Mining in fallensword what? Maybe? Fun new aspect?
Possible chance of getting fsps from rocks sometimes too?
Edited by EpicPiety, 04 July 2017 - 17:45.
Posted 04 July 2017 - 17:43
Mining in fallensword what? Maybe? Fun new aspect?
Possible chance of getting fsps from rocks sometimes too?
Edited by EpicPiety, 04 July 2017 - 17:45.
Posted 04 July 2017 - 18:19
lol wut?
Just one old lady's opinion
~Love, Penny
Have you hugged your Quango lately?
Posted 04 July 2017 - 18:24
idk... then the raw materials could be kind of like used like frags are in composing to make... Blah?
You walk the map to find rocks? idk...
the raw materials mined should be unbound.
Edited by EpicPiety, 04 July 2017 - 18:25.
Posted 04 July 2017 - 18:36
actually sounds fun
Just one old lady's opinion
~Love, Penny
Have you hugged your Quango lately?
Posted 04 July 2017 - 18:42
Keep the idea going everyone chime in and bounce ideas
Posted 04 July 2017 - 21:08
as long as mining is opt-in
Edited by duktayp, 04 July 2017 - 21:10.
Posted 05 July 2017 - 07:01
Edited by activeh1, 05 July 2017 - 07:06.
,
Posted 07 July 2017 - 17:13
Posted 07 July 2017 - 17:43
People are entitled to their own opinion and i respect that... Although even if negative i'd like to see reasons why. Because it helps the idea evolve into something better.
Edited by EpicPiety, 07 July 2017 - 17:43.
Posted 07 July 2017 - 19:46
pretty sure they wont give shards or fsp away in rocks ,would you need the mystic pick axe to break them down when you find them ?
,
Posted 06 September 2017 - 09:28
Edited by EpicPiety, 06 September 2017 - 09:40.
Posted 06 September 2017 - 17:18
So, that would be something you'd walk by, like SEs and Chests?
I would preffer something different, like a real mine, where you need to go to and pay X amount of gold to be able to mine for X amount of time...And you can't leave while it's not finished...I think that would be a good gold sink, plus would be nice to make people move around a little bit more other than hunting, farming and killing titans. (can also be more than one mine, like Relics on the maps....Whatahell, the Relics can become the mines or something)
I'm 100% sure that will never happen, it's just cool to talk about it
Posted 06 September 2017 - 17:35
Posted 06 September 2017 - 18:05
So, that would be something you'd walk by, like SEs and Chests?
I would preffer something different, like a real mine, where you need to go to and pay X amount of gold to be able to mine for X amount of time...And you can't leave while it's not finished...I think that would be a good gold sink, plus would be nice to make people move around a little bit more other than hunting, farming and killing titans. (can also be more than one mine, like Relics on the maps....Whatahell, the Relics can become the mines or something)
I'm 100% sure that will never happen, it's just cool to talk about it
That sounds pretty cool to me
Just one old lady's opinion
~Love, Penny
Have you hugged your Quango lately?
Posted 06 September 2017 - 18:43
I'm thinking they would be visible on the map like a titan.
So, that would be something you'd walk by, like SEs and Chests?
I would preffer something different, like a real mine, where you need to go to and pay X amount of gold to be able to mine for X amount of time...And you can't leave while it's not finished...I think that would be a good gold sink, plus would be nice to make people move around a little bit more other than hunting, farming and killing titans. (can also be more than one mine, like Relics on the maps....Whatahell, the Relics can become the mines or something)
I'm 100% sure that will never happen, it's just cool to talk about it
If there was designated maps for them i feel like they would be too common. To cater to everyone i don't think recipes or whatever we do with them should hog alot of space seeing that not everyone is blessed with massive backpacks.
It is my hope that this wouldn't even be hard to implement seeing that maybe it can piggy back off existing code. I don't care what angle it goes in i just want to see it be able to stay relevant and last the test of time. I feel like badpenny's suggestion for spawn rate and random spawn throughout the realm would best serve that as well as suggestions in my previous post to do with failing etc. That's just me though .
We can definitely add a gold sink aspect to it to something to do with the pickax to mine them though . Although gold is already very sparce in the game to begin with now a days with all the current sinks as well as sac 500. Food for thought there is an actual point where gold gain < gold sinks and then all the gold in the game will eventually pitter out... That's off topic but food for thought. It would be interesting if HCS could compile that statistic. Doesn't have to be public.
Edited by EpicPiety, 06 September 2017 - 18:55.
Posted 06 September 2017 - 19:26
Posted 06 September 2017 - 19:28
What are you even talking about. I'm sure people want something else to do. It's better than nothing. If you don't like it don't participate it's opt in LOL. You've continued to make no sense throughout the thread. It's essentially glorified version of SE/chest hunting. Should those be removed from the game too? If there was a way to accurately represent the idea in an in-game poll i wouldn't be against it. Then there will be no complaints yes?
Edited by EpicPiety, 06 September 2017 - 19:34.
Posted 08 September 2017 - 09:16
I'm game for a new aspect of the game to be added. See no reason to deny those who would want it anyway even if I have no interest myself.
Would like to see the idea refined and laid out to better to understand just how this will work though. It helps for those of us (me) with a distinct lack of brain cells.
Posted 09 September 2017 - 23:12
I'm game for a new aspect of the game to be added. See no reason to deny those who would want it anyway even if I have no interest myself.
I agreeing
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