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something about the world map :P


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#1 goolsby7

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Posted 21 August 2018 - 19:13

I was running around for a daily quest, moving through tiles, and i happened to come across another player :D thats so rare outside the cathedral or during globals lol.

 

Then i had a thought.

 

we have a character we can see in the world map, why not make them visible to everyone on the map similar to a titan? The only exception would be when i titan is visible on the map, but guild mates would still be visible :o it would refresh on character movement or a creature kill :o

 

just a simple idea that i honestly dont think will go anywhere, but you never know :P


Gold / Kill peaks at about Level 310 or so - and then drops again twice - once at 1601 (from average 300g / kill with no doubler/mer/th to 250g / kill) and then again at at 1626 (down another 50g / kill to an average of 200g / kill)

 


#2 BadPenny

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Posted 21 August 2018 - 19:31

But why?


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#3 goolsby7

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Posted 21 August 2018 - 20:49

Asthetics really :0 it would be neat to be able to see other players in a map with you outside of finding then by chance like a chest XD

Gold / Kill peaks at about Level 310 or so - and then drops again twice - once at 1601 (from average 300g / kill with no doubler/mer/th to 250g / kill) and then again at at 1626 (down another 50g / kill to an average of 200g / kill)

 


#4 mumble

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Posted 22 August 2018 - 02:35

But there are so many people in the Cathedral that the overlaying characters would make it lag too much to move :P


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#5 goolsby7

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Posted 22 August 2018 - 03:27

But there are so many people in the Cathedral that the overlaying characters would make it lag too much to move :P

 

for instances like this it would just be a single icon :o just a way to say "hey, there's a player here! :D"


Gold / Kill peaks at about Level 310 or so - and then drops again twice - once at 1601 (from average 300g / kill with no doubler/mer/th to 250g / kill) and then again at at 1626 (down another 50g / kill to an average of 200g / kill)

 


#6 yotekiller

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Posted 22 August 2018 - 11:56

Would a player icon cover other things on the map like doors, quests, relics, etc?  Sorry, I really don't see this as useful in any way.


Screenshot everything!


#7 goolsby7

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Posted 22 August 2018 - 15:34

Would a player icon cover other things on the map like doors, quests, relics, etc?  Sorry, I really don't see this as useful in any way.

im sure there could be a way to make it so doors/quest/relics are still visible.

 

 

and while i understand it wouldn't do anything extremely useful:

Aesthetics really :0


Gold / Kill peaks at about Level 310 or so - and then drops again twice - once at 1601 (from average 300g / kill with no doubler/mer/th to 250g / kill) and then again at at 1626 (down another 50g / kill to an average of 200g / kill)

 



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