This update includes the ability to report Biographies. You will now see a "Report Bio" link in the header above any player biographies.
We hope you like the new addition to the game and remember to use the reporting tool responsibly.
~ The Fallen Sword Team
Lamium
Member Since 13 Sep 2012Offline Last Active Nov 29 2013 10:05
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Game Update v2.057
14 September 2012 - 14:24
Auction House Overhaul
28 August 2012 - 15:40
Hi all,
Over the next wee while I'm going to be working on the Auction House to bring you guys a slicker experience when you want to buy or sell on the AH.
Things I will be working will include:
[*:qm6ryi4s]A more intuitive interface layout
[*:qm6ryi4s]Streamlining the creation of auctions
[*:qm6ryi4s]Saving the creation of auctions as templates
[*:qm6ryi4s]Reduced page loading (Less refreshing)
[*:qm6ryi4s]Improved search features (including the ability to save searches)
For those who want to know about the FS Lite App for mobile. It is still being developed and an update on that project will be given in another post later on.
As usual a post will go up once this update is pushed live onto FS. Happy Hunting guys 'n' gals!
Over the next wee while I'm going to be working on the Auction House to bring you guys a slicker experience when you want to buy or sell on the AH.
Things I will be working will include:
[*:qm6ryi4s]A more intuitive interface layout
[*:qm6ryi4s]Streamlining the creation of auctions
[*:qm6ryi4s]Saving the creation of auctions as templates
[*:qm6ryi4s]Reduced page loading (Less refreshing)
[*:qm6ryi4s]Improved search features (including the ability to save searches)
For those who want to know about the FS Lite App for mobile. It is still being developed and an update on that project will be given in another post later on.
As usual a post will go up once this update is pushed live onto FS. Happy Hunting guys 'n' gals!
Fallen Sword App Update (and a cheeky wee screenshot!)
23 May 2012 - 10:50
Greetings Players!
I'm just posting this topic to bring you news of the exciting development we've got going on here at Hunted Cow Studios!
The Fallen Sword app is currently in development and there is a little screenshot of the current version of it on BigGrim's phone provided below:
We plan to support Android (this was what BigGrim's platform was) and iOS for definite with a maybe on supporting BlackBerry.
There will be 2 versions of the app released:
The 'Lite' version should be available soon and it will consist of:
[*:1lpe1rsz]View your profile stats
[*:1lpe1rsz]Check/Claim items from your mailbox
[*:1lpe1rsz]Manage items in your Backpack
[*:1lpe1rsz]Check your Auctions/Bid on Auctions
The 'Full' app will enable you to essentially play Fallen Sword on your mobile completely, however, we will be releasing the functionality in stages so you guys can play it as soon as it's ready!
Initial 'Full' App will contain (in addition to the 'Lite' features):
[*:1lpe1rsz]Interactive World Map
[*:1lpe1rsz]PvE Combat
[*:1lpe1rsz]View Quests in your Questbook
Things like PvP and GvG will be released in later updates to the full app.
We hope you like the screenshot!
P.S. Oh! By the way, both versions of the app will be available to download for free! :mrgreen:
~ The Fallen Sword Team
I'm just posting this topic to bring you news of the exciting development we've got going on here at Hunted Cow Studios!
The Fallen Sword app is currently in development and there is a little screenshot of the current version of it on BigGrim's phone provided below:
We plan to support Android (this was what BigGrim's platform was) and iOS for definite with a maybe on supporting BlackBerry.
There will be 2 versions of the app released:
The 'Lite' version should be available soon and it will consist of:
[*:1lpe1rsz]View your profile stats
[*:1lpe1rsz]Check/Claim items from your mailbox
[*:1lpe1rsz]Manage items in your Backpack
[*:1lpe1rsz]Check your Auctions/Bid on Auctions
The 'Full' app will enable you to essentially play Fallen Sword on your mobile completely, however, we will be releasing the functionality in stages so you guys can play it as soon as it's ready!
Initial 'Full' App will contain (in addition to the 'Lite' features):
[*:1lpe1rsz]Interactive World Map
[*:1lpe1rsz]PvE Combat
[*:1lpe1rsz]View Quests in your Questbook
Things like PvP and GvG will be released in later updates to the full app.
We hope you like the screenshot!
P.S. Oh! By the way, both versions of the app will be available to download for free! :mrgreen:
~ The Fallen Sword Team
Update v2.036
14 May 2012 - 15:25
Greetings Players!
We have now implemented the Guild Conflict Changes that were discussed in the Hunted Cow IRC Chat. As discussed before the changes we have made are as follows:
Change level range to the following:
25 - 300 (+/- 25)
301 - 700 (+/- 50)
701+ (+/- 100)
Require more than 1 participant by limiting the amount of attacks that can be done by a single attacker to 25. This restriction is not placed on defenders.
