Jump to content

Photo

Thieves in the Night Global(GE Idea)


  • Please log in to reply
88 replies to this topic

#1 Undjuvion

Undjuvion

    Veteran

  • Members
  • PipPipPip
  • 1,623 posts
  • Australia

Posted 19 January 2016 - 18:22

The Shadowlord has sent its most sinister and cuthroat thieves, villainous rogues and spineless cutpurses to pillage the realms greatest armories and vaults in hopes of weakening the efforts of the lands heroes, we must not let them get away with our best crafters war gear!

 

There are 12 LE sets across the ranges.

 

ideally wed need one at about lvl 25 and then another at every 150 to 250 levels in gap.

 

each tier unlocked would grant a chest containing 5 random parts of any of the sets.

 

you would not get the same item twice in a single chest opened.

 

so a max of 25 items from a possible 5 chests if ruby was unlocked and you qualified for ruby.

 

people with lower back packs could open one until they traded or composed their 5 items at a time or kept what they want etc, then open another chest.

 

the given chests would be bound and stackable so one slot is taken up, the LE items would obviously be unbound so people could get or sell what they need, this would also allow for some rarity, some people may not get the set they want, it is possible, this allows for some gear to hold value and the global WOULD return im sure, id say most would get a set in likely hood though it isnt 100%, once trading of course.

 

gives everyone equal opportunity for sales without a major flooding of a farmed LE.

 

ill add more if ive left anything out.



#2 macb00k

macb00k

    Member

  • Members
  • PipPip
  • 208 posts
  • Badge

Posted 20 January 2016 - 02:22

+1 to this
yEmtZFn_zpsocfjsgxs.png

#3 REDBARON2

REDBARON2

    Member

  • Members
  • PipPip
  • 85 posts

Posted 20 January 2016 - 03:15

Heck yeah. This sounds great. I wonder what BG thinks.
Check me out on FS and we can chat!
http://www.fallenswo...om/?ref=4589296
<a href="http://www.fallenswo...f=4589296"><img src="http://cdn.fallenswo...ll_banner2.jpg" title="Play Fallen Sword RPG for free now!"></a>
Check out these great dealsCheck out my current auctions here!
http://www.sigmastorm.com/?ref=1947720

#4 Morgwyn

Morgwyn

    Veteran

  • Members
  • PipPipPip
  • 556 posts

Posted 20 January 2016 - 08:04

Heck yeah. This sounds great. I wonder what BG thinks.

 

¨You, BigGrimPardoux and 4 others like this¨

 

I think that answers your question. :)



#5 BigGrim

BigGrim

    Content Designer

  • Administrators
  • PipPipPip
  • 9,813 posts
  • Badge

Posted 20 January 2016 - 12:08

Yeah, I think it's a good idea. What would people think about adding older sets to the invention process as well?

This would take a bit of time to set up as it does take a while to build an entirely new Legendary events worth of beasties and sets but I do think it's a worthwhile idea.

#6 EpicPiety

EpicPiety

    Veteran

  • Members
  • PipPipPip
  • 3,475 posts

Posted 20 January 2016 - 14:40

Yeah, I think it's a good idea. What would people think about adding older sets to the invention process as well?

This would take a bit of time to set up as it does take a while to build an entirely new Legendary events worth of beasties and sets but I do think it's a worthwhile idea.

i think yes



#7 yodamus

yodamus

    Veteran

  • Members
  • PipPipPip
  • 1,119 posts

Posted 20 January 2016 - 15:28

overall, excellent idea..one of the best ideas on the forum..and seems to be getting all positive reactions...very rare in fs..so you know it is a great idea...2 thumbs up from me...good job juvi



#8 Morgwyn

Morgwyn

    Veteran

  • Members
  • PipPipPip
  • 556 posts

Posted 20 January 2016 - 15:57

Yeah, I think it's a good idea. What would people think about adding older sets to the invention process as well?

This would take a bit of time to set up as it does take a while to build an entirely new Legendary events worth of beasties and sets but I do think it's a worthwhile idea.

yes, but I'd prefer using total sets instead of just 1 piece of this and one piece of that set.

That way the whole set remains in demand instead of just one or two items. 

 

*Edit*

Since I am wondering this for a long time. Why does it take so long to make new sets? (no judgement meant!!!) But to me it does not look that difficult to (partly) automate it. If it is the artwork, I am sure some players in the community would want to help with that for free, or an honorful mention)


Edited by Morgwyn, 20 January 2016 - 16:01.


#9 Pardoux

Pardoux

    Veteran

  • Members
  • PipPipPip
  • 4,130 posts
  • Australia

Posted 20 January 2016 - 19:56

Yeah, I think it's a good idea. What would people think about adding older sets to the invention process as well?

This would take a bit of time to set up as it does take a while to build an entirely new Legendary events worth of beasties and sets but I do think it's a worthwhile idea.

 

I guess that would depend on what old sets you were referring to ?

 

Old, but still freely available, sets ? - sure

 

Old, but scarce and not freely available ? - no

I.E. If it's gonna need older LE sets to invent, then make those available in advance (either on the same day, or the previous week or whatever ... )

 

The idea will fail miserably if the inventing gear isn't available - and the idea is a good one, doesn't deserve to fail ;)


Homer : Marge, don't discourage the boy. Weaseling out of things is important to learn. It's what separates us from the animals .. except the weasel.

 

Eddie Izzard : The National Rifle Association say that guns don't kill people, people do. But I think the gun helps, you know ? I think it helps. I think just standing there going "BANG" - that's not going to kill too many people, is it ?

