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#101 Terminers

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Posted 22 June 2018 - 11:37

Mixed flash or weekend event.

 

Random spawning on the map:  Aliens, Dark Activity, Cover Testing Stations, Drop Downships, Swarm invadors, Shards (also level 6-10), resource deposits (Also level 7-10).

 

Ranking: Each kill = 1 point, each gather (when complete) = 1 point.

Then a question, will there ever be a user request to be implemented?  Else its pointless to have this thread at all lol



#102 Terminers

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Posted 21 July 2018 - 00:48

My guess, its pointless to write here :) Dont waste your time :)



#103 INDeeDO

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Posted 21 July 2018 - 04:48

hear hear!

 

 

Hey folks,

 

I'd like to echo what Zue has said here, there are some great suggestions in here that can improve the game. We're planning on sharing details about the 1.7 Mothership update very soon. Keep posting suggestion, just because we're busy with this right now doesn't mean we're ignoring you and we're definitely trying to constantly improve the game  :)

 

 

it didn't echo very far


Edited by INDeeDO, 21 July 2018 - 04:55.


#104 Captain Horatio

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Posted 25 July 2018 - 15:07

Are you going to increase the hero level from level 70. I have been getting gold but as I am at level 70 it seems pointless. I suggest that you increase it to at least  level.



#105 Alpha0

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Posted 06 August 2018 - 00:11

Would it be possible to get a click cords to alliance chat button, this way can post chords for attks,rss,Invaders,alien sectors ect.. ty

#106 Jesusfreak01

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Posted 23 September 2018 - 14:17

Hey there guys, Darthbane2017 here, here's a suggestion for improving gameplay, it has to do with the barracks and factories, how about replacing the slidebar function w/ a keypad function? This will make it possible to manufacture a more specific amount of troops and vehicles.

#107 Jesusfreak01

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Posted 29 September 2018 - 03:20

So here's another player suggestion, we're given three each of factories and barracks, why not make it so tht each one can operate individually, while maintaining the stacking effect?

#108 Camila Ballardo

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Posted 25 October 2018 - 19:01

Exacto tenemos 3 fábricas y es tonto que solo 1 este operando quizás solo quisieron. Ponerlos de relleno o decorativamente ya que solo 1 opera
Exacto tenemos 3 fábricas y es tonto que solo 1 este operando quizás solo quisieron. Ponerlos de relleno o decorativamente ya que solo 1 opera

#109 Highlanderinco

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Posted 26 October 2018 - 19:56

You keep making the game less enjoyable as you go up the levels, not more! 

 

Your build times, resource costs, etc. are unreal!  Taking the caches away from killing aliens, really?  We should be able to buy things we need with our alliance currency, like hard to get things for our hero, etc.  All things should be available with our currency.

 

On many of the things needed to upgrade things for our hero at the armory are set way too high.  Like the amount of epic shells needed for a Doom Blaster for one example, but there is many more.

The big jumps in power levels on some of the levels of aliens, black ops, CTS, DS, etc. is not right.  They should step up on power more equally and accordingly with each level.

 

We want some consistency through the game, but some changes for the better as you go through the levels, not making it worse for us.



#110 Myrdhana

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Posted 28 October 2018 - 13:53

what about implanting a rule which would prevent a player attacking someone much smaller ? (to attack the level difference must be less than 5 and no more than 50% power difference). Exception for inactive players (or players without an alliance), which could be attacked by everybody.



#111 1000 Lies

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Posted 18 December 2018 - 16:57

How’s about having updates done on time please, iOS update required but not showing in App Store. Going to lose more players again

#112 INDeeDO

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Posted 18 December 2018 - 20:37

How’s about having updates done on time please, iOS update required but not showing in App Store. Going to lose more players again

some app stores in certain regions take up to 30 mins,this is up to the app store,not the delevopers



#113 Kotabug5

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Posted 22 December 2018 - 02:19

New Units - Adding new units such as the Attack Rover and Mobile Cannon Battery is a good idea. However, players are looking for new units to build, not buy. Why not make these units and others such as Battlewalkers, MLRS Walkers, Hover Tanks, Armored Walkers and XZ Fighters available to build in the factory. Or, create a special building to add to our bases to build these units. Maybe even have aliens drop special blueprints for these units when killed or introduce new colored aliens to do this. Make it a weekend event like the Dropship Down, Covert Testing Stations, Resource Rush, etc. We feel this would make the game much more fun and interesting rather than introducing new units you have to purchase.



#114 bkhart

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Posted 05 January 2019 - 15:08

New Leader Option - Declare War.  If you have declared war, you can use your available nukes to do damage to player bases.  Each nuke does 10% to 25% damage to the base.  All damaged troops and vehicles go into the Medical Bays if room exists.  If the base has a shield on it, there will be no damage to the base, but the shield will be melted.



#115 loanwolf

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Posted 15 February 2019 - 03:34

When you capture a hero, you should be able to demand something in compensation for his return.

also you should be able to hold them for longer than 48hrs. but for each 48hrs it costs you neutronium to hold them. more each time making it impossible to hold them for a real long time,

More real world



#116 Vedamir

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Posted 15 March 2019 - 17:16

Would be nice if the loot chances were recalculated on each chain attack on the Invader, so the entire flight to the Invader could bring various loot, not a (one_random_item * chain_count)...
That shouldn't break the balance as the chances are exactly the same, but will make the Invader looting more predictable, which is crucial for strategy game i think.



#117 loanwolf

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Posted 15 April 2019 - 21:48

I would be really nice to have programable loadouts for your ships. Similar to the programed ques in Civilization.

 

Loanwolf



#118 Moneca

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Posted 27 June 2019 - 01:25

I have a problem my dad plays this game and cause of that reactor thing he got a Facebook account after connecting the game to Facebook it went to pretty much starting over his progress on the Microsoft still shows up but he can't get back to that... help

#119 Macsen Dagda

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Posted 17 November 2019 - 20:12

With the game requiring multiple factories and barracks, why cant we train troops or build units from each additional barracks or factory.

 

Considering the build and training time, it would allow for a more efficient use of already expended resources, and faster army buildup.

 

The upper limits of troops is already set by level of the headquarters and other infrastructure units.



#120 Macsen Dagda

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Posted 28 December 2019 - 14:38

How about a way to 'sell' inventory items like alien tech, blue prints etc back to the game for shards?




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