All the new sets are attack damage. Any particular reason grim? ( not whining, just curious) thanks!
These are specifically hunted creatures so I figured these would be best as Attack and Damage. There are a heck of a lot of sets in the higher levels of the game already. It's all me trying to ensure that I have lots of differing options for other sections of the game.
Not compared to all the other levels. :wink:
Apart from the champion and elite sets that appear every few levels, the higher levels have always had a lot less LE, Crystalline and SE sets than the other levels. It's not that weird considering some time ago the "high levels" didn't even exist. So every new event (Halloween for example) can have one or a couple of new sets for the new high levels because there aren't many special sets yet.
I guess level 1100-1500 can be considered high level. Taking a look at those levels and also level 400-800 (for reference) the number of sets is quite different.
Level 1100-1500: 6 Crystalline sets, 3 SE sets, 11 LE sets. 1 Set every 20 levels.
Level 400-800: 17 Crystalline sets, 7 SE sets, 41 LE sets. 3.25 Sets every 20 levels.
With this I'm not saying that in the high levels we desperately need more sets or something; or that I disagree with choosing attack-damage for a new set. :wink:
But I'm a bit amazed you're saying that it's so crowded there with sets that finding good stats for new sets is difficult. I can imagine that if the high levels are tough to find good stats for new sets that finding good stats for new sets for other levels is hellish...