 

I don't mean to sound pessimistic, but it seems that everything I eat lately turns to poo ...


#10 Undjuvion

Undjuvion

    Veteran

  • Members
  • PipPipPip
  • 1,623 posts
  • Australia

Posted 21 January 2016 - 00:09

I guess that would depend on what old sets you were referring to ?

 

Old, but still freely available, sets ? - sure

 

Old, but scarce and not freely available ? - no

I.E. If it's gonna need older LE sets to invent, then make those available in advance (either on the same day, or the previous week or whatever ... )

 

The idea will fail miserably if the inventing gear isn't available - and the idea is a good one, doesn't deserve to fail ;)

 

agreed, its a good addition BG tho the gear needs to be out there at same time or before, you prob already realised that, just adding to the importance of what pardoux said :)



#11 BigGrim

BigGrim

    Content Designer

  • Administrators
  • PipPipPip
  • 9,813 posts
  • Badge

Posted 21 January 2016 - 10:30

I.E. If it's gonna need older LE sets to invent, then make those available in advance (either on the same day, or the previous week or whatever ... )


That's exactly what I'm thinking, yeah. Anything that can make older set a bit more valuable is worthwhile, plus, before new recipes are released with older gear, I can purge the AH of that gear to ensure those players selling it don't lose these items at a decreased cost before they come back on. Basically stopping those who are lucky enough to be on at release from clearing the AH out and jacking the prices up. Helps prevent bad feeling.

#12 yodamus

yodamus

    Veteran

  • Members
  • PipPipPip
  • 1,119 posts

Posted 21 January 2016 - 15:23

That's exactly what I'm thinking, yeah. Anything that can make older set a bit more valuable is worthwhile, plus, before new recipes are released with older gear, I can purge the AH of that gear to ensure those players selling it don't lose these items at a decreased cost before they come back on. Basically stopping those who are lucky enough to be on at release from clearing the AH out and jacking the prices up. Helps prevent bad feeling.

totally agree..and how you wish to do that sounds really good...clear the ah, .save that headache..i give you enough already  :)



#13 Pythia

Pythia

    Veteran

  • Members
  • PipPipPip
  • 846 posts

Posted 21 January 2016 - 22:52

Following this, watching and waiting.



#14 yghorbeviahn

yghorbeviahn

    Veteran

  • Members
  • PipPipPip
  • 1,654 posts

Posted 22 January 2016 - 17:57

My concern is about the number of different resources we would open at the Chests, what amount are you thinking?

Lets say the items would need 3 to 4 different resources to make (not considering old LE gear yet, only the ones on the chests), 3-4 x 12 sets = 36~48 different kinds of resources opened, if they are all different from each other, will really decrease the chance of creating a set on a single Event, but we will not know what we have until we open all 5 Chests.

So, lets say we opened all 5 chests (25 items to invent with), you got 2 combinations (6~8 items used), we would still need to hold 19~17 items on the BP until the Event comes back and we get another chance to invent again.

That could kill the chance of people with small BPs to hold any of those items for, lets say, 6 months until the Event comes back again.

-

I really like the idea, we just need to sort this out.



#15 Undjuvion

Undjuvion

    Veteran

  • Members
  • PipPipPip
  • 1,623 posts
  • Australia

Posted 23 January 2016 - 01:08

My concern is about the number of different resources we would open at the Chests, what amount are you thinking?

Lets say the items would need 3 to 4 different resources to make (not considering old LE gear yet, only the ones on the chests), 3-4 x 12 sets = 36~48 different kinds of resources opened, if they are all different from each other, will really decrease the chance of creating a set on a single Event, but we will not know what we have until we open all 5 Chests.

So, lets say we opened all 5 chests (25 items to invent with), you got 2 combinations (6~8 items used), we would still need to hold 19~17 items on the BP until the Event comes back and we get another chance to invent again.

That could kill the chance of people with small BPs to hold any of those items for, lets say, 6 months until the Event comes back again.

-

I really like the idea, we just need to sort this out.

 

this is a very good point, what will the chests drop if they dont actually drop the new sets :P

 

edit: maybe itd drop say 5 damaged items from a chest eg 'damaged war sargeants halberd' for one and youd need to use eg 3 balaurs weapons with it to make 'war sargeants halberd' ? that kind of thing?

 

edit 2: until its undamaged stats would be halved or something?


Edited by Undjuvion, 23 January 2016 - 01:15.


#16 Undjuvion

Undjuvion

    Veteran

  • Members
  • PipPipPip
  • 1,623 posts
  • Australia

Posted 21 January 2018 - 07:59

Bumpage! Dif type of Global!



#17 spartenseb

spartenseb

    New Member

  • Members
  • Pip
  • 6 posts
  • Badge

Posted 21 January 2018 - 11:57

Not bad at all 



#18 Subject

Subject

    Veteran

  • Members
  • PipPipPip
  • 575 posts

Posted 21 January 2018 - 14:12

Like.!

#19 Undjuvion

Undjuvion

    Veteran

  • Members
  • PipPipPip
  • 1,623 posts
  • Australia

Posted 21 January 2018 - 14:17

for any that wish to comment, is it fine in its original form or the resource/inventing option works more for you, does it overcomplicate at all, nice feedback so far, this or a similar idea could def bring a new element to the already existing globals.



#20 cucullainn

cucullainn

    Veteran

  • Members
  • PipPipPip
  • 1,464 posts

Posted 21 January 2018 - 16:17

<Like


0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users

Font:
Arial | Calibri | Lucida Console | Verdana
 
Font Size:
9px | 10px | 11px | 12px | 10pt | 12pt
 
Color: