I'm having a really hard time moving around with the new WASD controls, making me either run into walls or just running in circles and zig-zags all the time.
Indeed, first attempts to use only WASD result in my character going like drunk, in zig-zag or rounds.
A and D seem tied to moving camera, as mentioned, which is probably suboptimal. They should move the character right or left, without turning it, I think. The behavior of S, also turning the character backwards, is unexpected (but without effects): I expected it will go backwards, facing still front.
I think you have done a great job to integrate WASD though, with click-to-move, to work simultaneously! I'm starting to have a lot of fun, a lot of added flexibility and easiness, in moving my character around, with only W perhaps S and click-to-move, combined as I feel best for the moment.
As for the option to "disable WASD", the only problem I see is when people got used to the keys for another thing, as above; simply adding key bindings to allow customization would solve it.
Edited by Eldvart, 12 February 2014 - 21:25.