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Toreth

Member Since 20 Apr 2013
Online Last Active Today, 10:51

Posts I've Made

In Topic: Fallen Sword Roadmap (July - October 2024)

11 July 2024 - 11:45

No. We are constantly told we need new stuff at all levels. The Level ranges of prizes are based on where in 1 to 10 the player placed. Thus the design is by the player for that level. That player decided they wanted an SE at that range. You want a specific SE in the high ranges, earn a top spot! ;)

 

~ Grim

 

'Twas just a suggestions - 'tis just a shame the set is already "Dead on Arrival" if it isn't above a certain level. I'm aware of how the "prize" is laid out for the player designed sets - you could also just compress the winning ranges so 1st gets EoC +250, 2nd gets EoC, 3rd gets Eoc -250, etc. Sword's loss - not mine.

I only brought it up as I was looking at gear statistics; just looking at "Glove/Gauntlet" items, from levels 1-1499 of Super Elite, Legendary, Epic, and Crystalline quality, there are 106 options available. The same item slots of the same quality from levels 1500-EoC yield only 65 options.

 

And that's just the gloves. It's generally the same across all item slots, and the disparity grows even greater when you factor in Unique and Rare quality items. When I say we don't need more down there, the numbers support it - it's not an opinion.


In Topic: Fallen Sword Roadmap (July - October 2024)

10 July 2024 - 13:31

"Updates" and "content" in what sense?

- Composing DXP Event

- Global

- Composing DXP Event

- LE Event

 

CTRL + C

CTRL + V

 

Ta-da; there's our monthly routine. Maybe sprinkle in a little variance occasionally, but there's the gist. We're on life support on Sword, and the players realize that whether it's communicated or not.

 

It takes minimal stamina investment to level through the 25 levels of content that come out quarterly before EoC is left with only logging in daily to get their 5 measly Allegiance Tokens and check to see whether their daily quest is worth doing (it usually isn't). Non-EoC are left typically waiting for their stamina to fill up to max so they can hunt the content to GET to EoC to fall into the same cycle.

 

The new stuff that comes out? Most is "dead on arrival." Why? Because all most care about is the hunting aspect and MAYBE a bit of titan hunting, but if stuff doesn't have Temporal Shift, then the latter is automatically discarded from potential use of new items.

New titans? Sure maybe? We're capped at +7 Stam Gain. Eventually everyone is going to have access and possession of all +7 Stam Gain items, and then there's no point in having an open market for new or pre-existing Epic items. It's just a "let me log in to make sure stam gain is still good."

 

A game is supposed to be challenging in some regards - Sword is void of that. There's a barely existent "open market," if you can even call it that - the mobs are yawn-able since all a player has to do is repeatedly mash 1 on their keyboard until they run out of stam - other aspects are so far behind they shouldn't be mentioned out of respect for the dead.

 

The Realm Chest Update should be at the forefront of priorities, but manpower, as stated above has been pulled for Godzilla. <- This is the proof that Sword is on life-support.

 

I don't want to see Sword die, but nothing's being done to resuscitate it and get it off the ventilator.

Since this was disregarded due to not wanting to speak about the elephantS in the room, let's try a different plea.

 

Here is the event roadmap for July - October 2024!

 

juloct2024.png

 

As always, roadmaps are a guide and subject to change. 

 

We see there's a new SE supposedly coming designed by a player, and we know that the player designed SE was given a specific level range; is there a way to shift that level to something that ISN'T below level 2500? More SE's at higher level are needed, and anything below ~2500 is going to be Dead on Arrival as it won't have a use. If it's already completed, just scale it up - a 5500 SE would be nice to see.


In Topic: Legendary Event!

05 July 2024 - 16:52

not fixed now Vampduffula (Legendary) is spawing with everyone else in the levels

 

and now Grumpy Groosifoo (Legendary) also

 

 

Nope, but it got me into trouble who had to call BigGrim back from his holidays to fix...

 

Quick, quick! Someone CTRL + Z, CTRL + Z, CTRL + Z really quick before it's too late!  ;)


In Topic: Legendary Event!

05 July 2024 - 16:46

Fixed. Thanks for the heads up!

 

- Grim 

 

That CTRL + C -> CTRL + V gotcha in trouble, didn't it?


In Topic: Fallen Sword Roadmap (July - October 2024)

05 July 2024 - 13:37

Nope. Those games don't get updates or content. Sword gets both. I mean, this is a ROADMAP thread showing future updates and content both.

 

- Grim

 

"Updates" and "content" in what sense?

- Composing DXP Event

- Global

- Composing DXP Event

- LE Event

 

CTRL + C

CTRL + V

 

Ta-da; there's our monthly routine. Maybe sprinkle in a little variance occasionally, but there's the gist. We're on life support on Sword, and the players realize that whether it's communicated or not.

 

It takes minimal stamina investment to level through the 25 levels of content that come out quarterly before EoC is left with only logging in daily to get their 5 measly Allegiance Tokens and check to see whether their daily quest is worth doing (it usually isn't). Non-EoC are left typically waiting for their stamina to fill up to max so they can hunt the content to GET to EoC to fall into the same cycle.

 

The new stuff that comes out? Most is "dead on arrival." Why? Because all most care about is the hunting aspect and MAYBE a bit of titan hunting, but if stuff doesn't have Temporal Shift, then the latter is automatically discarded from potential use of new items.

New titans? Sure maybe? We're capped at +7 Stam Gain. Eventually everyone is going to have access and possession of all +7 Stam Gain items, and then there's no point in having an open market for new or pre-existing Epic items. It's just a "let me log in to make sure stam gain is still good."

 

A game is supposed to be challenging in some regards - Sword is void of that. There's a barely existent "open market," if you can even call it that - the mobs are yawn-able since all a player has to do is repeatedly mash 1 on their keyboard until they run out of stam - other aspects are so far behind they shouldn't be mentioned out of respect for the dead.

 

The Realm Chest Update should be at the forefront of priorities, but manpower, as stated above has been pulled for Godzilla. <- This is the proof that Sword is on life-support.

 

I don't want to see Sword die, but nothing's being done to resuscitate it and get it off the ventilator.


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