Summons for classes are being discussed more recently so I'd like to raise a suggestion that would add a player skill addition to pvp combat.
I couldn't think of a way to make this suggestion work for pve (mainly due to the open world of Eldevin, there are at least border restrictions in pvp zones), and since pve in Eldevin really doesn't require any thinking rather than just button mashing I don't think this would improve on it much if it could be added.
When in any pvp area allow player summons to be controlled by the player, allocate this use to a talent point that allows toggling between player controlled and auto controlled summon usage (or it could be a free addition without the investment of a talent point).
This would start separating the casual pvp player from advanced pvp players, microing in mmorpgs hasn't really ever been a thing and I believe it can be made to work here quite well.
Additional talent points could be added branching off from the summons allowing them to acquire abilities.
A standard set hotkey could be used to switch between summons and it could be changed at will in keybindings.
Edited by Neon, 11 July 2014 - 20:25.