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Mercenaries - In DIRE need of additions


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#141 Pardoux

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Posted 20 July 2015 - 00:27

7 (make that 8 now) pages ....

 

13 months ....

 

Cows on-board with the idea ....

 

Nothing happens ....

 

OUCH OUCH OUCH (the response from banging my head futilely against a brick wall ... )


Edited by Pardoux, 20 July 2015 - 06:45.

Homer : Marge, don't discourage the boy. Weaseling out of things is important to learn. It's what separates us from the animals .. except the weasel.

 

Eddie Izzard : The National Rifle Association say that guns don't kill people, people do. But I think the gun helps, you know ? I think it helps. I think just standing there going "BANG" - that's not going to kill too many people, is it ?

 

I don't mean to sound pessimistic, but it seems that everything I eat lately turns to poo ...


#142 cyrus7

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Posted 20 July 2015 - 04:50

7 pages ....

 

13 months ....

 

Cows on-board with the idea ....

 

Nothing happens ....

 

OUCH OUCH OUCH (the response from banging my head futilely against a brick wall ... )

It's onto 8 pages now, and let me offer you something for your head...

 

PEO_Soldier_Enhanced_Combat_Helmet_profi



#143 Pardoux

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Posted 20 July 2015 - 05:01

LOL - cheers - can I use that to beat BG into submission instead ?


Homer : Marge, don't discourage the boy. Weaseling out of things is important to learn. It's what separates us from the animals .. except the weasel.

 

Eddie Izzard : The National Rifle Association say that guns don't kill people, people do. But I think the gun helps, you know ? I think it helps. I think just standing there going "BANG" - that's not going to kill too many people, is it ?

 

I don't mean to sound pessimistic, but it seems that everything I eat lately turns to poo ...


#144 cyrus7

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Posted 20 July 2015 - 10:17

LOL - cheers - can I use that to beat BG into submission instead ?

Acme Helmet Corp does not condone using its products in a method other than the intended use of protecting one's head. Any other use may be in violation of local laws. Use at your own risk. :P



#145 Pardoux

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Posted 15 August 2015 - 21:53

*sneaks in yet another bump, just to remind BG that I haven't forgotten about this ...*

 

In the interests of a quick and simple fix, rather than the complicated path it devolved into, and to get some action on this, how about just multiplying the stats of all mercs by a factor of 2 or 3.

 

Easy, quick resolution, and I'll stop bugging you about it ;)


Homer : Marge, don't discourage the boy. Weaseling out of things is important to learn. It's what separates us from the animals .. except the weasel.

 

Eddie Izzard : The National Rifle Association say that guns don't kill people, people do. But I think the gun helps, you know ? I think it helps. I think just standing there going "BANG" - that's not going to kill too many people, is it ?

 

I don't mean to sound pessimistic, but it seems that everything I eat lately turns to poo ...


#146 yodamus

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Posted 22 August 2015 - 19:34

months months and more months..how hard is it to change some numbers,,i used to program when i was a teenager 30 years ago...i may be clueless as to what a coder does now, ..but changing stat numbers should be one of the easiest things a coder could possibly do..all mercs could be fixed within 1 day..probably a few hours..all you have to do is change stats..seroiusly..how hard is that ???



#147 Hoofmaster

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Posted 22 August 2015 - 21:16

We'll take a look into improving the mercenaries this week :)

#148 Lahona

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Posted 23 August 2015 - 09:10

months months and more months..how hard is it to change some numbers,,i used to program when i was a teenager 30 years ago...i may be clueless as to what a coder does now, ..but changing stat numbers should be one of the easiest things a coder could possibly do..all mercs could be fixed within 1 day..probably a few hours..all you have to do is change stats..seroiusly..how hard is that ???

 

Even simpler would be to allow all mercenaries to contribute 100% of their stats to the group.  Instant five times the mercs stats.



#149 Hoofmaster

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Posted 23 August 2015 - 23:19

https://forums.hunte...es/#entry946426

 

:)



#150 yodamus

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Posted 24 August 2015 - 19:46

We'll take a look into improving the mercenaries this week :)

good job again Hoof, i come back a few days later and shazam..new mercs and better old mercs..i knew it was a simple fix..and have always wondered why the simple fixes never seem to get done..but since you have taken over the forums..many things are getting done- swiftly..super kudos..keep up the good work- please keep in touch with the forums as you have been




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