kingdoms doesn't mean it's a war game.
It also has pets. So it could become a Pokémon-type game.
It has gathering skills. So it could become a Farmville-type game.
It has cities. So it could become a Simcity-type game.
It has player interaction. So it could become a Sims-type game.
Apart from me coming up with even weirder ideas:
Yes, it could be a war game as well as an adventurers game. But that is ultimately the developers' decision.
And so far the developers have never given us the slightest suggestion that it will become a war game.
Gathering Crystal Cutting 49 | Farming 49 | Fishing 49 | Foraging 49 | Forestry 49 | Prospecting 49 | Skinning 49
Crafting Alchemy 49 | Armorsmithing 49 | Cooking 49 | Jewelry 49 | Leatherworking 49 | Tailoring 49 | Weaponsmithing 49
First person to have maxed them
Characters (all level 49)
Prophet Savanc Savavita Savavimala Mage Savanhildur Savashengli Savahathor
Warrior Savy Savanikomachos Savafionnchadh Assassin Savalina Savajahangir
Ranger Savakainda Savatakoda Savaraxka Templar Savastanislav Savasegolene
#47
Posted 12 March 2013 - 15:20
I am incline to war game because it give me a sense of security. When I PvE, I don't need to worry much that someone will backstab me. When I PvP, even if I lose I know that there will be players that will back me up.
#48
Posted 13 March 2013 - 22:25
I am incline to war game because it give me a sense of security. When I PvE, I don't need to worry much that someone will backstab me. When I PvP, even if I lose I know that there will be players that will back me up.
I got your back!
#49
Posted 14 March 2013 - 00:24
It also has pets. So it could become a Pokémon-type game.
It has gathering skills. So it could become a Farmville-type game.
It has cities. So it could become a Simcity-type game.
It has player interaction. So it could become a Sims-type game.
Apart from me coming up with even weirder ideas:Yes, it could be a war game as well as an adventurers game. But that is ultimately the developers' decision.
And so far the developers have never given us the slightest suggestion that it will become a war game.
Play Aika and you'll understand what I mean Having different features is one thing, building the entire game around 1 is another. In that game having massive wars makes perfect sense because that is what you're trained for throughour the game - from one mission & regiment to the next
#50
Posted 14 March 2013 - 08:45
I am incline to war game because it give me a sense of security. When I PvE, I don't need to worry much that someone will backstab me. When I PvP, even if I lose I know that there will be players that will back me up.
You might wanna try The Aurora World when it goes in OB (currently in CBT). It's got the system you seem to like: different nations, you're safe until lvl 30 in your kingdom map, then you unlock a different one where ppl from rival nations meet and fight. Raids on other nations are possible, there are also nation wars, etc