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l3fty

Member Since 14 Sep 2012
Offline Last Active Sep 24 2020 10:47

#809960 Dragon drop... man i have no words...

Posted by l3fty on 04 September 2013 - 12:52

The dragon is not intended to be solo content. Our goal with these guys is for them to be tough raid level encounters, lots of balancing still to be done with them, and they will be pushed up to the level cap closer to release. And I think we just hadn't implemented a loot table for it yet.




#808639 Yogi Bear inspired reward?

Posted by l3fty on 27 August 2013 - 12:49

Hey Boo Boo! Help me get some more of these pic-a-nic baskets, so we we can play Eldevin for longer!




#803955 Houses

Posted by l3fty on 02 August 2013 - 11:17

I'd like us to have this sort of housing too, and a similar thing for guild houses :D We would need some nice intuitive way of allowing the player to place furnishings, but the rest is within the realms of possibility :) Not anywhere near something we're planning ( or have time to do ) yet, but one for the future for sure!




#799103 [Implemented] Login animation

Posted by l3fty on 04 July 2013 - 07:59

I vote we dress him in a tutu \o/




#793360 [Implemented] Closer respawn point

Posted by l3fty on 04 June 2013 - 15:47

We might add more choices like this to respawning later on, for now though I've just made a back entrance to fort piregarde that will get you onto adera plains a little quicker.


  • KeS likes this


#790725 [In Development] Camera

Posted by l3fty on 23 May 2013 - 09:38

Unfortunately this cannot be changed due to performance reasons, but it is something we would like to do in the future once we implement a hardware renderer for Eldevin. There have been several topics discussing this in depth if you search the forum.




#153606 Battle Dungeon

Posted by l3fty on 03 December 2012 - 23:26

I'd like to add a massive well done to the Battle Dungeon team. It is a great game, we played it in-house loads and had lots of fun. It's a shame it won't get to be enjoyed by the masses for now.




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