Edith3000
Member Since 15 Aug 2019Offline Last Active Apr 26 2024 12:15
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#1008860 Flight of Dragons (Wave 1!)
Posted by BigGrim on 30 December 2022 - 17:09
#1008732 Double XP Event Incoming!
Posted by BigGrim on 13 December 2022 - 13:18
- Edith3000 likes this
#1008711 Double XP Event Incoming!
Posted by BigGrim on 06 December 2022 - 15:10
#1008685 Titan Design Results!
Posted by BigGrim on 29 November 2022 - 14:50
#1006065 Super Elite hunting - some tips
Posted by Windbattle on 04 November 2021 - 19:05
Would be nice to see more than the last 10 SE kills. The last 30-40 kills would be better.
- yotekiller, BadPenny and Edith3000 like this
#1008665 Upcoming New Player Skills - November 2022
Posted by Belaric on 21 November 2022 - 02:47
I do not think we need a buff to make finding SE easier.
I do not think we need a buff to make finding chests easier.
I think this would constitute dumbing down the game: it would make something previously harder and/or tedious much easier.
I say this as a titan hunter who was within 50K of ruby when the titan doubler came out. I got ruby 2 weeks later, maybe less. I put in serious hours for those lower level titan medals. Folk who have earned diamond titan after the doubler came into existence have no idea how hard it was, or what the 6 hour grind you needed to do to secure the terror titan meant, when you were waiting, for hours, for a guild team to drop in and steal it. And sometimes they did, and you just had to suck it up. 1 HP at a time. I look back now and wonder why I bothered.
Get off my lawn. No really. I cut it nicely.
- Pardoux, duktayp, LordOfRuin and 2 others like this
#1008560 Upcoming New Player Skills - November 2022
Posted by yotekiller on 31 October 2022 - 22:47
Relic Defender is a waste. In addition to the reasons already stated above, the only time a player will use it is when they are actively engaged in a relic "struggle" with another guild. Otherwise, nobody is going to waste their stam to keep relic defenders buffed 24/7 on the off chance someone might come along and decide they want that particular relic at that particular time. People don't usually give a warning that they are about to take a relic and once the relic has been taken, there's no point in using the buff because the damage has already been done. Extremely limited use and not worth the effort.
#1008553 Upcoming New Player Skills - November 2022
Posted by EpicPiety on 31 October 2022 - 16:53
Relic Defender will not do anything. Reign of Terror should not be a buff to begin with. Especially after multiple group attempts have been added to be able to RNG capture relics. We are littered with copious amounts of detrimental and impactful RNG buffs. Odds are you will get a concoction of procs by the time you've exhausted 10 group hits.
For the players that play this part of the game, this is not fun.
Remove Reign of Terror and don't add Relic defender.
All for one makes sense, SE sets simply do not match up after a certain level due to scaling. I've not ran the numbers on exactly how impactful it will be. But I'm sure someone (Toreth) will do that for us.
Not sure galvanize is necessary, seems like we keep caking on power creep and not having an equal and opposite correction to PVE. On top of that having more buffs is not necessarily good for PvP. We already have so many means of passively and actively increasing HP.
What is trying to be accomplished with Galvanize and Relic Defender?
#1008551 Upcoming New Player Skills - November 2022
Posted by Arioche on 31 October 2022 - 15:55
- StarCraft, Sharkieguy, JustConix and 1 other like this
#1008535 Fallen Sword Roadmap (Nov - Feb 2023)
Posted by Arioche on 25 October 2022 - 08:19
Sad to see no arena on this roadmap - see quote below from February 2022.
Quests? Like, finishing the Epic Quest?
https://www.fallensw...st&quest_id=677
Hello Tilley!
Yes, I am quite aware that there are things still to work through! And as such GvG and Arena have not appeared on the roadmaps.
As I'm sure you are aware, Fallen Sword has a relatively small team, and a lot of the changes people ask for acquire the need of backend changes that, due to the age of the game, can cause other things to break. We understand that it can be quite frustrating waiting for substantial changes to areas which players are quite fond of, but all we can ask is your understanding and patience.
Thank you.
- Edith3000 likes this
#1008536 Fallen Sword Roadmap (Nov - Feb 2023)
Posted by Arioche on 25 October 2022 - 08:38
I don't know what % of players would want HCS to spend time on questing content but hopefully there are meaningful or substantial rewards that are hard to ignore like the epic quests or the Christmas quests at level 3000 for leveling pots.
Thanks for the update!
