I was looking for the other threads that talk about new gem stats but cant seem to find them so I gave up.
So I was thinking that a nice way to make tourmalines/aquamarines a little more valuable would be to add secondary boosts to them.
For aqua's I thought adding +haste would be in keeping with the gem since it is a "mental ability" gem.
For tourma's I thought adding %reflect damage taken would be interesting since it is a "physical ability" gem
Alternatively let the thread continue to suggest gem bonus's you would like to see in game.
For me haste or spell haste, melle haste & ranged haste would be awesome.
Reflect % damage or again reflect % melle damage, reflect % ranged damage, reflect % sorcery damage would be epic
Dodge gems would also be nice
I cant think of what to add to howlite to make it more interesting and increase its worth so any ideas here pop them in
Gem combinations:
I think it would be awesome to be able to combine two different gems into a single gem at a huge gold cost + fp.
So I could fuse my tourmaline & aquamarine into *insert name here* or I could combine my agate and topaz into *also insert name here*.
You would only be able to combine gem type with other gem types -so you wouldn't be able to combine helm/feet only gems with regular armor gems etc.
Also, the gem you produced as a result would never be able to be fused again - once combined that is the end of it.
In order to prevent someone from getting a lot of perfects down the line and combining them to be totally OP you could place a restriction that only 3 combined gems can be equipped at any one time.
Also you can only combine regular gems - you wouldnt be able to combine an onyx and a diamond and then re-combine the resultant gem with an opal.
Edited by JQuan, 09 March 2015 - 17:40.