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Combat Questions...


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#1 Minerexstacy

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Posted 07 February 2013 - 22:18

Since there are spells... and keybinds... Does this mean there will be chain casting? or will it be you can only cast a spell after you click... AFTER the spell is already cast? If not, is it more like you can spam this one button and it constantly casts the spell back to back without delay? (queuing up spells)


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#2 Minerexstacy

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Posted 06 March 2013 - 17:51

Anyone know anything about this?


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#3 D4VYJONES

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Posted 07 March 2013 - 04:22

I believe that there will be cool down...



#4 Xohn

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Posted 07 March 2013 - 06:07

Really hope the combat system isn't: click, 12341234, killed enemy, click another enemy, 12341234, etc(like a few other mmos , jeez that's boring after a while).
The "teaser" videos showed a few "skillshot" skills. Hoping for very dynamic combat.

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#5 cowboy

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Posted 08 March 2013 - 00:45

There's a minimal global cooldown for all abilities each time you attack (just a default small time as it gets played out/animated) and then certain spells have their own cooldowns of varying times if they're more powerful/restricted in thay way.

 

We used to have a spell queue so you used to be able to pile up attacks originally, but we took it out and made it more real time, and we all felt it was much nicer than having a queue sit there playing out.


Glenn Murphy (cowboy)
Eldevin Lead Programmer


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