Hello!
As a writer myself, we will be able to dabble into content that admittedly hasn't seen much attention. In regards to Epic Questlines that have yet to finish (most notably Present Darkness) I personally will be happy to deliver that conclusion that so many of you have been asking for
Thank you!
- EpicPiety, Belaric, yotekiller and 2 others like this
#1008532 Oidhche Shamhna Titans!
Posted by BigGrim on 24 October 2022 - 11:08
#1008527 Super Elite Sets
Posted by basti7 on 22 October 2022 - 11:45
Hey,
as always my english is not that good but I try my best.
We all know the good old times when SE items were pretty expensive like Malphas with 50-80 fsps AND useful.
Now new Legendary and the Tier 5 break all SE sets below 500 - sure, HCS tries to make them better with a new buff and some items are now worth to farm them because of new recipes. Just as an example: The earth hammer destroyed the whole Malphas Set. Sekhs set the Steep Nojor, Malphas and Triclopse.
But if you see the ladder nearly nobody uses SE items - they do not fit in setups or are weaker (or maybe just useful for some lvls). Especially the old setup like Vexus, Samurai, Cockatrice, Steep Nojor, Xinderoth or Lishka need an update / boost.
I tried to make a list and want to show you some facts.
Level Gaps:
There are many Level Gaps which could be filled with new ones.
SE set to next SE set
680-780
820-900
1000-1100
1000-1100
1100-1225
1225-1425
1460-1600
1600-1750
1750-1915
1925-2000
2000-2225
2225-2400
2400-2575
2575-2625
2650-2750
2750-2900
3000-3275
3275-3400
3475-4000
4000-4650
4650-5000
All red marked ones are more than 175 lvls without new SE sets!
2 / 3 / 4 piece-setups:
1-780: only 3x2-piece setups. The rest is mostly 3. 4 is rare (3x).
781-5000: 4x3-piece setups. The rest is mostly 2. No 4-piece-setup.
Boots, Amulet, Ring and Rune are rare.
Stats:
-I tried to assign but sometimes it is difficult so the list is NOT 100% accurate-
60 SE sets
ARM/DEF - 1
ATT/ARM - 10
ATT/ARM/DAM - 11
ATT/DEF/DAM - 5
ATT/DAM - 10
ATT/DEF - 10
DAM/ARM - 7
DAM/DEF - 4
HP/ARM - 1
HP/DEF - 1
HP/DAM - 0
HP/ATT - 0
10 / 20 on stat X are the most.
I am not sure why nowadays the "real set category" is hidden until you wear the whole set. I want to see first if this setup gives me more attack or more defense (like Corbalz).
"Boosting buffs" shoud be stronger without the +10/20 stats. But correct me if I am wrong.
Suggestions:
1. Tier 5
Yes, Tier 5. Hunt X Sets to create a "new" set. Maybe for new higher level. Amakiri Level 60 to Tier 1 lvl 100, Tier 2 lvl 200, Tier 3 lvl 300, Tier 4 400, Tier 5 500 (or even higher) - would be a possibility to break the Epics on ladder and to create new setups.
2. Customized Setups
Give us the possibility to create own setups. Design 9 pieces and each 2 give a bonus which you determine - like one Item gives + 600 STAT and 1 Set 2x + 1200 STAT BONUS
It will be complicated, I know. But often you find a good setup but 2 or 3 items are missing (like Boots and Ring/Rune) - so it would be a great possibility to decide which items and stats I need.
Make them breakable, untradeable, rare ressources, low drop, low inventing or other options to make them rare.
3. Cave Setups
The dwarven setups need an update.
Deathspinner (no set, okay) would be as a 4 piece set in higher levels maybe interesting too
4. Combine SE with Ladder or GvG or Arena
Using small amounts of RP, Ladder points or Arena tokens to create new SE setups + SE ressources.
Make them breakable, untradeable, rare ressources, low drop, low inventing or other options to make them rare.
5. Offline Stam-Gain setups
Grim said we do not make Epic-Setups. But "Stamina + Stam Gain" setups already exist. So my last suggestion is to make SE sets with Stam Gain or Stamina (less than Epics) - so you can stay offline in PvP gear without losing all Stam Gain.
Maybe 9 pieces too like the Hoof-Setup and combined with customizing. Would be a REAL NEW thing. Sure, we can make them super rare / hard to get / low inventing + drop chances and maybe non tradeable too.
Have a nice weekend,
b7
EDIT:
not allowed to upload a file so here the screens:
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