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davidutz

Member Since 05 May 2013
Offline Last Active Mar 23 2024 16:13

Posts I've Made

In Topic: Development Update

20 April 2020 - 00:22

do some thing to make it semi ok 

 

 

1.  remove lvl cap to make players get exp even if there is no gere exept lvl 50 drop  let players make lvl its nice to see you get exp when you kill mobs even if its 10 exp 

 

2 . i see a hoard of abs gems in game make a simple thing where you insert 3 random gems and get a random roll for a new gem ( add some gold as cost ) 

 

3. add recipes for  items  that haw only 10- 20 durability  and you cant repair   that are just under the infernal items as capacity  and make the recipe use   lots of different mats from all gathering skils  like 100 of each mat  or some thing like that ( or  ex:  use 300 iron bars to make 1 iron cristal  and you need 10 iron cristals  + 15 copper cristals + 20 citrine refined gem + etc etc  to make 1 weapon that si 5 % under infernal with only 20 durability  ... just as an example ) 

 

4. activate the guild volt so that we can put potions for members  

 

 

a few simple changes  and a lot of new activity ..  imo 


In Topic: Scavenging Caves!

18 August 2019 - 07:33

I have double and triple checked the creatures. The potions ARE applied. I’ve made Hoofmaster aware and he’ll look at it as soon as he can.

 

 

 

well ...  whe grim says ... they ARE potions .....  you go and see 

 

.....even if only to confirm and help with feedback 


In Topic: Scavenging Caves!

18 August 2019 - 07:17

i spent 30 mil and no pot :))) 


In Topic: Scavenging Caves!

18 August 2019 - 06:10

same now  at this hour  over  2000 hits in cave  and not 1 potion  and one more thing the cave  now only shows the number of hits  it dosent show all the items found under the hit screen 

 

 

Victories: 200undefined

 

 

in sted of what it waz  the victories cound +  items found how many of what 


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