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Rydner

Member Since 05 Nov 2013
Offline Last Active Nov 01 2023 20:43

#913186 Mainly technical suggestions

Posted by Rydner on 02 January 2015 - 10:58

Good suggestions.  :D I like the 5th one especially since it makes the game a bit more realistic which would be interesting in roleplay.

6th/7th suggestions I actually never had a problem with but I could understand how adding additional information would be helpful for people. I just memorize the areas while running around and if I forget something then I look it up in the Wikia xD  :lol:




#852719 Account level professions

Posted by Rydner on 02 March 2014 - 17:13

I support this as well, especially since the character limit is 16.

 

If the devs. implement this though, then the daily skill quests should be account wide so that people don't do the quests on every character they have. 




#852347 Rested EXP and Population

Posted by Rydner on 01 March 2014 - 02:52

Yeah, the rested exp. works when you're offline. I just leave my main and alt. characters in a rested exp. area then log off. I don't think there's any difference in the rested exp online vs offline since it looks like the same rate to me.




#852305 Player Housing please?

Posted by Rydner on 28 February 2014 - 23:33

Cowboy made a topic before about player housing being something that he'd like to have for Eldevin so it's just something that we'd have to wait on. 




#847277 Sugestion: Pvp (probably unpopular)

Posted by Rydner on 08 February 2014 - 02:29

I think it'd a great idea to have on another server. When someone feels like PvPing then they could just switch servers rather than queue or spam in world chat to get more people to join in. At least if the cities are safe then people who want to craft/talk can just stay in the cities until they feel like going outside of the city. 




#846152 Confirmation for inventory 'sort' button

Posted by Rydner on 04 February 2014 - 05:35

Maybe have it on the bottom of the window or make the buttons bigger? I personally feel that the entire interface needs to be bigger. Everything's so tiny and we can't zoom in on them. 




#841772 Hiscores

Posted by Rydner on 17 January 2014 - 13:28

I'm not sure if it doesn't have much prio. If it doesn't, and they DO want to add it - it should have a decently high priority. The entertainment and gameplay value will go up in general. Simply, there will a core group of players that will play the game pureply focussed around gaining ranks in a 'high-score' system. It'll have a big impact on the game. Only for the better - if you don't care about ranks, you don't have to care, if you do, then there is one. Perfect, right?

 

EDIT: 

 

Also; please call it a 'ranking-system' - I know it's the same. But high-score makes me think of pacman.

Well, from what I've read on the forums, a hiscores system isn't something that they're prioritizing right now. Currently it's guild system, auction house (assuming they do implement an AH,) WASD, and camera angle. WASD and the camera angle especially because they're trying to get Eldevin on Steam. 

I avoid calling it a "ranking" system because I personally don't like the word. 




#832624 Paper Hats Stacked?

Posted by Rydner on 19 December 2013 - 06:53

I agree with this idea since everything's taking up way too much space...Can't we just be able to have items stacked up without a limit in the bank stash/vault? Or have a closet for vanity gear since they take up a lot of space especially for those who collect items.




#830240 Suggestion: Quick Move Items Between Windows

Posted by Rydner on 13 December 2013 - 17:50

You can just use Ctrl + left click when you're trading/selling with an NPC or player instead of dragging everything over. This does not work for the bank yet though.




#826543 ADD ANOTHER DAM MINE!

Posted by Rydner on 07 December 2013 - 06:45

Honestly, I don't see any issues with the way the mines are right now. I never see "dozens" of players in the Othalo mine. The nodes respawn pretty quickly anyways.  

 

There were 3 coal nodes around you and someone mined on one which made you rage in the world chat about how he "took" your nodes. Newsflash: The nodes do not belong to you.




#824825 Text Size - Allow to make it bigger please

Posted by Rydner on 03 December 2013 - 23:13

I second this. I read everything in the game especially when I'm questing and I have to keep leaning forward toward the screen.




#824032 Study In Blood Issues.... Again

Posted by Rydner on 02 December 2013 - 00:59

I just finished the quest a couple of hours ago and didn't have any issues with it.

When you exited out of the artist's house, did you go through the window or the door? If you go through the door, then the guards will take back the painting from you.

 

The Eldevin Points from beta were only for the beta period for us to test out the market and items I think.




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