Change Guild RP gained for winning/drawing as follows:
50 Attacks
If attacker wins: Attacker gains 10 Guild RP
If it is a draw: Defender gains 5 Guild RP
If defender wins: Defender gains 10 Guild RP
75 Attacks
If attacker wins: Attacker gains 15 Guild RP
If it is a draw: Defender gains 8 Guild RP
If defender wins: Defender gains 15 Guild RP
100 Attacks
If attacker wins: Attacker gains 20 Guild RP
If it is a draw: Defender gains 10 Guild RP
If defender wins: Defender gains 20 Guild RP
Each guild that completes all attacks gains 2/3/4 Guild RP (based on 50/75/100 Attacks).
Make the cost a fixed amount to initiate a Guild Conflict.
We hope you all enjoy the new changes to the Guild Conflicts!
~ The Fallen Sword Team
We have now implemented the Guild Conflict Changes that were discussed in the Hunted Cow IRC Chat. As discussed before the changes we have made are as follows:
Change level range to the following:
25 - 300 (+/- 25)
301 - 700 (+/- 50)
701+ (+/- 100)
Require more than 1 participant by limiting the amount of attacks that can be done by a single attacker to 25. This restriction is not placed on defenders.
Change Guild RP gained for winning/drawing as follows:
50 Attacks
If attacker wins: Attacker gains 10 Guild RP
If it is a draw: Defender gains 5 Guild RP
If defender wins: Defender gains 10 Guild RP
75 Attacks
If attacker wins: Attacker gains 15 Guild RP
If it is a draw: Defender gains 8 Guild RP
If defender wins: Defender gains 15 Guild RP
100 Attacks
If attacker wins: Attacker gains 20 Guild RP
If it is a draw: Defender gains 10 Guild RP
If defender wins: Defender gains 20 Guild RP
Each guild that completes all attacks gains 2/3/4 Guild RP (based on 50/75/100 Attacks).
Make the cost a fixed amount to initiate a Guild Conflict.
We hope you all enjoy the new changes to the Guild Conflicts!
~ The Fallen Sword Team
Update v2.034
20 April 2012 - 17:35
In this latest update we have included the following:
Selection of PvP Attack Types
You can now select whether to execute a Guild Conflict Attack, Bounty Attack or Normal/PvP Ladder Attack on a player if the defender is eligible for more than one of these criteria.
For instance, if the defender is currently in a Guild Conflict with your guild and you have an Active Bounty on the defender, then both of these options will show in your attack type selection.
We believe this gives the player more control over their PvPing.
PvP Arena Tournament Information
This one doesn't really require an explanation, we've seen a lot of the Arena players ask if they can view the tournament information when the Arena is complete in the forums. Well, now you can!
Potion Changes
We've changed the potions so they now work in the following way:
If your character has a buff of a higher level than the potion, the potion's version of the buff is ignored.
If your character's buff level matches that of the potion, then the buff duration is reset.
Lastly, if the buff level on the potion is higher than the player's equivalent, then the buff is removed and the higher level version is applied.
Scavenging
The cost for scavenging the Cave Elemental and the Cave Crawler have been reduced to 12,000 gold.
Additionally, invention and extraction rates have been tweaked for the potions and resources associated with these two creatures.
Furthermore, two brand new potions have been added to the game for this weekend ONLY:
The 'Flask of Death' and the 'Watch Your Back Brew' are both waiting in the caves for adventurers to find them!
We hope you all enjoy the latest updates to the game!
~ The Fallen Sword Team
Selection of PvP Attack Types
You can now select whether to execute a Guild Conflict Attack, Bounty Attack or Normal/PvP Ladder Attack on a player if the defender is eligible for more than one of these criteria.
For instance, if the defender is currently in a Guild Conflict with your guild and you have an Active Bounty on the defender, then both of these options will show in your attack type selection.
We believe this gives the player more control over their PvPing.
PvP Arena Tournament Information
This one doesn't really require an explanation, we've seen a lot of the Arena players ask if they can view the tournament information when the Arena is complete in the forums. Well, now you can!
Potion Changes
We've changed the potions so they now work in the following way:
If your character has a buff of a higher level than the potion, the potion's version of the buff is ignored.
If your character's buff level matches that of the potion, then the buff duration is reset.
Lastly, if the buff level on the potion is higher than the player's equivalent, then the buff is removed and the higher level version is applied.
Scavenging
The cost for scavenging the Cave Elemental and the Cave Crawler have been reduced to 12,000 gold.
Additionally, invention and extraction rates have been tweaked for the potions and resources associated with these two creatures.
Furthermore, two brand new potions have been added to the game for this weekend ONLY:
The 'Flask of Death' and the 'Watch Your Back Brew' are both waiting in the caves for adventurers to find them!
We hope you all enjoy the latest updates to the game!
~ The Fallen Sword Team