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Legacy - Outcasted by HCS.


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#41 Lynx

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Posted 28 September 2013 - 19:09

First priority for me would be more end-game content which could grant you other gear stat points etc depending on how much effort you put in. and not just a click click click like attack system.

 

More than hunting for a crystal ring once a week.. i'm sure steven has something in his library, like achievements, or something to spend your warfare points on.

 

You quickly grow bored of sitting around just working energy.


Edited by Lynx, 28 September 2013 - 19:11.

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#42 uglymug

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Posted 29 September 2013 - 13:09

We'll take a look through the feedback towards the end of next week in regards to putting together a roadmap for Legacy. See Zorg's post above about what you'd like us to be the first priority :)

Yeah, we'll see.

 

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#43 Seagull

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Posted 29 September 2013 - 18:59

Would end-game players be interested in some sort of prestige system? For example starting from level 1  with some sort of benefit that carries over?


Edited by Seagull, 29 September 2013 - 19:44.


#44 Steven

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Posted 29 September 2013 - 22:52

Would end-game players be interested in some sort of prestige system? For example starting from level 1  with some sort of benefit that carries over?

It has been discussed. But unless it had weeks/months worth of work spent on it then we would not want to see some useless repetitive system added again. Unfortunately Legacy struggles to get 3 hours a month out of HCS precious time.



#45 Ayo

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Posted 30 September 2013 - 19:55

Still really busy with the upcoming Eldevin website at the moment. I did the new Abilities under 2 months ago then and re-opened the Development server, was that the wrong update? :/

 

If you had to prioritize one update what would it be? (No more walls of text please)

1. Effective Item, ability, stat system! (everyone now is pretty much the same, and fights are based on Luck)

2. More Achievements like War Fare what Steven worked on long time ago could add general achievements etc.

3. Small weekly/monthly updates to fresh things up! there is so much good and useful suggestions in Legacy forums.



#46 Zorg

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Posted 01 October 2013 - 02:05

It has been discussed. But unless it had weeks/months worth of work spent on it then we would not want to see some useless repetitive system added again. Unfortunately Legacy struggles to get 3 hours a month out of HCS precious time.

 

It's possible I could manage my time better, but at the moment the list of things that need doing never ends. I can't realistically set a week aside for Legacy when things like the Eldevin release have dead lines other people are depending on.

 

I'm still looking in to getting a (competent) assistant, but that's easier said than done. That being said I've never had any intention of casting Legacy aside and peoples patience is appreciated. I just refrain from posting plans for the future as I can't normally specify time frames and end up just disappointing people with how long things take.


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#47 Macey

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Posted 06 October 2013 - 20:01

 

 

I'm still looking in to getting a (competent) assistant, but that's easier said than done. That being said I've never had any intention of casting Legacy aside and peoples patience is appreciated. I just refrain from posting plans for the future as I can't normally specify time frames and end up just disappointing people with how long things take.

 

You are a very skilled web developer. Just remember you probably wont just come across someone as good as you are, but should look for someone who is eager to learn that you can mould into your prodigy :P (No idea if this is the reason you haven't found someone yet, just stating a possibility)



#48 Windbattle

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Posted 17 November 2013 - 03:43

I found this thread interesting because I was originally just an FS player but decided to check out Legacy on a whim. I found the pvp to be a lot of fun with minimal level restrictions / having to revive in order to keep playing. 

 

But after I leveled up a bit on Legacy, I got bored and really saw no point to the game but to simply control the wasteland (the ultimate prize). Which for the most part is dominated by one gang right now. so even that is lack luster.

 

Having played both games .. I can honestly say there is more to do in FS + a bigger player base. And from a profit point of view, I'm sure there are heavier donors than compared to Legacy. So I don't see them putting as much effort into Legacy as FS.


Edited by Windbattle, 17 November 2013 - 03:45.


#49 Hoofmaster

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Posted 17 November 2013 - 12:59

http://forums.hunted...showtopic=58848




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