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Fix your Pay to Win Crap


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#1 Churchasis Kingling

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Posted 04 July 2017 - 10:24

What's the point in playing this stupid thing you call a game if you can't do anything without watching over everything? Trying to play a game with family with no stress to come back and be missing 1m power permanently and I don't spend as much as everyone else the most I've ever hit so far is 11m after months! Lost 1m power total in those attacks which I'd insta trained with some Shards I had left over and was saving I had just gotten them. I have units in the Medbays that will all take 22 days to heal and even then I can't fight against the pay to win players that can send 200k units AND rally on my weak base without money! I can't support a game I lose everything into one player in a matter of seconds during one of the worst times it can happen. You have done nothing to prevent this and the rallies are proving a mistake as even if I get enough units to be safe they can just be rallied. You are introducing the stupid Mothership wonder who thought that was a good idea in a game where players don't even fight the Aliens it's just each other. Do something about your crap you call a game if you actually care about the player base that can't spend as much cash as everyone else

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#2 Buffarilla

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Posted 05 July 2017 - 12:04

Sadly, the game quickly gets pointless once a few pay to win players get stupid. Sadly, I think it's too late to save this game. Their revenue model seems to be centered around a few big spenders with noobs joining, getting smashed and then spending, thinking it will help them. When they figure out it doesn't they quit and some other noob takes their place.

Too bad because I've enjoyed playing the game and met some cool people, only to watch them grow frustrated and leave.

Edited by Buffarilla, 05 July 2017 - 12:05.


#3 Phelim

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Posted 06 July 2017 - 06:14

Next time put your most valuable troops in your Bunker if you are logging out. You won't lose them that way. Anyone could have killed your troops, paying for advantages had nothing to with you losing troops.



#4 Buffarilla

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Posted 06 July 2017 - 17:46

Next time put your most valuable troops in your Bunker if you are logging out. You won't lose them that way. Anyone could have killed your troops, paying for advantages had nothing to with you losing troops.

I don't know about others, but my fully upgraded my bunker only holds about half of my units.  Still takes almost a month to heal T1-T2 units that are left out.

 

I have also found that my turrets and units are useless in defense, even after researching and applying buffs. The T4 units are just overpowered against lower level HQ and units.



#5 Churchasis Kingling

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Posted 07 July 2017 - 01:56

Can't put troops in Bunker if I'm gathering even then what? Just lose my hero for the maximum sentence plus execution? Also lose the resources that I've been needing for some upgrades?



#6 Kildek

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Posted 11 July 2017 - 02:50

Next time put your most valuable troops in your Bunker if you are logging out. You won't lose them that way. Anyone could have killed your troops, paying for advantages had nothing to with you losing troops.

 

Actually, the opposit is true. The "paying for advantages" and the imbalances in the game, are the reason he has been attacked.

Here the background story: On Zeta 2 alliances are at war for more than a month. The war has been steadily escalating, to the point where gathering ships are attacked too. As the big guns rarely attack each other, the small players get attacked. Which is why Churchasis Kingling was targeted. These attacks happen daily. Just storing troops in the bunker for more than a month (as you seem to suggest), unable to do hardly anything, does not make up for a fun game experience. Churchasis Kingling lost his troops because he was gathering resources. At a certain level you need to gather resources, because the supply depot does not hold enough resources for upgrades. As it was suggested before, killed gathering/contesting troops should go to med bay, but instead they are lost permanently.

There is a limit as to how many attacks a low level is willing to endure, before it is not longer worth it. It makes me sad to watch, as good players leave the alliance or quit the game over this.

 



#7 INDeeDO

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Posted 11 July 2017 - 05:24

Actually, the opposit is true. The "paying for advantages" and the imbalances in the game, are the reason he has been attacked.

Here the background story: On Zeta 2 alliances are at war for more than a month. The war has been steadily escalating, to the point where gathering ships are attacked too. As the big guns rarely attack each other, the small players get attacked. Which is why Churchasis Kingling was targeted. These attacks happen daily. Just storing troops in the bunker for more than a month (as you seem to suggest), unable to do hardly anything, does not make up for a fun game experience. Churchasis Kingling lost his troops because he was gathering resources. At a certain level you need to gather resources, because the supply depot does not hold enough resources for upgrades. As it was suggested before, killed gathering/contesting troops should go to med bay, but instead they are lost permanently.

There is a limit as to how many attacks a low level is willing to endure, before it is not longer worth it. It makes me sad to watch, as good players leave the alliance or quit the game over this.

 

Not surprised,this is the exact thing that has happened in bravo,and it its now a complete graveyard(about 5 full alliances left).

 

Comn admins you need to fix this(and i mean soon),or you will continue to lose players




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