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#1 Aceshunter

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Posted 25 February 2017 - 14:24

From time to time there have been some updates on the Skill Tree in Fallen Sword, but it feels that the cows have forgotten about it these last couple of months, so, just to give them a little reminder, I have some suggestions for them to inspire them  :D, just for fun of course. Don't shoot them off as I know they are not all very innovative :

 

Clone : +0.01% per point chance to clone all normal and champion creatures on the current tile after you have killed one creature on that tile.

 

Titan Slayer : +0.2% per point reduction of damage, attack, defence and armor to titans.

 

Super Elite Slayer : +0.1% per point reduction of damage, attack, defence and armor to elites. PVP Lord +0.01% to your defense for every point earned in your current pvp rating.   The more points you have put in this skill, the longer its duration.

 

Arena Lord : the number of your arena wins is added to your attack.   The more points you have put in this skill, the longer its duration.

 

SE Lord : The number of your SE kills is added to your damage.   The more points you have put in this skill, the longer its duration.

 

Monster Lord : +1% of your kill streak total is added to your armor.   The more points you have put in this skill, the longer its duration.

 

Russian Roulette : When hunting without Summon Shield Imp activated, you gain 0.1% per point extra xp from killing creatures.

 

Safehouse : When this skill is activated, last ditch does not kick in and your Summon Shield Imp is not active any more so that a monster is about to kill your character, it will teleport you back to Krul Island. Your kill streak remains unaffected.

 

Common Incentive : +0.05% per point added to attack and damage if every piece of equipped gear is common.

 

Divine Shrine : +0.01% per point added to defense and armor for every relic your guild controls.

 

Hyper Teleport : You can teleport from one passage way to another without a cooldown period.

 

Guild Assistance : For every guild member that is currently online you get +0,001% extra damage and attack   The more points you have put in this skill, the longer its duration.

 

Gold Digger : For every guild member that is currently online you get +0,05% extra gold for killing a creature.   The more points you have put in this skill, the longer its duration.

 

Frag Hoarder : +0.1% per point chance of keeping a frag stash when it has been opened.

 

Magic Composer : +0.1% per point chance of doubling the number of frags when breaking down an item.

 

 

 

 

Maybe they could even inspire some players to think of some new skills.

 

 

 

Have a great weekend all.

 

 

 

B) Aceshunter B) .


Edited by Aceshunter, 25 February 2017 - 14:29.


#2 Egami

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Posted 25 February 2017 - 14:50

They've still got some they haven't implemented (personally some I hope they won't ever implement).

 

Some of them, I have no idea what the concept behind them are, lol.



#3 Aceshunter

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Posted 26 February 2017 - 10:29

Egami, I know, that's why I am shaking the tree a little bit this way  ^_^



#4 ironlegs

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Posted 28 February 2017 - 00:31

Yes a good idea overall ,something needs to be done to freshen up the skill tree as may more members are reaching E.O.C.

and maybe have another look at the composing potions and an update to the max level and new potions.Don't just shake the tree shake everything up a little. :lol:



#5 Aceshunter

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Posted 01 March 2017 - 20:46

Well... I did not want to push my luck on this  :lol:




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